I need to handler a load event about a fix tile, if requested tile is unavailable.<br>I've modified method:<br>OpenLayer.Util.onImageError<br>with added this code:<br>------<br>this.src = "img/sorry.png";<br>
OpenLayers.Event.observe(this, "load", <br> OpenLayers.Util.imageDraw.bindAsEventListener(this));<br>-----<br><br>In FF this new method "imageDraw" is called fine,<br>but in IE6 isn't called.
<br><br>Where is my mistake?<br>