[fusion-dev] RE: Multiple baselayergroups in Fusion

Arthur Liu arthur.liu at autodesk.com
Mon Jun 27 22:04:33 EDT 2011


Hi Jackie,

Do you mean the commit https://github.com/jumpinjackie/fusion-multimap/commit/8c841bfad7e82bad49b0016bacf4fd03f34ba807?

I think I can refine some of my tricky code in the patch based on your update, for example, I don't need to force other baselayers' isBaselayer property to false.

           if(this.mapObject.oLayersOLTile && this.mapObject.oLayersOLTile.length > 1) {
                for(var i=this.mapObject.oLayersOLTile.length-2; i>=0; i--) {
                    // Workaround to make multiple baselayers display. 
                    // Openlayers only supports single baselayer.
                    this.mapObject.oLayersOLTile[i].isBaseLayer = false;
                    
                    ovLayers.push(this.mapObject.oLayersOLTile[i]);
                }
            }

BTW, is it possible to submit your code to Openlayers trunk?

Regards,
Arthur

-----Original Message-----
From: fusion-dev-bounces at lists.osgeo.org [mailto:fusion-dev-bounces at lists.osgeo.org] On Behalf Of Jackie Ng
Sent: Monday, June 27, 2011 6:26 PM
To: fusion-dev at lists.osgeo.org
Subject: [fusion-dev] RE: Multiple baselayergroups in Fusion

Yes this is correct.

We we're aware of this single base layer group limitation in Fusion, but couldn't figure out a solution. 

So we attacked the problem from a different angle, which was to support multiple Base Map Definitions (each assumed to have a single base layer
group)

- Jackie

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