[geos-devel] C API Union Looks Wrong - Ignores Geometry::Union
Shortcuts
Charlie Savage
cfis at savagexi.com
Fri Sep 7 13:42:44 EDT 2007
I think the CAPI is incorrectly performing the union operation.
Here is Geometry::Union:
Geometry*
Geometry::Union(const Geometry *other) const
//throw(TopologyException *, IllegalArgumentException *)
{
checkNotGeometryCollection(this);
checkNotGeometryCollection(other);
Geometry *out = NULL;
<bunch of shortcircuit stuff>
return OverlayOp::overlayOp(this, other, OverlayOp::opUNION);
}
And here is the CAPI call:
GEOSUnion(const Geometry *g1, const Geometry *g2)
{
GeomAutoPtr g3 = BinaryOp(g1, g2, overlayOp(OverlayOp::opUNION));
...
}
Notice the CAPI entirely skips Geometry::Union and therefore doesn't use
any of the shortcuts. Why is this? Shouldn't just be:
g1.union(g2)
Note that all the same issue occurs in various other CAPI exposed calls.
Thanks,
Charlie
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