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Btw, I have created a pull request for this. Hopefully, it will be
in core for 2.1 !<br>
<br>
<br>
<div class="moz-cite-prefix">On 08/22/2013 02:11 PM, Alexandre Neto
wrote:<br>
</div>
<blockquote
cite="mid:CA+H0G_ESUYjzoBMOPQF1BtBk0XLCpgjK_gMpus7kczkU4xk02g@mail.gmail.com"
type="cite">
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<div>Hello all,</div>
<div><br>
</div>
<div>I'm updating the <a moz-do-not-send="true"
href="http://plugins.qgis.org/plugins/splitmultipart/">Multipart
split plugin</a> to make it work with the 2.0 API.</div>
<div><br>
</div>
<div>Has I have successfully updated the plugin to make it work
in 2.0, I would like to improve it's button behavior to work
like the rest of the advanced editing toolbar. I am able to
enable and disable it if the current layer is editable. </div>
<div><br>
</div>
<div>Now I'm trying to get the same behavior if there are
selected features. I have made it work, but QGIS starts to get
really slow... I found out that's because lots of connections
are being created to SIGNAL("selectionChanged()").</div>
<div><br>
</div>
<div>Can someone please, point me in the right direction, or
tell me where can I find some code example doing this?</div>
<div><br>
</div>
<div>Thank you very much,</div>
<div><br>
</div>
<div>Alexandre Neto</div>
<div><br>
</div>
<div>Part of the code bellow:</div>
<div><br>
</div>
<div>
<div>def initGui(self):</div>
<div> # Create action that will start plugin
configuration</div>
<div> self.action = QAction(</div>
<div> QIcon(":/plugins/splitmultipart/icon.svg"),</div>
<div> QCoreApplication.translate('Multipart split',
u"Split Selected Multipart features"),
self.iface.mainWindow())</div>
<div> self.action.setEnabled(False)</div>
<div> </div>
<div>
# connect to signals for button behavior</div>
<div> QObject.connect(self.action,
SIGNAL("triggered()"), self.run)</div>
<div> QObject.connect(self.iface,
SIGNAL("currentLayerChanged(QgsMapLayer*)"), self.toggle)</div>
<div> #QObject.connect(self.iface,
SIGNAL("selectionChanged(QgsMapLayer *)"), self.toggle)</div>
<div><br>
</div>
<div> # Add toolbar button and menu item</div>
<div>
self.iface.advancedDigitizeToolBar().addAction(self.action)</div>
<div> self.iface.editMenu().addAction(self.action)</div>
<div> </div>
<div> def toggle(self):</div>
<div> mc = self.canvas</div>
<div> layer = mc.currentLayer()</div>
<div> </div>
<div> # Decide whether the plugin button is enable or
disable</div>
<div> if layer <> None:</div>
<div> # set enable</div>
<div> if layer.isEditable():</div>
<div>
QObject.connect(layer,SIGNAL("editingStopped()"),self.toggle)</div>
<div>
QObject.connect(layer,
SIGNAL("selectionChanged()"), self.toggle)</div>
<div>
QObject.disconnect(layer,SIGNAL("editingStarted()"),self.toggle)</div>
<div>
self.iface.messageBar().pushMessage("Debug"," Connect
SIGNAL(selectionChanged()",0)</div>
<div> if layer.selectedFeatureCount() > 0:</div>
<div> self.action.setEnabled(True)</div>
<div> else:</div>
<div> self.action.setEnabled(False)</div>
<div>
</div>
<div> # set disable </div>
<div> else:</div>
<div> self.action.setEnabled(False)</div>
<div>
QObject.connect(layer,SIGNAL("editingStarted()"),self.toggle)</div>
<div>
QObject.disconnect(layer,SIGNAL("editingStopped()"),self.toggle)</div>
<div> QObject.disconnect(layer,
SIGNAL("selectionChanged()"), self.toggle)</div>
<div>
self.iface.messageBar().pushMessage("Debug"," Disconnect
SIGNAL(selectionChanged()",0)</div>
</div>
</div>
<br>
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</blockquote>
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