[gdal-dev] Can't build gdal in x64

Martin Chapman chapmanm at pixia.com
Tue May 14 09:12:48 PDT 2013


FYI,

 

This is the same as doing:

 

Start Menu->All Programs->Microsoft Visual Studio 2010->Visual Studio
Tools->Visual Studio x64 Cross Tools Command Prompt (2010)

 

If you look at the properties of the shortcut it launches the same bat
file.

 

Best regards,

Martin

 

From: gdal-dev-bounces at lists.osgeo.org
[mailto:gdal-dev-bounces at lists.osgeo.org] On Behalf Of Mihaela Gaspar
Sent: Monday, May 13, 2013 1:04 PM
To: Joaquim Luis
Cc: gdal-dev at lists.osgeo.org
Subject: Re: [gdal-dev] Can't build gdal in x64

 

Thank you, this worked !!

On Mon, May 13, 2013 at 11:29 AM, Joaquim Luis <jluis at ualg.pt> wrote:

Mihael,

To build with nmake command line all you need (plus the uncomment of x64)
is to run the command from a command shell that has the apropriate
variables set to build for 64 bits.

For example, this is what I do to set up one 64 bits building environment
(it's called from within another batch file)



call "C:\Program Files (x86)\Microsoft Visual Studio
10.0\VC\vcvarsall.bat" amd64

Joaquim




More info on issue: I seem to build from VS but not from command line. 

 

I put (to build in Win32)

 
!IFNDEF PLATFORM
PLATFORM=WIN32
!ENDIF

Modified to

 
!IFNDEF PLATFORM
PLATFORM=x64
!ENDIF

(to build in x64) - And it worked. But only if I build from inside Visual
Studio.

I would like to be able to use a bat file (and build alll
platform/configurations) The above - while it builds in VS, it will not
build from command line (with commands:

 
 
start /b /wait nmake -f makefile.vc clean
start /b /wait nmake.exe /
 
f ma
 kefile<
/span>.vc PLATFORM=x64
start /b /wait nmake.exe /f ma
 kefile<
/span>.vc devinstall PLATFORM=x64

The exact same thing builds in Win32...

 

 

On Mon, May 13, 2013 at 8:53 AM, Mihaela Gaspar
<mihaela.gaspar at urbanrobotics.net> wrote:

I am trying to build GDAL (1.9.2) in x64.

In the instructions, I see:

 
# Uncomment the following if you are building for 64-bit windows
# (x64). You'll need to have PATH, INCLUDE and LIB set up for 64-bit
# compiles.
!IF "$(PLATFORM)" == "x64"
WIN64=YES
!ENDIF

And then, lower,

 
# Under win64, symbols for function names lack the underscore prefix
# present on win32. Also the STDCALL calling convention is not used.
!IFDEF WIN64
!UNDEF STDCALL
!ELSE
SYM_PREFIX=_
!ENDIF

Can't find a PATH, INCLUDE and LIB specific for x64, or anything else that
I should do...

I can build in Win32.

In x64, I get linker errors:

 
LINK : error LNK2001: unresolved external symbol _OGRFeatureStylePuller
LINK : error LNK2001: unresolved external symbol _OSRValidate
...
gdal19.dll : fatal error LNK1120: 74 unresolved externals

Please help.

Thank you.

 

		





 

-- 




Mihaela Gaspar

Urban Robotics Inc.
Software Engineer

33 NW First Avenue, Suite 200 | Portland, OR 97209

c: 971-269-9649

 <mailto:mihaela.gaspar at urbanrobotics.net>
mihaela.gaspar at urbanrobotics.net  
 <http://www.urbanrobotics.net/> http://www.urbanrobotics.net

 

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-- 




Mihaela Gaspar

Urban Robotics Inc.
Software Engineer

33 NW First Avenue, Suite 200 | Portland, OR 97209

c: 971-269-9649

 <mailto:mihaela.gaspar at urbanrobotics.net>
mihaela.gaspar at urbanrobotics.net  
 <http://www.urbanrobotics.net/> http://www.urbanrobotics.net

 

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