<div><span style="color: rgb(160, 160, 168); ">On Wednesday, 24 July 2013 at 9:43 PM, Jachym Cepicky wrote:</span></div>
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<span><div><div><div>Hi all,</div><div><br></div><div>sorry for delay, back at work (mostly, still),</div><div><br></div><div>so, what will we do? Shell we start with the wiki, where everybody will</div><div>add some features of particular project, so at the end, we will have</div><div>table of project (columns) and their features (rows), so we can see,</div><div>what's interesting where?</div></div></div></span></blockquote><div><span style="font-size: 14px;">You may want to make a shared google presentation, so people can fill in project details & information (and collaborate on what will be shown?)</span></div><blockquote type="cite" style="border-left-style:solid;border-width:1px;margin-left:0px;padding-left:10px;"><span><div><div><div>We could also do client-server crosscheck, each client would draw</div><div>(randomly pick) some server, and then both (server and client) could</div><div>demonstrate their compatibility (of course, hard work on both sides is</div><div>assumed).</div></div></div></span></blockquote><div><span style="font-size: 14px;">I think if teams could provide a download (or service) link it would be great. Teams that provide a download earlier will get the most testing in. </span> That said last time we were really light on clients :(</div><div><br></div><div><span style="font-size: 14px;">I have gotten a few questions off-list asking what is going on as they could not see WPS on the FOSS4G program.</span></div><div><br></div><div><span style="font-size: 14px;">Aside: You could also go for "WPS Roundup" which may be taken as let adversarial than "shootout" </span>
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