I dug up the OSM-style directory structure explanation (with source code snippets) here:<br><br> <a href="http://wiki.openstreetmap.org/index.php/Slippy_map_tilenames">http://wiki.openstreetmap.org/index.php/Slippy_map_tilenames</a><br>
<br><div class="gmail_quote">On Feb 2, 2008 10:04 PM, James McManus <<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Using your standard commercial web host for serving WMS tiles is like<br>trying to fit a square peg into a round hole. Media temple looks more<br>promising. Conceptually, I was thinking about doing the same thing your<br>
described below. Render the tiles on my machine, using<br>tilecache_seed.py, and then uploading them to a sever with better band<br>width. However, I've not worked through the technical details, so thanks<br>for the OpenStreetMap que.<br>
<br>Jim<br><div class="Ih2E3d">Beau Gunderson wrote:<br>> Oops, sorry for not replying to the list! I always manage to forget<br>> that that isn't the default in gmail.<br>><br>> I think there may very well be a market for a cooperative venture in<br>
> terms of WMS data-serving. If enough people have a need to display<br>> data through WMS then it become economical pretty quickly, though<br>> you'd have to calculate out the bandwidth usage in advance to avoid<br>
> overage charges.<br>><br>> Right now I have my own server though I was looking at Media Temple to<br>> see if I could use it to gain a little more speed as my current server<br>> is shared.<br>><br>> The only problem I see is that if you use a less expensive server it<br>
> probably won't support either SSH access or serving Python<br>> scripts--which is what you'd want for TileCache. The way around that<br>> might be to pre-render everything to a directory structure and then<br>
> upload that to a host, and then write an adapter for OpenLayers to<br>> create URLs based on the directory structure instead of calls to a WMS<br>> compliant script. I think OpenStreetMap has code to do that, from what<br>
> I remember offhand.<br>><br>> On Feb 2, 2008 7:20 PM, James McManus <<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a><br></div><div><div></div><div class="Wj3C7c">> <mailto:<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a>>> wrote:<br>
><br>> Beau,<br>><br>> Thanks for the information I will check it out. Write now $20/mo<br>> is more<br>> than I was thinking of paying. But I may use it in the future, if I am<br>> successful. I'm also looking at CoralCDN, although I've read that<br>
> it may<br>> have high latency. I have my own server, but want to find ways of<br>> increasing its performance and make it more reliable, in case of<br>> increase use or unexpected outages. I'm also not sure if I want to get<br>
> into the server business. It's nice having one to experiment<br>> with, but<br>> I would prefere not having to maintain one for costumers.<br>><br>> Part of my business plan is to market maps to costumers who have a<br>
> need<br>> for specialized maps, but are using a Web host instead of having their<br>> own server. Marketing maps to them would be more difficult if I<br>> have to<br>> set up a lot of specialized software on there website. Therefore, my<br>
> plan is to just set up an Openlayers web page on their site, and to<br>> serve the tiles from another location.<br>><br>> I'm thinking there are other people with similar business concepts, so<br>
> there may be a need for a service that specializes in serving WMS<br>> files,<br>> and other services such as WFS, for small businesses. One idea<br>> would be<br>> to start a WMS Coop, where small businesses could store and serve<br>
> there<br>> tiles. It could also be a clearinghouse for WMS data. Is such a<br>> concept<br>> be tossed around in the WMS community, or am I out in left field?<br>><br>> Jim<br>> Beau Gunderson wrote:<br>
> > Media Temple provides cheapish ($20/mo) hosting that you can access<br>> > via SSH; it's Linux-based. Optimized for MySQL and Ruby, though I<br>> > think Python will work as well (so you could run something like<br>
> > TileCache... Not sure about MapServer).<br>> ><br>> > Does that meet your definition of inexpensive?<br>> ><br>> ><br>> > Beau<br>> ><br>> > On Feb 1, 2008 1:07 PM, James McManus <<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a><br>
> <mailto:<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a>><br></div></div><div class="Ih2E3d">> > <mailto:<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a> <mailto:<a href="mailto:jmpmcmanus@yahoo.com">jmpmcmanus@yahoo.com</a>>>> wrote:<br>
> ><br>> > Hi - I'm looking for a free, or inexpensive, web host that<br>> would allow<br>> > me to store tiled maps, and access them using WMS from other<br>> > sites. I've<br>
> > found plenty of free web host, but they all seem to<br>> discourage using<br>> > their sites to store image files, explicitly for linking to<br>> other<br>> > sites.<br>
> > Am I reading to much into their requirement? Are there sites<br>> set up to<br>> > server the WMS-C community?<br>> ><br>> > Thanks<br>> > Jim<br>
> > _______________________________________________<br>> > Tilecache mailing list<br>> > <a href="mailto:Tilecache@openlayers.org">Tilecache@openlayers.org</a> <mailto:<a href="mailto:Tilecache@openlayers.org">Tilecache@openlayers.org</a>><br>
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><br><br></div></div></blockquote></div><br>