[GeoNode-users] Fwd: Issue with imported SLD (1.1.0) files produced by QGIS (2.14)
daniel.victoria at gmail.com
Tue Mar 15 12:20:11 PDT 2016
Sending reply to the list...
I heard that uDig works for creating SLDs. I never used uDig but maybe you
could just skip using QGis and create all your SLDs in uDig.
Another alternative is to use the QGis-Geoserver Explorer plugin, from
Boundless. But I've hit some problems with that 
---------- Forwarded message ----------
From: Kevin Côté <Kevin.Cote2 at usherbrooke.ca>
Date: Mon, Mar 14, 2016 at 5:04 PM
Subject: Re: [GeoNode-users] Issue with imported SLD (1.1.0) files produced
by QGIS (2.14)
To: Daniel Victoria <daniel.victoria at gmail.com>
Thanks for your answer Daniel.
I also found that if I load the shapefile into uDig, it will load the SLD
file that has the same name as the shapefile. Then, I can export it again
to SLD and it will be in 1.0.0 format.
The uDig method is not straightforward at all, so if anyone has another
solution that can be done by a user without GeoServer access to use the SLD
generated by QGIS, I'm still needing it ! :)
Le 2016-03-14 15:22, Daniel Victoria a écrit :
What I found is that if I copy the SLD from QGis straight into GeoServer,
it works. However, if you try to edit the style using the GeoNode style
dialog, the file gets corrupted.
On Mon, Mar 14, 2016 at 2:59 PM, Kevin Côté <Kevin.Cote2 at usherbrooke.ca>
> I'm trying to import a SLD file alongside the common shapefiles files. My
> SLD files are generated by the Style Editor of QGIS 2.14, therefore they
> are in SLD 1.1.0 format.
> When imported into GeoNode and shown in the GeoServer style editor, it
> looks like the SLD file is converted back to 1.0.0 and therefore loses some
> parameters (in my case, I'm losing color attributes).
> From what I've found, it looks like GeoNode only accepts 1.0.0 SLD files.
> Is it true ? Is there a way that I can make GeoNode work with QGIS exported
> SLD files ?
> Thanks for your help !
> geonode-users mailing list
> geonode-users at lists.osgeo.org
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