[Qgis-developer] rendering tests, what's the latest approach ?

Sandro Santilli strk at keybit.net
Sat Nov 14 06:55:05 PST 2015


On Sat, Nov 14, 2015 at 08:14:39PM +1100, Nyall Dawson wrote:
> On 13 November 2015 at 02:48, Sandro Santilli <strk at keybit.net> wrote:

> > To be honest, I like the idea of rendering tests. I know they are
> > fragile in their current incarnation, but being a graphical
> > application having tests actually check what the user would see
> > is a good way to catch many issues.
> 
> I personally think we've reached a good level of stability with the
> rendering tests. They now perform consistently across all platforms
> (passing when they should and failing when they shouldn't). So I'm
> keen to hear any thoughts on why you think these are still fragile?

CDash shows many failures here (check 2.8.3-* builds):
http://dash.orfeo-toolbox.org/index.php?project=QGIS

All of them are rendering-based tests.

I'm sure the recent introduction of masks helps with that, but
it is evidently not easy enough to use.

--strk;


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