[Qgis-developer] GRASS GUI Ideas (was Re: excuse for update troubles)

Tim Sutton tim at linfiniti.com
Thu Nov 22 13:07:25 EST 2007


Hi


Yes thats exactly what I was proposing in my screenshot with the
'filter' input box.

Regards

Tim

2007/11/22, Benjamin Ducke <benjamin.ducke at ufg.uni-kiel.de>:
> One more though on the category list suggestion:
>
> I think a very powerful feature would be to turn this into
> a search tool that searches module names, synopyses and
> HTML manpages for keywords. That way, the user could type
> something like "buffer" and would get r.buffer, v.buffer, r.grow,
> v.bubble, etc ...
>
> Benjamin
>
> Benjamin Ducke wrote:
> > Dear all,
> >
> > I agree that some fresh ideas are needed to improve GRASS usability.
> >
> > Some very tiny changes could improve usability a lot:
> >
> > 1. Make a GUI entry for starting the GRASS shell right in the main
> > menubar of the plugin + add an icon for the same purpose in the
> > plugin's icon bar. This way, it's easier to quickly hack in a few
> > GRASS commands w/o having to first load that heavy toolbox.
> >
> > 2. Move the data browser window out of the toolbox and into its
> > own window (perhaps also add a menu entry for it in the plugin's
> > menubar). It's confusing to have the browser and the module interfaces
> > in one over-loaded window, I think.
> >
> > As a bigger change, I suggest taking the top level of the module
> > tree hierarchy out of the tree and instead have nice big buttons
> > on the left side of the toolbox to switch between top-level categories
> > (such as "Import", "Export" etc.) -- the way Mac OS uses them, e.g.
> > in the Finder file windows.
> >
> > I think it would also be better to have each module start in its own
> > window instead of inside the GRASS Tools window. This way, the user's
> > window manager can take care of organizing all the open module windows
> > much better and more flexibly than can be done in a single, tabbed
> > window.
> >
> > Another benefit of this would be that we could get rid of the
> > top level tabs in the GRASS Tools window. I find it very confusing
> > to have two lines of tabs in one window - "Modules", "Browser" and
> > all the open modules on one row and individual module tabs
> > "Options", "Output" and "Manual" on another.
> >
> > Best,
> >
> > Benjamin
> >
> >
> >
> > Tim Sutton wrote:
> >> Hi Leonardo
> >>
> >> No problem keep up the great work! If you are unsure of anything, just
> >> ask first here on the list. I had a look through the grass toolbox and
> >> the list of supported GRASS functions is looking very impressive so
> >> well done for all that work.
> >>
> >> By the way I put together CODING document in (svn trunk top level of
> >> qgis checkout) that newly granted committers should probably have a
> >> read though.
> >>
> >> Grass Notes:
> >> --------------------------
> >>
> >> Before we release 1.0 I would like to make some changes to that
> >> toolbox to add a category and filter box something like this
> >> screenshot.
> >>
> >> http://www.flickr.com/photos/timlinux/2054596971/
> >>
> >> The mockup list entries themselves would like more like the entries in
> >> this screenshot from kde:
> >>
> >> http://www.kde.org/announcements/visual_guide_images-3.5/kicker-applets.png
> >>
> >> In other words it would be like my mockup but each tool entry would
> >> have its icon on left, the tool title in bold and then the brief
> >> description underneath. The toolbox would have an 'all' category where
> >> all modules would be visible and then other categories in common with
> >> the current nodes in the GRASS toolbox tree.
> >>
> >> The rest of the grass tools would remain unchanged for now (though I
> >> do have some other ideas for further improvements to the toolbox ui
> >> that I will bring up later).
> >>
> >> What do people think?
> >>
> >> Best regards
> >>
> >> Tim
> >>
> >>
> >> 2007/11/22, lami at faunalia.it <lami at faunalia.it>:
> >>> Hi all,
> >>>
> >>> I have seen that I created some troubles with the update of GRASS
> >>> modules and I'd like to excuse me for this. I was my first time in
> >>> update and I did'nt know how to update all the files in one time.
> >>>
> >>> I hope I will be more careful next time....
> >>>
> >>> Sorry again
> >>> Leonardo
> >>>
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> Qgis-developer mailing list
> >>> Qgis-developer at lists.qgis.org
> >>> http://lists.qgis.org/cgi-bin/mailman/listinfo/qgis-developer
> >>>
> >>
> >
>
> --
> Benjamin Ducke, M.A.
> Archäoinformatik
> (Archaeoinformation Science)
> Institut für Ur- und Frühgeschichte
> (Inst. of Prehistoric and Historic Archaeology)
> Christian-Albrechts-Universität zu Kiel
> Johanna-Mestorf-Straße 2-6
> D 24098 Kiel
> Germany
>
> Tel.: ++49 (0)431 880-3378 / -3379
> Fax : ++49 (0)431 880-7300
> www.uni-kiel.de/ufg
>
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-- 
Tim Sutton
QGIS Project Steering Committee Member - Release  Manager
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