[mapserver-dev] Per-layer choice of graphical rendering engine - possible?

Havard Tveite havard.tveite at umb.no
Thu Dec 18 04:09:02 EST 2008


I have been experimenting a bit with Mapserver, using both
GD and AGG (and now comes OpenGL!).

I have experienced that some types of layers are best
rendered using AGG, and some using GD, with quite a bit of
difference in both performance and graphical quality.
It would therefore have been nice to be able to choose
graphical rendering engine on a per-layer basis.

Would it be possible to have a per-layer choice of graphical
rendering engine (AGG, GD, OpenGL, ...) in Mapserver?

Håvard

-- 
Håvard Tveite
Department of Mathematical Sciences and Technology, UMB
Drøbakveien 31, POBox 5003, N-1432 Ås, NORWAY
Phone: +47 64965483 Fax: +47 64965401 http://www.umb.no/imt/


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