<div dir="ltr"><div>Hi,<br>This is my report for this week:<font face="sans-serif" style=""><br></font></div><ul style="margin:0.3em 0px 0px 1.6em;padding:0px;font-family:sans-serif"><li style="margin-bottom:0.1em">Tasks done:<ul style="margin:0.3em 0px 0px 1.6em;padding:0px"><li style="margin-bottom:0.1em">Finished converting Qt3D shadow mapping tutorial code to pure C++ (<a rel="nofollow" class="external gmail-text" href="https://github.com/NEDJIMAbelgacem/Qt3D-shadow-maps-CPP" style="text-decoration-line:none;color:rgb(102,51,102);background-color:initial;padding-right:13px">github repository</a>).</li><li style="margin-bottom:0.1em">Implemented the custom frame graph for a post processing effect with a shader for QGIS (which will eventually be for shadows).</li><li style="margin-bottom:0.1em">Test post processing pass with some kernels from wikipedia (<a rel="nofollow" class="external gmail-text" href="https://en.wikipedia.org/wiki/Kernel_(image_processing)" style="text-decoration-line:none;color:rgb(102,51,102);background-color:initial;padding-right:13px">kernels wikipedia page</a>).</li></ul></li><li style="margin-bottom:0.1em">Screenshots:<ul style="margin:0.3em 0px 0px 1.6em;padding:0px"><li style="margin-bottom:0.1em"><a rel="nofollow" class="external gmail-text" href="https://i.imgur.com/lTK4PTy.png" style="text-decoration-line:none;color:rgb(102,51,102);background-color:initial;padding-right:13px">Shadow rendering using Qt3D C++ only</a></li><li style="margin-bottom:0.1em"><a rel="nofollow" class="external gmail-text" href="https://i.imgur.com/UwaqIt3.png" style="text-decoration-line:none;color:rgb(102,51,102);background-color:initial;padding-right:13px">edge detection kernel running as post processing render pass in QGIS</a></li></ul></li><li style="margin-bottom:0.1em">Tasks to be done:<ul style="margin:0.3em 0px 0px 1.6em;padding:0px"><li style="margin-bottom:0.1em">Finish the shadow rendering in QGIS 3D view.</li><li style="margin-bottom:0.1em">Experiment with some techniques to improve or parametrize the shadows quality.</li><li style="margin-bottom:0.1em">Make a pull request to the QGIS repository.</li></ul></li><li style="margin-bottom:0.1em">Blocking issues: None</li></ul><div><div>Any suggestion or feedback is always welcome.<br>Best wishes,<font color="#888888"><font color="#888888"><br></font></font></div><font color="#888888"><font color="#888888"><div><br></div></font></font></div><div><br></div>-- <br><div dir="ltr" class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr">Belgacem Nedjima<div>4th year computer science and engineering student.</div><div><a href="https://github.com/NEDJIMAbelgacem" target="_blank">https://github.com/NEDJIMAbelgacem</a><br></div><div><br></div></div></div></div></div></div>