john,<br>could you be more specific as to what kind of maps you're rendering, in the terms of the number and type of layers, and approximate number of features per layer.<br>the agg stuff is "just working" for the moment , without much thought on optimization. having a few pointers as to where to look for the possible optimisations would be helpfull.
<br><br>tb<br><br><div><span class="gmail_quote">On 8/23/07, <b class="gmail_sendername">John Cole</b> <<a href="mailto:john.cole@uai.com">john.cole@uai.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Perhaps it's too early to discuss performance differences, but I was curious<br>if the current AGG rendering speed is what to expect.<br><br>Looking at a few of my mapfiles, AGG is aprox 5 times slower than GD on MS5<br>
(with MS4 GD just a hair faster than MS5 GD).<br><br>The maps look great, but after spending a lot of time getting maps below<br>100ms, it's hurts to see them over a second again :-( Just want my cake and<br>get to eat it too :-)
<br><br>Thanks,<br><br>John<br>--<br>View this message in context: <a href="http://www.nabble.com/GD-vs-AGG-performance...-tf4319265.html#a12299688">http://www.nabble.com/GD-vs-AGG-performance...-tf4319265.html#a12299688</a>
<br>Sent from the Mapserver - User mailing list archive at <a href="http://Nabble.com">Nabble.com</a>.<br></blockquote></div><br>