I also just noticed that the lat and lon are reversed for the Origin and BoundingBox. x should correspond to longitude and y should correspond to latitude, but they are switched.<br><br>Thanks!<br><br>Jason<br><br><div class="gmail_quote">
On Thu, Dec 11, 2008 at 10:35 AM, Jason Beverage <span dir="ltr"><<a href="mailto:jasonbeverage@gmail.com">jasonbeverage@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi all,<br><br>I've been playing around with gdal2tiles in the OSG4W distribution and noticed that the BoundingBox and Origin elements of the generated tilemapresource.xml file that is generated always seems to be in lat/lon coordinates, even when the output map is in Mercator. Other TMS resources I've seen keep the coordinates in meters if its mercator and lat/lon if it is geodetic.<br>
<br>Is this a "bug" or a "feature"?:)<br><br>Thanks!<br><font color="#888888"><br>Jason<br>
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