<br><br><div class="gmail_quote">2009/10/30 Chris 'Xenon' Hanson <span dir="ltr"><<a href="mailto:xenon@alphapixel.com">xenon@alphapixel.com</a>></span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I'm building GDAL from source on Windows using the release-1400-dev.zip kit from:<br>
<a href="http://vbkto.dyndns.org:1280/sdk/Default.aspx" target="_blank">http://vbkto.dyndns.org:1280/sdk/Default.aspx</a><br>
<br>
This works great (though the zipfile has fairly old GDAL source and needs an SVN update to<br>
be current). However, when it's all done building (via nmake) I don't have a single<br>
"include" directory where all the proper .h files are located the way the FWTools release<br>
sets things up.<br>
<br>
Is there a step i'm missing that will collect all the necessary GDAL .h files form their<br>
respective subdirectory and put them into one place the way FWTools provides them?<br>
<font color="#888888"><br></font></blockquote><div><br>Chris,<br><br>You should find all the includes in the <span style="color: rgb(255, 0, 0);">/release-[msvc_version]/include</span> and the libs in the <span style="color: rgb(255, 0, 0);">/release-[msvc_version]/lib</span> directory to compile gdal against the dependencies. Compiling gdal would be as simple as typing 'nmake gdal' in the root directory of the package in a Visual Studio Command Prompt.<br>
<br><br>Best regards,<br><br>Tamas<br><br></div></div><br>