Hi all,<div><br></div><div>I'm Víctor (Fernando's brother) and I also wanted to introduce myself. I have been working with GGL for some time and I did the GGL2-GIS connection system in the context of a GSoC last year. I have been working with Java and C but never with Python, so this is a new experience for me. </div>
<div><br></div><div>Regarding your question, that is the idea. But actually the Qgis plugin will be the server since all the communication is started by the GGL2 environment. This plugin can be seen as a layer server that provides and "stores" (draws) layers: it opens a socket and manages the requests.</div>
<div><br></div><div>Regards,</div><div>Víctor.<br><br><div class="gmail_quote">2012/6/18 G. Allegri <span dir="ltr"><<a href="mailto:giohappy@gmail.com" target="_blank">giohappy@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="gmail_quote"><div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Appart of the UI, a qgis plugin must be created that exchanges<br>
messages with the GGL compiler in order to show results and inform the<br>
compiler about the layers loaded in qgis, etc. This approach already<br>
works in gvSIG. You can see how does it looks like from the user point<br>
of view here[2] and the technical details here[3].<br></blockquote><div><br></div></div><div>AFAICS, GGL will be used as a server to which the Qgis plugin will talk through kind of an XML-RPC protocol, is it right?</div>
<div><br>
</div><div>giovanni</div><div><div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
I hope I've answered your question.<br>
<br>
Regards.<br>
<br>
[1] <a href="http://www.gearscape.org/html/course/ejemploggl.htm" target="_blank">http://www.gearscape.org/html/course/ejemploggl.htm</a><br>
[2] <a href="http://www.gearscape.org/html/ggl2/tutorials/gis_interaction.html" target="_blank">http://www.gearscape.org/html/ggl2/tutorials/gis_interaction.html</a><br>
[3] <a href="http://www.gearscape.org/html/ggl2/dev/gis_connection.html" target="_blank">http://www.gearscape.org/html/ggl2/dev/gis_connection.html</a><br>
<br>
<br>
<br>
On Mon, Jun 18, 2012 at 9:20 AM, Paolo Cavallini <<a href="mailto:cavallini@faunalia.it" target="_blank">cavallini@faunalia.it</a>> wrote:<br>
> Il 18/06/2012 09:14, Fernando González ha scritto:<br>
><br>
>> I hope it's interesting for some of you and, of course, any comments<br>
>> of such an active and skilful community are very welcome. Mainly<br>
>> because it's our very first development in python!<br>
><br>
> Hi Fernando,<br>
> it looks a very interesting development; thanks for this. Looking forward to test it.<br>
> How do you plan to integrate it into QGIS?<br>
> All the best.<br>
> --<br>
> Paolo Cavallini - Faunalia<br>
> <a href="http://www.faunalia.eu" target="_blank">www.faunalia.eu</a><br>
> Full contact details at <a href="http://www.faunalia.eu/pc" target="_blank">www.faunalia.eu/pc</a><br>
> Nuovi corsi: <a href="http://www.faunalia.it/calendario" target="_blank">http://www.faunalia.it/calendario</a><br>
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