[geos-devel] 3.9.2 Release?

Paul Ramsey pramsey at cleverelephant.ca
Sat Oct 30 14:18:07 PDT 2021


New stuff will have to wait until 3.9.3, this is about releasing what's there.
P

> On Oct 30, 2021, at 9:30 AM, Martin Davis <mtnclimb at gmail.com> wrote:
> 
> One thing that could go in is the SnappingNoder KdTree seeding:  https://git.osgeo.org/gitea/geos/geos/commit/c693615c05bb473a4640c95e0203b8e0a81a2134
> 
> +1 otherwise.
> 
> On Fri, Oct 29, 2021 at 6:43 PM Paul Ramsey <pramsey at cleverelephant.ca> wrote:
> I call for approval of a 3.9.2 release! (rah!)
> The list of fixes is pretty chunky at this point and it's been a while.
> 
> +1 from me
> 
> 
> ----
> 
> - Bug fixes / improvements:
>   - Add in interrupt points in OverlayNG (#4857, Paul Ramsey)
>   - Fix crash in GEOSPreparedIntersects and GEOSPreparedContains for
>     POINT EMPTY input (Even Rouault)
>   - Fix IsValidOp to correctly report invalid nested MultiPolygons (#1112, Martin Davis)
>   - Fix BufferOp to avoid artifacts in certain polygon buffers (#1101, Martin Davis)
>   - Declare parameterless functions in geos_c.h as func(void) (Paul Ramsey)
>   - Performance improvement in SegmentNodeList (Even Rouault)
>   - Catch memory leaks on createPolygon failure (#1111, Paul Ramsey)
>   - Fix DiscreteFrechetDistance to use initial points of input lines (#1128, Martin Davis)
>   - Avoid stack overflow in KdTree::queryNode (Even Roualt)
>   - Avoid raising double overflow signals in distance calcs (Paul Ramsey)
>   - Fix performance issue in buffer building (Paul Ramsey)
>   - Fix crash when precision reducing LinearRing (#1135, Paul Ramsey)
> 
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