I thought I had sent this out earlier, but realized I hadn't...<br>I've committed my symbol rendering code changes into the composer_redesign branch. The major change is that point symbols are no longer drawn as pixmaps on the canvas (which I think has been done in the renderer branch, although probably in a different way). This also happens to fix the clipping issues. I've added a new type of symbol size: "map units". I have not added paper units or map scale units yet, but those are basically constant-scaled variations on the current two.
<br>The new system only works with the point symbols and the single symbol renderer. It has quite a ways to go, but I figured I would get others' thoughts and input sooner rather than later. Let me know if I'm heading in the right direction and if/when I should merge with the renderer branch.
<br>Steven <br><br>