Hi again,<div><br></div><div>I'm confused at a number of points where OpenLayers seems to contain multiple possible ways of doing the same thing. For example, what is a Geometry.Point? Is it closer in spirit to a LonLat or a Pixel? Why does its constructor take x and y rather than a LonLat or Pixel?</div>
<div><br></div><div>Is there an FAQ or some kind of documentation somewhere that disambiguates these things a little and explains which aspects are by-design, and which are the result of heritage?</div><div><br></div><div>
Thanks,</div><div><br></div><div>Mike</div>