[gdal-dev] Hi.

benang at cs.its.ac.id benang at cs.its.ac.id
Mon May 17 08:54:00 EDT 2010


My bad, I was unintentionally replied to Piotr's email instead of GDAL's
mailing list. :D

Thanks a lot Piotr. That can help, but still I don't have a clue about the
dependencies for GDAL. I want to know whether or not there are duplicate
dependencies between GDAL and OGRE3D (and maybe other libraries that I
will use in the future).

Piotr Tracz wrote:
> W dniu 2010-05-14 10:09, benang at cs.its.ac.id pisze:
>> 2. When I first downloaded GDAL for my project, I used the original
>> nmake
>> version of the project. But it kind of inefficient because every time I
>> need to build my solution, the GDAL will always do a clean build, even
>> if
>> I didn't change any part of the code. Then I tried the VTP's Visual C++
>> Projects and see that it requires some dependencies. What libraries do
>> GDAL depends on? I tried googling for "GDAL dependencies" but none came
>> up
>> that lists all the required dependencies.
>>
>>
>
> To avoid rebuilding GDAL just change your makefile.vc. This will make
> you some clue:
>
> default:
>          if not exist gdal.lib $(MAKE) /f makefile.vc default2
>
> default2:    port_dir ogr_dir core_dir frmts_dir $(VB6_TARGET) $(GDAL_DLL)
> \
>          plugin_dir apps_dir
>
> /Peter
>
>
>
>
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Fare thee well,
Bawenang R. P. P.

----------------
"Kuaci is good. And coffee makes it better..."


--

http://www.its.ac.id 


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