[gdal-dev] Best method to extract regions from a raster into a memory buffer
Aurélien Albert
aurelien.albert at outlook.com
Thu Oct 11 03:28:27 PDT 2018
Hi,
I'm doing C++ applications and I'm familiar with GDAL 1.7 C/C++ API. For a new application, I'm switching to GDAL 2.2.
In this application, I have the need to extract a region from a raster :
Let's say I have 4000px x 4000px elevation raster, covering the whole earth, in EPSG 4326.
Now I want to extract the rectangle region between two points (lat_1/long_1) and (lat_2/long_2) in a 128px x 128px tile.
I don't want to extract this region in a file, but in memory, to create a data buffer and then work on this buffer with my application.
Which is the best/more performant way to do this ?
Knowing that :
1/ the region extraction may need some resampling, so I need to be able to configure the resampling method
2/ the extracted region boundaries do no necessary fit on exact pixels of the original dataset
3/ the SRS will not be modified, but I may need a vertical datum shift (EGM96 to WGS84 for example)
4/ the extraction will be repeated a lot (a lot !) to extract several "tiles" with different bounds : the application can work on really big rasters, so I prefer to avoid complex objects initialization for each extraction
Should I :
- create a wrapped dataset (VRTDataSet) and make RasterIO on it ? This seems to solve 1/ and 3/ and 4/, but what about 2/ ?
- use a WarpOperation and then execute WarpRegionToBuffer method ? This seems to solve 1/ and 2/ and 3/, but what about 4/ ?
Any help will be appreciated.
Thanks
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