<div dir="ltr"><div dir="ltr">Could you maybe update the QEP with your opinion how exactly things should work?<div><a href="https://github.com/qgis/QGIS-Enhancement-Proposals/issues/69">https://github.com/qgis/QGIS-Enhancement-Proposals/issues/69</a></div><div><br><div>I will try to summarise the notes into bugs. </div><div><br></div><div>Click-and-drag was decided not to be a good option for precise digitizing. So, unless you'd like that to be reverted, the rest can be addressed in bugs/feature request.</div><div><br></div><div>Regards</div><div>Saber</div><div><br></div></div></div></div><br><div class="gmail_quote"><div dir="ltr">On Thu, 18 Oct 2018 at 09:31, Antongeo76 <<a href="mailto:antoviscomi@gmail.com">antoviscomi@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">DelazJ wrote<br>
> Hi Régis,<br>
> <br>
> The issue priority is already set as high, tagged as a regression,<br>
> mentioned (and argumented) in the QEP related to the vertex tool. We are<br>
> in<br>
> bug fixing time. What is missing? An interested dev?<br>
> <br>
> IMO, the vertex tool refactoring brings nice features but having used it<br>
> more and more these last days, I find that we lose lot of handy features<br>
> and working with it in master is not that straightforward. And this has<br>
> nothing to do with changing habits.<br>
> I'm afraid that releasing 3.4 LTR with these issues (topology, vertex<br>
> editor, adding simply a vertex on an existing segment...) would not help<br>
> people that do daily digitizing work. Just my opinion.<br>
> <br>
> Regards,<br>
> Harrissou<br>
> <br>
> Le jeu. 18 oct. 2018 à 09:54, Régis Haubourg <<br>
<br>
> regis.haubourg@<br>
<br>
> > a<br>
> écrit :<br>
> <br>
>> Well, we can raise its priority and call developpers that are funded<br>
>> currently byt QGIS.org to work on it.<br>
>> Régis<br>
>><br>
>> Le jeu. 18 oct. 2018 à 08:40, Alexandre Neto <<br>
<br>
> senhor.neto@<br>
<br>
> > a<br>
>> écrit :<br>
>><br>
>>> Well, if there's a ticket already, there's not much more we can do.<br>
>>> Unless someone is willing to sponsor that work/fix.<br>
>>><br>
>>> Best regards,<br>
>>><br>
>>> Alexandre Neto<br>
>>><br>
>>> A qui, 18/10/2018, 05:57, Antongeo76 <<br>
<br>
> antoviscomi@<br>
<br>
> > escreveu:<br>
>>><br>
>>>> Alexandre Neto wrote<br>
>>>> > I can confirm that adding a new vertex to a polygon does not create<br>
>>>> > vertexes on other other polygons.<br>
>>>> ><br>
>>>> > You need to create a node on the other polygon, and then snap it to<br>
>>>> the<br>
>>>> > first. Only then the topological node move work on both polygons.<br>
>>>> ><br>
>>>> > Not sure how it worked on 2.18, may be considered a regression.<br>
>>>> ><br>
>>>> > Alexandre Neto<br>
>>>> ><br>
>>>> > A qua, 17/10/2018, 10:30, Antongeo76 <<br>
>>>><br>
>>>> > antoviscomi@<br>
>>>><br>
>>>> > > escreveu:<br>
>>>> ><br>
>>>> >> Hi all,<br>
>>>> >><br>
>>>> >> in QGIS 3.2.3 as in MASTER<br>
>>>> >> I need to edit a polygon shapefile with topological editing active<br>
>>>> >> -I set snap options with tolerance 1m to my layer<br>
>>>> >> -I active topologica editing an spapping on intersection<br>
>>>> >> -I try to add a vertex on a polygon and move it for adjust boundary<br>
>>>> >><br>
>>>> >> well<br>
>>>> >> -the vertex is added only on one of two coincident polygon boundary<br>
>>>> >> -then when I try to move the added vertex this reshape only one of<br>
>>>> two<br>
>>>> >> polygon...<br>
>>>> >> I expected that topological editing still works as in QGIS 2,<br>
>>>> >> where when I add a vertex and move it the reshaping acts on<br>
>>>> both<br>
>>>> >> polygon who share the boundary I<br>
>>>> >> want to reshape<br>
