I'm new to GRASS. I want to define manually the cost information(speed) according<br> to the terrain types(hard bed desert, grass land, roads, etc) and process it wit<br>h 'r.cost'. What would the process be like? It seems to me that a cost surface wo<br>uld be added to the map, and then run r.cost. But I don't know the details. Thank<br> you.<br><br>Wang Sang<br><body DEFANGED_BACKGROUND="http://images.163.com/images/logo/maillist/vip/background.gif" bgproperties="fixed">
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