[gdal-dev] Support for Terrain-RGB
Even Rouault
even.rouault at spatialys.com
Thu Jan 8 13:13:23 PST 2026
>
> There's nothing especially terrain (or topography) about this afaics,
> and utility seems like the right approach rather than creating a
> format variant.
Actually Frédéric's intersting remark abou potential usage with "gdal
raster tile" would actually make the driver approach a better
choice.... unless we would extend "gdal raster tile" to accept a
pipeline to go to create a final tile from a 'raw' one, like 'gdal
raster tile --tile-pipeline="read ! encode-rgb --offset=-10000 ! write
--of PNG" --extension png in.tif out_directory' .
But a ENCODE_RGB driver approach is more simple than implementing that.
Even
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