<div dir="ltr"><div>Hi,</div><div><br></div><div>when testing the previous problems with C++11/clang/Mavericks, I used the following compilation settings on Ubuntu 12.04:</div><div><br></div><div> export CC=clang</div><div>
export CXX=clang++</div><div> export CFLAGS="-ggdb -Wall -Wextra -Werror-implicit-function-declaration -Wmissing-prototypes -Wmissing-declarations -Wredundant-decls"</div><div> export CXXFLAGS="-ggdb -std=c++11"</div>
<div><br></div><div>I get the following errors in `visualization/xganim` directory:<br></div><div><br></div><div>./bitmaps/rewind.xbm:4:28: error: constant expression evaluates to 128 which cannot be narrowed to type 'char'</div>
<div> 0x00, 0x00, 0x00, 0x30, 0x80, 0x01, 0x28, 0x40, 0x01, 0x30, 0xa0, 0x01,</div><div> ^~~~</div><div>./bitmaps/rewind.xbm:4:28: note: override this message by inserting an explicit cast</div>
<div> 0x00, 0x00, 0x00, 0x30, 0x80, 0x01, 0x28, 0x40, 0x01, 0x30, 0xa0, 0x01,</div><div> ^~~~</div><div> stat)c_cast<char>(</div><div><br></div><div>and a lot of other similar errors.</div>
<div><br></div><div>I'm not getting these errors on Mavericks.</div><div><br></div><div>I'm not able to test the xganim tool [1] right now; there is no ready-to-use example and I'm not sure which environment it requires (I'm getting white window bigger than my screen). However, the question is: It is worth keeping the xganim tool in code or should we remove it completely?</div>
<div><br></div><div>Are there any functions which xganim tool does have comparing to g.gui.animation [2]? Or are there some other advantages of xganim? We should avoid loosing functionality as it was with tools such as gm_animate [3]. So these questions shall be answered before removing xganim.</div>
<div><br></div><div>Best,</div><div>Vaclav</div><div><br></div><div>[1] <a href="http://grass.osgeo.org/grass70/manuals/xganim.html">http://grass.osgeo.org/grass70/manuals/xganim.html</a></div><div>[2] <a href="http://grass.osgeo.org/grass70/manuals/g.gui.animation.html">http://grass.osgeo.org/grass70/manuals/g.gui.animation.html</a></div>
<div>[3] <a href="http://grass.osgeo.org/grass64/manuals/gm_animate.html">http://grass.osgeo.org/grass64/manuals/gm_animate.html</a></div><div><br></div></div>