[GRASS-SVN] r34520 - in grass/trunk/vector: . v.buffer2 v.delaunay2
v.parallel2
svn_grass at osgeo.org
svn_grass at osgeo.org
Wed Nov 26 16:42:28 EST 2008
Author: neteler
Date: 2008-11-26 16:42:28 -0500 (Wed, 26 Nov 2008)
New Revision: 34520
Added:
grass/trunk/vector/v.parallel2/
grass/trunk/vector/v.parallel2/Makefile
grass/trunk/vector/v.parallel2/dgraph.c
grass/trunk/vector/v.parallel2/dgraph.h
grass/trunk/vector/v.parallel2/e_intersect.c
grass/trunk/vector/v.parallel2/e_intersect.h
grass/trunk/vector/v.parallel2/local_proto.h
grass/trunk/vector/v.parallel2/main.c
grass/trunk/vector/v.parallel2/v.parallel.html
grass/trunk/vector/v.parallel2/vlib_buffer.c
Modified:
grass/trunk/vector/v.buffer2/
grass/trunk/vector/v.delaunay2/
grass/trunk/vector/v.delaunay2/main.c
Log:
svn:ignore
Property changes on: grass/trunk/vector/v.buffer2
___________________________________________________________________
Name: svn:ignore
+ *.tmp.html
*OBJ*
Property changes on: grass/trunk/vector/v.delaunay2
___________________________________________________________________
Name: svn:ignore
+ *.tmp.html
*OBJ*
Modified: grass/trunk/vector/v.delaunay2/main.c
===================================================================
--- grass/trunk/vector/v.delaunay2/main.c 2008-11-26 21:40:50 UTC (rev 34519)
+++ grass/trunk/vector/v.delaunay2/main.c 2008-11-26 21:42:28 UTC (rev 34520)
@@ -1,3 +1,19 @@
+/***************************************************************
+ *
+ * MODULE: v.delaunay
+ *
+ * AUTHOR(S): Martin Pavlovsky (Paul Kelly mentor)
+ *
+ * PURPOSE: creates a Delaunay triangulation vector map
+ *
+ * COPYRIGHT: (C) 2008 by the GRASS Development Team
+ *
+ * This program is free software under the
+ * GNU General Public License (>=v2).
+ * Read the file COPYING that comes with GRASS
+ * for details.
+ *
+ **************************************************************/
#include <stdio.h>
#include <stdlib.h>
Added: grass/trunk/vector/v.parallel2/Makefile
===================================================================
--- grass/trunk/vector/v.parallel2/Makefile (rev 0)
+++ grass/trunk/vector/v.parallel2/Makefile 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,13 @@
+MODULE_TOPDIR = ../..
+
+PGM = v.parallel
+
+LIBES = $(VECTLIB) $(GISLIB)
+DEPENDENCIES= $(VECTDEP) $(GISDEP)
+EXTRA_INC = $(VECT_INC)
+EXTRA_CFLAGS = $(VECT_CFLAGS)
+
+include $(MODULE_TOPDIR)/include/Make/Module.make
+
+default: cmd
+
Property changes on: grass/trunk/vector/v.parallel2/Makefile
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/dgraph.c
===================================================================
--- grass/trunk/vector/v.parallel2/dgraph.c (rev 0)
+++ grass/trunk/vector/v.parallel2/dgraph.c 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,454 @@
+#include <stdlib.h>
+#include <grass/Vect.h>
+#include <grass/gis.h>
+#include "dgraph.h"
+#include "e_intersect.h"
+
+#define LENGTH(DX, DY) (sqrt((DX*DX)+(DY*DY)))
+#ifndef MIN
+ #define MIN(X,Y) ((X<Y)?X:Y)
+#endif
+#ifndef MAX
+ #define MAX(X,Y) ((X>Y)?X:Y)
+#endif
+#define PI M_PI
+
+struct intersection_point {
+ double x;
+ double y;
+ int group; /* IPs with very similar dist will be in the same group */
+};
+
+struct seg_intersection {
+ int with; /* second segment */
+ int ip; /* index of the IP */
+ double dist; /* distance from first point of first segment to intersection point (IP) */
+};
+
+struct seg_intersection_list {
+ int count;
+ int allocated;
+ struct seg_intersection *a;
+};
+
+struct seg_intersections {
+ int ipcount;
+ int ipallocated;
+ struct intersection_point *ip;
+ int ilcount;
+ struct seg_intersection_list *il;
+ int group_count;
+};
+
+struct seg_intersections* create_si_struct(int segments_count) {
+ struct seg_intersections *si;
+ int i;
+
+ si = G_malloc(sizeof(struct seg_intersections));
+ si->ipcount = 0;
