<p dir="ltr"><br>
On 21 Oct 2015 3:20 PM, "Nyall Dawson" <<a href="mailto:nyall.dawson@gmail.com">nyall.dawson@gmail.com</a>> wrote:<br>
><br>
> On 9 October 2015 at 01:45, RĂ©gis Haubourg<br>
> <<a href="mailto:regis.haubourg@eau-adour-garonne.fr">regis.haubourg@eau-adour-garonne.fr</a>> wrote:<br>
> > Hi all,<br>
> > I try to narrow down a production issue here.<br>
> > In long sessions with lot's of redraws on complex projects, memory seems to<br>
> > increase regularly.<br>
> ><br>
> > In a more simple environnement with no plugins, just sending multiple<br>
> > redraws using F5 key triggers it.<br>
> > It grows quite fast on 2.6 up to 4Go sometimes, quite slower in master and<br>
> > 2.10. Every 5-6 redraws, QGIS adds 1Mo of RAM in 2.6, less often in recent<br>
> > versions.<br>
> ><br>
> > If confirmed, and if nothing else is to be blamed (windows?, QT?) this is a<br>
> > serious issue for enterprise uses, especially if we want to build<br>
> > application that run all day long with many canvas redraws.<br>
> ><br>
><br>
> I've done some more testing, using valgrind and massif. Here's what I've found:<br>
><br>
> - there's a big leak coming from Qt's font database. Fixed in Qt 5.1<br>
> (<a href="https://bugreports.qt.io/browse/QTBUG-26861">https://bugreports.qt.io/browse/QTBUG-26861</a>). About 50% of the memory<br>
> leaked is caused by this one. We could possibly work around it by<br>
> having a singleton so we only ever use one QFontDatabase in QGIS, or<br>
> just get on with the move to Qt5 and get the proper fix for free. ;)<br>
> - I also see a lot of memory used by Python objects. Specifically, a<br>
> lot coming from QgsPythonUtilsImpl::evalString and the PyRun_String<br>
> call in that function. I don't think these are leaks though (at least,<br>
> not within QGIS). But that's the second largest memory allocator I see<br>
> reported by massif<br>
> - There was a small leak of a GEOS object in labeling... don't think<br>
> this would cause too much memory usage though. I'll submit a fix after<br>
> giving it some more testing.<br>
> - Lastly, the remaining large chunk of allocated memory is used by the<br>
> images stored during rendering. I'm 90% sure these are all properly<br>
> cleaned, but I still can't throw the niggling suspicion that just<br>
> maybe there's some special condition in which these images aren't<br>
> properly deleted.<br>
><br>
> So yeah... no magic fixes to this one unfortunately. (At least, not<br>
> until QGIS 3.0!)</p>
<p dir="ltr">Actually... Scratch that. Just found some huge leaks in certain circumstances. Fixes in progress.</p>
<p dir="ltr">Nyall<br><br><br><br></p>
<p dir="ltr">><br>
> Nyall<br>
</p>