[Qgis-developer] upgrading core plugins (was: Modifications to dissolve() in fTools)

Nathan Woodrow madmanwoo at gmail.com
Tue Jul 24 04:43:37 PDT 2012


I'm a +1 on this proposal.  I think having the core plugins in the
repos is important so we can provide updates between QGIS versions.

- Nathan

On Tue, Jul 24, 2012 at 9:27 PM, Paolo Cavallini <cavallini at faunalia.it> wrote:
> Il 15/06/2012 19:01, Larry Shaffer ha scritto:
>> Hmm, I assumed more flexible and timely updates was one of the points
>> behind the idea to move parts of QGIS from C++ to Python, with its
>> core, stable code base remaining in C++. Then more developers could
>> help out with development and, like PyQGIS plugins, those modular
>> Python components could be updated via a web-updater between releases,
>> since Python code is byte-compiled on the user's machine.
>>
>> Was I incorrect in this assumption?
>>
>> It is now a common, maybe even expected, user experience to often
>> web-update part or all of a program, beyond components such as
>> contributed plugins. (I updated my git program, SourceTree, 3 times in
>> the last week, because they needed to adapt to the new github.com API
>> v.3.)
> Hi all.
> I think this topic is worth of attention: we will probably have to wait
> a while to release e new version,because of API breakage and raster
> changes, so in the meantime users should be able to have their plugins
> fixed, even if they are core.
> This couold be as simple as copying the plugins to the new repo, or
> there is a better approach?
> All the best.
>
> --
> Paolo Cavallini - Faunalia
> www.faunalia.eu
> Full contact details at www.faunalia.eu/pc
> Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
>
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