[gdal-dev] Polygon topology
Even Rouault
even.rouault at mines-paris.org
Tue Mar 8 05:51:08 EST 2011
Selon Mike Toews <mwtoews at gmail.com>:
> On 8 March 2011 23:22, Even Rouault <even.rouault at mines-paris.org> wrote:
> > Not exactly. In fact you have to use the Geometry.GetGeometryCount() that
> > returns 1 (the exterior ring) + the number of interior rings. So
> > polygon.GetGeometryCount() - 1 should return the number of interior rings
>
> I initially thought so too, except that assumption doesn't work for
> MultiPolygon geometry types.
In that case, you have to first test the geometry type (
geometry.GetGeometryType() )
If equal to ogr.wkbPolygon, apply the above method.
If equal to ogr.wkbMultiPolygon, iterate over the polygons with
geometry.GetGeometryRef(i) the index varying between 0 and
geometry.GetGeometryCount() (which in that case will be the number of polygons).
For each polygon, apply the above method.
>
> -Mike
>
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