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<div class="moz-cite-prefix">Thanks Alexandre, this was a big miss
from me.. cause i did read the help, it juste didn't compute i
think... really sorry for this question. <br>
<br>
Belug<br>
<br>
<br>
Le 2012-06-20 15:31, Alexandre Dube a écrit :<br>
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Hi,<br>
<br>
The -f, --force parameter forces the recreation of tiles, so
using in combination with the -b parameter will do the trick.<br>
<br>
tilecache_seed --help :<br>
...<br>
-f, --force force recreation of tiles even if they
are already in cache<br>
...<br>
<br>
Regards,<br>
<br>
Alexandre<br>
<br>
<br>
On 12-06-20 02:35 PM, Eric Wolf wrote:
<blockquote
cite="mid:CAD8L7BK4gzky=82rwe3X+eazUekZnvT2JFMGyV4AqP1+=FZFdA@mail.gmail.com"
type="cite">The tilecache_seed.py pretty much just invokes
TileCache. This means that it won't overwrite tiles that already
exist.<br>
<br>
One thing you can do is delete the tiles that you think have
been changed and then rerun the full seeding.<br>
<br>
I've been working on some Python scripts to provide more finely
tuned cache seeding but haven't put them on Github yet.<br>
<br>
-Eric<br>
<br clear="all">
-=--=---=----=----=---=--=-=--=---=----=---=--=-=-<br>
Eric B. Wolf 720-334-7734<br>
<br>
<br>
<br>
<br>
<br>
<div class="gmail_quote">On Wed, Jun 20, 2012 at 11:56 AM,
Lessard Alexandre <span dir="ltr"><<a
moz-do-not-send="true"
href="mailto:alexandrel@solutionglobale.com"
target="_blank">alexandrel@solutionglobale.com</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">Hi all,<br>
I have a simple question about seeding, I'd like to know
if seeding via the python script will force t rewrite of
cached tiles? Like if i could only refresh a BBOX for where
data changed and not having to clear all the cache.<br>
<br>
Thanks!<br>
<br>
Belug<br>
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<pre class="moz-signature" cols="72">--
Alexandre Dubé
Mapgears
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