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--></style><title>Re: [UMN_MAPSERVER-DEV] win32 mapserver-4.4.0-beta2
gd-lib</title></head><body>
<div>Lars,</div>
<div><br></div>
<div>Are you by chance using MSVC 7 or greater to do the compilation?
I found these same errors with my own tests with a self-built and the
binaries from<font face="Lucida Grande" size="-4" color="#000000">
http://www.boutell.com . The FAQ there seems to discuss what
might be going on... http://www.boutell.com/gd/faq.html</font></div>
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color="#000000"><br></font></div>
<div><font face="Lucida Grande" size="-4"
color="#000000">Howard</font></div>
<div><br></div>
<blockquote type="cite" cite>ust build a 4.4.0-beta2 on linux using
gd-2.0.28 with no problems, and<br>
rendering seems fine.<br>
<br>
When building a win32 version I ran into link problems using my own
build of<br>
gd-2.0.28, so<br>
I downloaded the latest binary win32 release (2.0.33), and linking
went<br>
fine, but rendering<br>
dies with an "acces violation".<br>
<br>
Here's a stack-trace:<br>
<br>
NTDLL! 77f69ecd()<br>
NTDLL! 77f5b2e6()<br>
BGD! 6d88ef7e()<br>
BGD! 6d88ba52()<br>
BGD! 6d890d5c()<br>
BGD! 6d89eaf3()<br>
BGD! 6d8adb12()<br>
BGD! 6d899c8a()<br>
BGD! 6d899fcb()<br>
BGD! 6d89267f()<br>
BGD! 6d891d0d()<br>
msSaveImageStreamGD(gdImageStruct * 0x003198d8, _iobuf *
0x00000000,<br>
outputFormatObj * 0x01fc1010) line 2912<br>
msSaveImageGD(gdImageStruct * 0x003198d8, char * 0x00000000,
outputFormatObj<br>
* 0x01fc1010) line 2829 + 15 bytes<br>
msSaveImage(map_obj * 0x020c9ca0, imageObj * 0x01fc49a0, char *
0x00000000)<br>
line 384 + 23 bytes<br>
main(int 2, char * * 0x01fc0e70) line 1247 + 21 bytes<br>
MAPSERV! mainCRTStartup + 180 bytes<br>
<br>
Same error using gif, jpg or png output.<br>
<br>
What GD version(s) is recomended to use ?<br>
<br>
Does someone have a win32 build of a recommended version ? (I have
a<br>
gd-2.0.15gif, but it's very old)<br>
<br>
Regards Lars Loldrup.</blockquote>
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