[geos-devel] Const-correcteness changes
Manuel Prieto Villegas
mprieto at dap.es
Mon Mar 1 02:57:19 EST 2004
Hi all,
I have been doing some changes to the signatures of some methods for
const-correctness. Perhaps anyone could test (I am using only some of
the changes) and apply them to geos-cvs.
Here are the affected methods.
// file headers/geom.h
class SFSGeometry {
// ...
public:
virtual Geometry* getEnvelope() const=0;
virtual bool equals(const Geometry *other) const=0;
virtual bool disjoint(const Geometry *other) const=0;
virtual bool intersects(const Geometry *other) const=0;
virtual bool touches(const Geometry *other) const=0;
virtual bool crosses(const Geometry *other) const=0;
virtual bool within(const Geometry *other) const=0;
virtual bool contains(const Geometry *other) const=0;
virtual bool overlaps(const Geometry *other) const=0;
virtual bool relate(const Geometry *other, string intersectionPattern) const=0;
virtual IntersectionMatrix* relate(const Geometry *other) const=0;
virtual Geometry* buffer(double distance) const=0;
virtual Geometry* intersection(const Geometry *other) const=0;
virtual Geometry* Union(const Geometry *other) const=0;
virtual Geometry* difference(const Geometry *other) const=0;
virtual Geometry* symDifference(const Geometry *other) const=0;
virtual string toText() const=0;
// ...
};
class Geometry: public SFSGeometry {
// ...
public:
virtual Geometry* getEnvelope() const;
virtual bool disjoint(const Geometry *g) const;
virtual bool touches(const Geometry *g) const;
virtual bool intersects(const Geometry *g) const;
virtual bool crosses(const Geometry *g) const;
virtual bool within(const Geometry *g) const;
virtual bool contains(const Geometry *g) const;
virtual bool overlaps(const Geometry *g) const;
virtual bool relate(const Geometry *g, string intersectionPattern) const;
virtual IntersectionMatrix* relate(const Geometry *g) const;
virtual bool equals(const Geometry *g) const;
virtual string toString() const;
virtual string toText() const;
virtual Geometry* buffer(double distance) const;
virtual Geometry* buffer(double distance,int quadrantSegments) const;
virtual Geometry* intersection(const Geometry *other) const;
virtual Geometry* Union(const Geometry *other) const;
virtual Geometry* difference(const Geometry *other) const;
virtual Geometry* symDifference(const Geometry *other) const;
// ...
};
// file headers/opBuffer.h
class BufferOp: public GeometryGraphOperation {
// ...
public:
static Geometry* bufferOp(const Geometry *g, double distance);
static Geometry* bufferOp(const Geometry *g, double distance, int quadrantSegments);
BufferOp(const Geometry *g0);
// ...
};
// file headers/opRelate.h
class RelateOp: public GeometryGraphOperation {
// ...
public:
static IntersectionMatrix* relate(const Geometry *a,const Geometry *b);
// ...
};
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