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<p>Looks like the answer is no. I doubt it would be difficult to
modify one of the GM 2.x scripts to use the OSM geocoder. I think
this is a case of Pull Requests welcome.<br>
</p>
<p>For reference:<br>
</p>
<p>GeoMoose 3.x uses an OSM based geocoder by default, and it looks
like Bing as a second option (but I haven't tried it).<br>
</p>
<p>GeoMoose 2.x has PHP scripts for geocoder.us (which IIRC is
defunct) and Google (which requires an API key at minimum, and may
as you say be broken) for geocoders.<br>
</p>
<br>
<div class="moz-cite-prefix">On 04/27/2018 04:27 PM, Mark Volz
wrote:<br>
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<blockquote type="cite"
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<p class="MsoNormal">Hello,<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">I noticed that the Geocoder for GeoMOOSE
2.x quit working. Has Google changed the rest endpoint for
their Geocoder? It looks like GM 3.x uses Openlayers for
Geocoding. Just by chance has anyone ported the 3.x Geocoder
script back to the 2.x series?<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Thank You<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Mark Volz<o:p></o:p></p>
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