<br><div class="gmail_quote">Glynn Clements <span dir="ltr"></span>wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"><br><div class="im">
Hamish wrote:<br>
<br>
> with -z, -b and -t flags you should be able to import many millions of<br>
> points, but I simply don't know how well GRASS's vector library supports<br>
> LFS. (if it fails please file a bug as it is a goal to support that)<br></div></blockquote><div><br>GRASS 7 vector libs have full LFS, GRASS 6.x vector libs don't have at all. <br></div><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div class="im">
<br>
</div>File offsets were limited to 32-bit until relatively recently. I don't<br>
know whether the LFS stuff made it into 6.x.<br></blockquote><div><br>Not the vector LFS stuff, and I guess it won't happen, too many changes required. <br></div><br></div>Markus M<br>