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<TITLE>RE: [Gdal-dev] shaded relief utility</TITLE>
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<DIV dir=ltr><FONT face=Arial color=#000000 size=2>Does it export closed
polygons or pixels or both?</FONT></DIV>
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<DIV dir=ltr><FONT face=Arial size=2>-e</FONT></DIV></DIV>
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<FONT face=Tahoma size=2><B>From:</B> gdal-dev-bounces@lists.maptools.org on
behalf of Ben Discoe<BR><B>Sent:</B> Thu 12/15/2005 7:26 PM<BR><B>To:</B>
gdal-dev@lists.maptools.org<BR><B>Subject:</B> RE: [Gdal-dev] shaded relief
utility<BR></FONT><BR></DIV>
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<P><FONT size=2>Paul et al.,<BR><BR>The free VTP software (built on top of GDAL)
does all this already. It does<BR>hillshading of existing imagery from a
DEM, produces 'color relief maps' by<BR>letting you assign colors to elevations
then shading the result. It also<BR>supports optional shadow casting, from
any sun direction. In fact, in its<BR>3D runtime environment, you can even
cast shadows from the terrain onto<BR>terrain, and from culture onto terrain,
using accurate sun direction taking<BR>geographic location, time and date into
account.<BR>Or you can use it simply in 2D.<BR><BR><A
href="http://vterrain.org/">http://vterrain.org/</A><BR><BR>-Ben<BR><BR>>
-----Original Message-----<BR>> From: Paul Surgeon<BR>> Sent: Monday,
December 12, 2005 10:40 AM<BR>><BR>> Compiled easily enough on my Kubuntu
Breezy system with "g++<BR>> hillshade.cpp -lgdal -o hillshade" and works
perfectly.<BR>><BR>> [...]<BR>><BR>> Now I'm just in need of a tool
to make color relief maps.<BR>> Maybe I can hack yours.
:)<BR>><BR>> Thanks<BR>>
Paul<BR><BR>_______________________________________________<BR>Gdal-dev mailing
list<BR>Gdal-dev@lists.maptools.org<BR><A
href="http://lists.maptools.org/mailman/listinfo/gdal-dev">http://lists.maptools.org/mailman/listinfo/gdal-dev</A><BR></FONT></P></DIV>
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