Dear Sarel and Paul <div><br></div><div>Thanks you both for your suggestions. <br><br><div class="gmail_quote">On Tue, Jan 15, 2013 at 9:24 AM, Paul Scott <span dir="ltr"><<a href="mailto:pscott209@gmail.com" target="_blank">pscott209@gmail.com</a>></span> wrote:<br>
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<div>On 15/01/2013 08:53, S Coetzer wrote:<br>
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<div>Hi<br>
<br>
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If I can suggest a quick an easy way to get estimated time
travel.<br>
<br>
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Get your x,y coordinates from point A to point B and plot it
on Google maps. Use the GET DIRECTIONS facility, this would
give you an estimated travel time and distance along with
several possible alternative routes.<br>
<br>
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For a group of GI professionals, I am bitterly disappointed in these
types of answers. Has anyone heard of Djikstra's algorithm
(<a href="http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm" target="_blank">http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm</a>) or a* or
Shooting-Star distance algorithms?
(<a href="http://www.policyalmanac.org/games/aStarTutorial.htm" target="_blank">http://www.policyalmanac.org/games/aStarTutorial.htm</a>)<br>
<br>
From that, we can infer that distance * average speed = time right?<br>
<br>
Come on ladies and gents! Let us foster an environment for new
thinking and innovation, not a forum for consumption of predefined
OTS products.<br>
<br>
OSGeo = Open Source = hack and pick and modify = change = new =
better = share.<br>
<br>
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