[geos-commits] [SCM] GEOS branch main updated. 80b76d6fdbd29442e5a5562f859be78807f2884a

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Thu May 23 20:29:49 PDT 2024


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      from  0568dc93ad05b71249f34eca683e6e958f2ee5e7 (commit)

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- Log -----------------------------------------------------------------
commit 80b76d6fdbd29442e5a5562f859be78807f2884a
Author: Martin Davis <mtnclimb at gmail.com>
Date:   Thu May 23 20:29:32 2024 -0700

    Update DEVELOPER-NOTES.md

diff --git a/DEVELOPER-NOTES.md b/DEVELOPER-NOTES.md
index 8b47e4b1a..79f6743ca 100644
--- a/DEVELOPER-NOTES.md
+++ b/DEVELOPER-NOTES.md
@@ -5,7 +5,7 @@
   * This is just history, JTS was written first and GEOS was a slavish port.
   * Being memory managed, JTS is an easier language to prototype in.
   * Having various visual tooling, JTS is an easier platform to debug spatial algorithms in.
-  * Being Java, JTS has less language legacy than GEOS, which was originally ported when STL was still not part of the standard, and therefor reflects a mix of styles and eras.
+  * Being Java, JTS has less language legacy than GEOS, which was originally ported when STL was not part of the standard, and therefore reflects a mix of styles and eras.
 
 * Ideally, new algorithms will be implemented in JTS and then ported to GEOS.
 * Smaller performance optimizations in GEOS can travel back to JTS.

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Summary of changes:
 DEVELOPER-NOTES.md | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)


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