[Gdal-dev] RE: GDAL with Kakadu, and Windows build environments in general (Chris Padwick)
Martin Daly
Martin.Daly at cadcorp.com
Sun Apr 25 06:10:54 EDT 2004
Chris,
The attachment just contained a list of Kakadu source files required for a GDAL-compatible build. I've pasted the list below.
Regards,
Martin
analysis.cpp
analysis_local.h
blocks.cpp
block_coding_common.cpp
block_coding_common.h
block_decoder.cpp
block_encoder.cpp
cache_local.h
client_local.h
client_server.cpp
client_server_comms.cpp
client_server_comms.h
codestream.cpp
colour.cpp
compressed.cpp
compressed_local.h
decoder.cpp
encoder.cpp
jp2.cpp
jp2.h
jp2_local.h
jp2_shared.h
kdu_block_coding.h
kdu_cache.cpp
kdu_cache.h
kdu_client.cpp
kdu_client.h
kdu_client_window.h
kdu_compressed.h
kdu_elementary.h
kdu_file_io.h
kdu_image.h
kdu_kernels.h
kdu_messaging.h
kdu_params.h
kdu_roi_processing.h
kdu_sample_processing.h
kdu_utils.h
kernels.cpp
messaging.cpp
mq_decoder.cpp
mq_decoder.h
mq_encoder.cpp
mq_encoder.h
msvc_block_decode_asm.h
msvc_colour_mmx_local.h
msvc_dwt_mmx_local.h
palette.cpp
params.cpp
params_local.h
roi.cpp
roi_local.h
roi_sources.cpp
roi_sources.h
synthesis.cpp
synthesis_local.h
transform_local.h
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