>>>> >><br>
>>>> >> there is someone else that has noticed the same anomaly<br>
>>>> >><br>
>>>> >> Regards<br>
>>>> >><br>
>>>> >> Antonio<br>
>>>> >><br>
>>>> >><br>
>>>> >><br>
>>>> >> -----<br>
>>>> >> Antonio<br>
>>>> >> --<br>
>>>> >> Sent from:<br>
>>>> <a href="http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html" rel="noreferrer" target="_blank">http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html</a><br>
>>>> >> _______________________________________________<br>
>>>> >> Qgis-user mailing list<br>
>>>> >><br>
>>>><br>
>>>> > Qgis-user@.osgeo<br>
>>>><br>
>>>> >> List info: <a href="https://lists.osgeo.org/mailman/listinfo/qgis-user" rel="noreferrer" target="_blank">https://lists.osgeo.org/mailman/listinfo/qgis-user</a><br>
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>>>> ><br>
>>>> > --<br>
>>>> > Alexandre Neto<br>
>>>> > ---------------------<br>
>>>> > @AlexNetoGeo<br>
>>>> > <a href="http://sigsemgrilhetas.wordpress.com" rel="noreferrer" target="_blank">http://sigsemgrilhetas.wordpress.com</a><br>
>>>> > <a href="http://gisunchained.wordpress.com" rel="noreferrer" target="_blank">http://gisunchained.wordpress.com</a><br>
>>>> ><br>
>>>> > _______________________________________________<br>
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>>>><br>
>>>> > Qgis-user@.osgeo<br>
>>>><br>
>>>> > List info: <a href="https://lists.osgeo.org/mailman/listinfo/qgis-user" rel="noreferrer" target="_blank">https://lists.osgeo.org/mailman/listinfo/qgis-user</a><br>
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>>>><br>
>>>> In 2.18 adding a vertex on a shared boundary,<br>
>>>> This vertex becomes automatically shared too<br>
>>>> There is a ticked on qgis issues<br>
>>>><br>
>>>> <a href="https://issues.qgis.org/issues/18046" rel="noreferrer" target="_blank">https://issues.qgis.org/issues/18046</a><br>
>>>><br>
>>>> Regards<br>
>>>><br>
>>>><br>
>>>><br>
>>>> -----<br>
>>>> Antonio<br>
>>>> --<br>
>>>> Sent from: <a href="http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html" rel="noreferrer" target="_blank">http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html</a><br>
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>>><br>
>>> --<br>
>>> Alexandre Neto<br>
>>> ---------------------<br>
>>> @AlexNetoGeo<br>
>>> <a href="http://sigsemgrilhetas.wordpress.com" rel="noreferrer" target="_blank">http://sigsemgrilhetas.wordpress.com</a><br>
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<br>
Hi DelazJ,<br>
it is also my opinion it is extremely difficult to work for 8-10 hours with<br>
this new vertex editor,<br>
in other words does not simplify our life, but requires much more attention<br>
and concentration.<br>
In my opinion It's a shame because the vertex editor of QGIS 2 worked very<br>
well while the new one it is full of bugs and much less usable.<br>
<br>
Antonio<br>
<br>
<br>
<br>
-----<br>
Antonio<br>
--<br>
Sent from: <a href="http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html" rel="noreferrer" target="_blank">http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html</a><br>
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Unsubscribe: <a href="https://lists.osgeo.org/mailman/listinfo/qgis-user" rel="noreferrer" target="_blank">https://lists.osgeo.org/mailman/listinfo/qgis-user</a></blockquote></div><br clear="all"><div><br></div>-- <br><div dir="ltr" class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr">Saber Razmjooei<br></div><div><a href="http://www.lutraconsulting.co.uk" target="_blank">www.lutraconsulting.co.uk</a><br><span>+44 (0)7568 129733</span><br></div></div></div></div></div></div></div></div></div></div>