[Gdal-dev] Bug in OGDI Driver when accessing tiles (FAILURE:
1: End of selection)
Frank Warmerdam
warmerdam at pobox.com
Tue Mar 28 11:33:19 EST 2006
Reiner Beck wrote:
> Well, looking at the amount of fopen/close in the RPF driver for the
> different image parts, there is certainly a heavy impact on how one
> accesses the data. In my case I have to do it always on a tile basis
> (normally 256x256 pixel chunks). As I stated in my previous post, the
> order in which the tiles are accessed are "a bit random". This is to
> speed up processing on my side.
> However, I could re-order each request to access the tiles in a
> different order, for example start with the first row of tiles and so on.
Reiner,
I haven't analysed it carefully, but I am not aware of any sigificant win
from careful ordering of tile requests. I think requesting bigger tiles
would likely help if it could be accomplished in your context.
> Do you think it would speed up the reading process if I re-order the
> tile requests?
>
> BTW, do you know how the NITF files in a CADRG dataset are compressed?
Yes, they use the VQ compression as far as I know.
Best regards,
--
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I set the clouds in motion - turn up | Frank Warmerdam, warmerdam at pobox.com
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