[gdal-dev] Efficient raster bounding box transformation?
Javier Jimenez Shaw
j1 at jimenezshaw.com
Fri May 3 13:09:05 PDT 2024
Maybe I don't understand your question, but in gdalinfo you have the four
corners as lat-lon
On Fri, 3 May 2024, 21:46 Simon Eves via gdal-dev, <gdal-dev at lists.osgeo.org>
wrote:
> So we are trying to optimize our raster import process, and particularly
> the steps to derive the final WGS84/4326 bounding box for a raster file or
> tile thereof.
>
> Obviously in the general case, the transform is from integer pixel
> coordinate through the Affine Transformation matrix and then whatever
> OGRCoordinateTransformation is required to get to WGS84/4326, and perhaps a
> GCP-based mesh transformation too.
>
> Currently we are deriving the bounding box by passing all pixels of the
> four edges of the file/tile through the full transform, except in the
> simple Affine-only case where we just transform the four corners.
>
> Is there any shortcut API provided by GDAL or PROJ to allow the bounding
> box to be computed (or at least safely over-estimated) in the general case?
> I'm assuming that even a non-GCP OGRCT could still be non-linear such that
> just transforming the corners is insufficient.
>
> Thanks in advance,
>
> Simon
>
> --
> Simon Eves
> Senior Rendering Engineer
> +1 (415) 902-1996
> simon.eves at heavy.ai
>
> <http://www.heavy.ai>
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