[gdal-dev] Unhandled Exception.

benang at cs.its.ac.id benang at cs.its.ac.id
Tue May 25 05:53:52 EDT 2010


Hi, I tried to run the example in the tutorial. But I've got an unhandled
exception at the GDALAllRegister(). This is the call stack:

 	msvcr90d.dll!1024082a()
 	[Frames below may be incorrect and/or missing, no symbols loaded for
msvcr90d.dll]
 	msvcr90d.dll!102402e6()
 	msvcr90d.dll!1023ffec()
 	GRE3D.exe!std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char>
> >::operator()(const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
_Left="ÍÍÍÍ/vsisubfile/", const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
_Right="")  Line 143 + 0xe bytes	C++
 	GRE3D.exe!std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char>
>,VSIFilesystemHandler
*,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char>
>
>,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char>
> const ,VSIFilesystemHandler *> >,0> >::_Lbound(const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
_Keyval="")  Line 1268 + 0x1c bytes	C++
 	GRE3D.exe!std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char>
>,VSIFilesystemHandler
*,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char>
>
>,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char>
> const ,VSIFilesystemHandler *> >,0> >::lower_bound(const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
_Keyval="")  Line 1004 + 0x10 bytes	C++
 	GRE3D.exe!std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char>
>,VSIFilesystemHandler
*,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char>
>
>,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char>
> const ,VSIFilesystemHandler *> > >::operator[](const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
_Keyval="")  Line 171	C++
 	GRE3D.exe!VSIFileManager::InstallHandler(const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
osPrefix="", VSIFilesystemHandler * poHandler=0x00347188)  Line 659 +
0x13 bytes	C++
 	GRE3D.exe!VSIInstallMemFileHandler()  Line 708 + 0x48 bytes	C++
 	GRE3D.exe!VSIFileManager::Get()  Line 608	C++
 	GRE3D.exe!VSIFileManager::GetHandler(const char * pszPath=0x00363120) 
Line 624 + 0x5 bytes	C++
 	GRE3D.exe!VSIReadDir(const char * pszPath=0x00363120)  Line 63 + 0x9
bytes	C++
>	GRE3D.exe!GDALDriverManager::AutoLoadDrivers()  Line 618 + 0x12 bytes	C++
 	GRE3D.exe!GDALAllRegister()  Line 79	C++

Oh yeah BTW I build GDAL from its source, not the pre-compiled one. And I
use the vcproject that uses nmake.

So, why is this happening? What should I do to solve this? Thanks in advance.

Fare thee well,
Bawenang R. P. P.

----------------
"Kuaci is good. And coffee makes it better..."


--

http://www.its.ac.id 


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