What do you mean with "SEXTABTE/QGis" integration? Do you mean launching GGL2 commands from inside SEXTANTE (directed to the hosted GGL2 engine), or porting GGL2 to Python?<div>I see on your repo a basic Python implementation to call GGL2 through Popen. Do you mean something like that?</div>
<div><br></div><div>Sorry for so many questions, I ask them just to understand, because you're project is very interesting and I like to think about possible future applications. </div><div>I like very much domain languages. On this topic I also follow JEQL, from Martin Davis, and OrbisGIS [2] with its GDMS and GRAP tools.</div>
<div><br></div><div>giovanni</div><div><br></div><div>[1] <a href="http://tsusiatsoftware.net/jeql/main.html">http://tsusiatsoftware.net/jeql/main.html</a></div><div>[2] <a href="http://trac.orbisgis.org/">http://trac.orbisgis.org/</a></div>
<div><br><div class="gmail_quote">2012/6/18 Fernando González <span dir="ltr"><<a href="mailto:fergonco@gmail.com" target="_blank">fergonco@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi Víctor, thanks for the support.<br>
<br>
My idea is to give the sextante integration a try once the basic<br>
integration is done. We'll see :)<br>
<div class="HOEnZb"><div class="h5"><br>
On Mon, Jun 18, 2012 at 10:42 AM, Victor Olaya <<a href="mailto:volayaf@gmail.com">volayaf@gmail.com</a>> wrote:<br>
> I just want to add that both Victor and Fernando are good friends of<br>
> mine and their work is impressive. If GGL2 can be implemented in QGIS<br>
> using SEXTANTE, That will be a very valuable addition. I, of course,<br>
> will be ready to help as much as needed.<br>
><br>
> Regards<br>
><br>
> Victor<br>
><br>
> 2012/6/18 Víctor González <<a href="mailto:victorzinho@gmail.com">victorzinho@gmail.com</a>>:<br>
>> Hi all,<br>
>><br>
>> I'm Víctor (Fernando's brother) and I also wanted to introduce myself. I<br>
>> have been working with GGL for some time and I did the GGL2-GIS connection<br>
>> system in the context of a GSoC last year. I have been working with Java and<br>
>> C but never with Python, so this is a new experience for me.<br>
>><br>
>> Regarding your question, that is the idea. But actually the Qgis plugin will<br>
>> be the server since all the communication is started by the GGL2<br>
>> environment. This plugin can be seen as a layer server that provides and<br>
>> "stores" (draws) layers: it opens a socket and manages the requests.<br>
>><br>
>> Regards,<br>
>> Víctor.<br>
>><br>
>> 2012/6/18 G. Allegri <<a href="mailto:giohappy@gmail.com">giohappy@gmail.com</a>><br>
>><br>
>>>> Appart of the UI, a qgis plugin must be created that exchanges<br>
>>>> messages with the GGL compiler in order to show results and inform the<br>
>>>> compiler about the layers loaded in qgis, etc. This approach already<br>
>>>> works in gvSIG. You can see how does it looks like from the user point<br>
>>>> of view here[2] and the technical details here[3].<br>
>>><br>
>>><br>
>>> AFAICS, GGL will be used as a server to which the Qgis plugin will talk<br>
>>> through kind of an XML-RPC protocol, is it right?<br>
>>><br>
>>> giovanni<br>
>>><br>
>>>><br>
>>>><br>
>>>> I hope I've answered your question.<br>
>>>><br>
>>>> Regards.<br>
>>>><br>
>>>> [1] <a href="http://www.gearscape.org/html/course/ejemploggl.htm" target="_blank">http://www.gearscape.org/html/course/ejemploggl.htm</a><br>
>>>> [2] <a href="http://www.gearscape.org/html/ggl2/tutorials/gis_interaction.html" target="_blank">http://www.gearscape.org/html/ggl2/tutorials/gis_interaction.html</a><br>
>>>> [3] <a href="http://www.gearscape.org/html/ggl2/dev/gis_connection.html" target="_blank">http://www.gearscape.org/html/ggl2/dev/gis_connection.html</a><br>
>>>><br>
>>>><br>
>>>><br>
>>>> On Mon, Jun 18, 2012 at 9:20 AM, Paolo Cavallini <<a href="mailto:cavallini@faunalia.it">cavallini@faunalia.it</a>><br>
>>>> wrote:<br>
>>>> > Il 18/06/2012 09:14, Fernando González ha scritto:<br>
>>>> ><br>
>>>> >> I hope it's interesting for some of you and, of course, any comments<br>
>>>> >> of such an active and skilful community are very welcome. Mainly<br>
>>>> >> because it's our very first development in python!<br>
>>>> ><br>
>>>> > Hi Fernando,<br>
>>>> > it looks a very interesting development; thanks for this. Looking<br>
>>>> > forward to test it.<br>
>>>> > How do you plan to integrate it into QGIS?<br>
>>>> > All the best.<br>
>>>> > --<br>
>>>> > Paolo Cavallini - Faunalia<br>
>>>> > <a href="http://www.faunalia.eu" target="_blank">www.faunalia.eu</a><br>
>>>> > Full contact details at <a href="http://www.faunalia.eu/pc" target="_blank">www.faunalia.eu/pc</a><br>
>>>> > Nuovi corsi: <a href="http://www.faunalia.it/calendario" target="_blank">http://www.faunalia.it/calendario</a><br>
>>>> > _______________________________________________<br>
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>>>> > <a href="http://lists.osgeo.org/mailman/listinfo/qgis-developer" target="_blank">http://lists.osgeo.org/mailman/listinfo/qgis-developer</a><br>
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>>><br>
>>><br>
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</div></div></blockquote></div><br></div>