[postgis-devel] PostGIS 3 thought experiment

Bborie Park dustymugs at gmail.com
Wed Jan 17 09:52:08 PST 2018


I'd love to do the following:

* create a new serialization for raster.
* default to uncompressed TOAST so that we can have uncompressed headers,
plug in different compression algorithms and tailor compression for each
use case
* modern C would be fantastic
* within-object parallel processing. this is less significant for
geometry/geography but more for raster where i want to parallel process the
pixels of a tile. it may have value for pointcloud patches too

-bborie

On Wed, Jan 17, 2018 at 9:44 AM, Paul Ramsey <pramsey at cleverelephant.ca>
wrote:

> What else is on everyone's wish list? Preferably things you'd do if
> you didn't think everyone would shoot you down for being too
> disruptive.
>
> https://trac.osgeo.org/postgis/wiki/PostGIS3
>
> * Break out a postgis_raster extension with a postgis dependency, so
> raster support becomes optional.
> * Require installation in a 'postgis' schema, always and for ever
>
> * Yet another serialization, this time changing to use external
> storage type, and adding our own compression scheme for coordinates.
>   * An uncompressed header, so header info can always be efficiently
> "sliced" and read, even for very large objects
>   * A hash key for use in fast and small equality comparisons (for use
> in cached comparison code)
>   * A compression format optimized for doubles
>   * Other compression formats with other tradeoffs (?) like TWKB for
> higher ratio with precision loss
>   * Implies indirection in coordinate access again: smaller, more
> efficient must be balanced against direct access to coordinates
>
> * Move up to "modern" C and use whatever cool features we like from that
> * Modern GEOS version requirement?
> * Some major GEOS surgery to allow memory management by palloc?
> * Some major GEOS surgery to build coordinateSequence directly on top
> of PostGIS pointlists?
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