<div>Hi Steve,</div><div> </div><div> </div><div>I have not enough knowledge about Shooting Star algorithm and Boost Graph Library,</div><div>but I think that the bug occurred in "core / src / shooting_star_boost_wrapper.cpp" after 1.0.3 release(2008/09/04).<br>
</div><div>[History for core-src-shooting_star_boost_wrapper.cpp - pgRouting-pgrouting]</div><div><a href="https://github.com/pgRouting/pgrouting/commits/master/core/src/shooting_star_boost_wrapper.cpp">https://github.com/pgRouting/pgrouting/commits/master/core/src/shooting_star_boost_wrapper.cpp</a></div>
<div> </div><div>And, old issue #190 may be related.</div><div>[#190 (First edge and last edge don't respect the one way restriction) – pgRouting]</div><div><a href="ftp://ftp.remotesensing.org/pgrouting/forum/pgrouting.postlbs.org/ticket/190.html">ftp://ftp.remotesensing.org/pgrouting/forum/pgrouting.postlbs.org/ticket/190.html</a></div>
<div> </div><div>Isn't there any person who have enough knowledge about Shooting Star argorithm and Boost Graph Library?</div><div> </div><div>Regards,<br></div><div class="gmail_quote">2012/6/9 Steve Horn <span dir="ltr"><<a href="mailto:steve@stevehorn.cc" target="_blank">steve@stevehorn.cc</a>></span><br>
<blockquote style="margin:0px 0px 0px 0.8ex;padding-left:1ex;border-left-color:rgb(204,204,204);border-left-width:1px;border-left-style:solid" class="gmail_quote">Was just wondering if anyone has had any time to address the bug in the shortest_path_shooting_star algorithm where it ignores one way street designations?<span class="HOEnZb"><font color="#888888"><div>
<br></div><div>-- <br>Steve Horn<br><br>
</div>
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