<div dir="ltr">Hi Paolo,<div class="gmail_extra">
<br><div class="gmail_quote">On Wed, Feb 1, 2017 at 10:29 AM, Paolo Cavallini <span dir="ltr"><<a href="mailto:cavallini@faunalia.it" target="_blank">cavallini@faunalia.it</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi all,<br>
could please someone shortly update us on the current and near future<br>
situation for the availability of packages for master on mayor operating<br>
systems (deb, win, osx)? I think it would be of general interest, as it<br>
would make it easier to solicit some early testing.<br></blockquote><div><br></div><div>For macOS, there is the *qgis3-dev* Homebrew formula in this repo (thanks to everyone who helped and continues to help with that effort, including my employer, Boundless, who funded quite a bit of my contribution):</div><div><a href="https://github.com/qgis/homebrew-qgisdev">https://github.com/qgis/homebrew-qgisdev</a><br><br></div><div>It also includes a tutorial for doing development builds as well:</div><div class="gmail_quote"><a href="https://github.com/qgis/homebrew-qgisdev/blob/master/development/README.md">https://github.com/qgis/homebrew-qgisdev/blob/master/development/README.md</a><br></div><div class="gmail_quote"><br></div><div class="gmail_quote">There is currently a problem with compilation against Qt 5.8.0, but I'm working on it.</div><div class="gmail_quote"><br></div><div class="gmail_quote">For general testing by Homebrew users, automating the binary output of the built formula would allow them to install from pre-built packages, instead of building from source. This would require Travis build times to be extended for that repo or some small Homebrew setup inside of QGIS source tree.<br></div><div class="gmail_quote"><br></div><div class="gmail_quote">It would be good to continue work on extending that Homebrew install process with an optional full bundling of a QGIS.app (optionally with major Processing deps included). Then, an easy to use standalone QGIS3.app beta for macOS can be generated.</div><div class="gmail_quote"><br></div><div class="gmail_quote">If full bundling was produced, then the QGIS project could offer its own macOS releases, code-signed with the OSGeo certificates. It was mentioned that such a revamping of the macOS bundling routines might be a reasonable grant proposal to the project.</div><div class="gmail_quote"><br></div><div class="gmail_quote">Regards,</div><br>Larry Shaffer<br>Dakota Cartography<br><div>Black Hills, South Dakota<br></div><div><br></div><div><div>Boundless Desktop and QGIS Support/Development</div><div>Boundless Spatial</div><div><a href="mailto:lshaffer@boundlessgeo.com">lshaffer@boundlessgeo.com</a></div></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
Thanks in advance.<br>
All the best.<br>
<span class="gmail-HOEnZb"><font color="#888888">--<br>
Paolo Cavallini - <a href="http://www.faunalia.eu" rel="noreferrer" target="_blank">www.faunalia.eu</a><br>
QGIS & PostGIS courses: <a href="http://www.faunalia.eu/training.html" rel="noreferrer" target="_blank">http://www.faunalia.eu/<wbr>training.html</a><br>
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