+ si->ipallocated = segments_count + 16;
+ si->ip = G_malloc((si->ipallocated)*sizeof(struct intersection_point));
+ si->ilcount = segments_count;
+ si->il = G_malloc(segments_count*sizeof(struct seg_intersection_list));
+ for (i = 0; i < segments_count; i++) {
+ si->il[i].count = 0;
+ si->il[i].allocated = 0;
+ si->il[i].a = NULL;
+ }
+
+ return si;
+}
+
+void destroy_si_struct(struct seg_intersections *si) {
+ int i;
+
+ for (i = 0; i < si->ilcount; i++)
+ G_free(si->il[i].a);
+ G_free(si->il);
+ G_free(si->ip);
+ G_free(si);
+
+ return;
+}
+
+/* internal use */
+void add_ipoint1(struct seg_intersection_list *il, int with, double dist, int ip) {
+ struct seg_intersection *s;
+
+ if (il->count == il->allocated) {
+ il->allocated += 4;
+ il->a = G_realloc(il->a, (il->allocated)*sizeof(struct seg_intersection));
+ }
+ s = &(il->a[il->count]);
+ s->with = with;
+ s->ip = ip;
+ s->dist = dist;
+ il->count++;
+
+ return;
+}
+
+/* adds intersection point to the structure */
+void add_ipoint(struct line_pnts *Points, int first_seg, int second_seg, double x, double y, struct seg_intersections *si) {
+ struct intersection_point *t;
+ int ip;
+
+ G_debug(4, "add_ipoint()");
+
+ if (si->ipcount == si->ipallocated) {
+ si->ipallocated += 16;
+ si->ip = G_realloc(si->ip, (si->ipallocated)*sizeof(struct intersection_point));
+ }
+ ip = si->ipcount;
+ t = &(si->ip[ip]);
+ t->x = x;
+ t->y = y;
+ t->group = -1;
+ si->ipcount++;
+
+ add_ipoint1(&(si->il[first_seg]), second_seg, LENGTH((Points->x[first_seg] - x), (Points->y[first_seg] - y)), ip);
+ if (second_seg >= 0)
+ add_ipoint1(&(si->il[second_seg]), first_seg, LENGTH((Points->x[second_seg] - x), (Points->y[second_seg] - y)), ip);
+}
+
+void sort_intersection_list(struct seg_intersection_list *il) {
+ int n, i, j, min;
+ struct seg_intersection t;
+
+ G_debug(4, "sort_intersection_list()");
+
+ n = il->count;
+ G_debug(4, " n=%d", n);
+ for (i = 0; i < n-1; i++) {
+ min = i;
+ for (j = i+1; j < n; j++) {
+ if (il->a[j].dist < il->a[min].dist) {
+ min = j;
+ }
+ }
+ if (min != i) {
+ t = il->a[i];
+ il->a[i] = il->a[min];
+ il->a[min] = t;
+ }
+ }
+
+ return;
+}
+
+static int compare(const void *a, const void *b)
+{
+ struct intersection_point *aa, *bb;
+ aa = *((struct intersection_point **)a);
+ bb = *((struct intersection_point **)b);
+
+ if (aa->x < bb->x)
+ return -1;
+ else if (aa->x > bb->x)
+ return 1;
+ else
+ return (aa->y < bb->y)?-1:((aa->y > bb->y)?1:0);
+}
+
+/* O(Points->n_points) time */
+double get_epsilon(struct line_pnts *Points) {
+ int i, np;
+ double min, t;
+ double *x, *y;
+
+ np = Points->n_points;
+ x = Points->x;
+ y = Points->y;
+
+ min = MAX(fabs(x[1]-x[0]), fabs(y[1]-y[0]));
+ for (i = 1; i <= np-2; i++) {
+ t = MAX(fabs(x[i+1]-x[i]), fabs(y[i+1]-y[i]));
+ if ((t > 0) && (t < min)) {
+ min = t;
+ }
+ }
+
+ /* ??? is 0.001 ok ??? */
+ return min*0.000001;
+}
+
+/* currently O(n*n); future implementation O(nlogn) */
+struct seg_intersections* find_all_intersections(struct line_pnts *Points) {
+ int i, j, np;
+ int group, t;
+ int looped;
+ double EPSILON = 0.00000001;
+ double *x, *y;
+ double x1, y1, x2, y2;
+ int res;
+ /*int res2
+ double x1_, y1_, x2_, y2_, z1_, z2_;*/
+ struct seg_intersections *si;
+ struct seg_intersection_list *il;
+ struct intersection_point **sorted;
+
+ G_debug(3, "find_all_intersections()");
+
+ np = Points->n_points;
+ x = Points->x;
+ y = Points->y;
+
+ si = create_si_struct(np-1);
+
+ looped = ((x[0] == x[np-1]) && (y[0] == y[np-1]));
+ G_debug(3, " looped=%d", looped);
+
+ G_debug(3, " finding intersections...");
+ for (i = 0; i < np-1; i++) {
+ for (j = i+1; j < np-1; j++) {
+ G_debug(4, " checking %d-%d %d-%d", i, i+1, j, j+1);
+ /*res = segment_intersection_2d_e(x[i], y[i], x[i+1], y[i+1], x[j], y[j], x[j+1], y[j+1], &x1, &y1, &x2, &y2);*/
+ res = segment_intersection_2d(x[i], y[i], x[i+1], y[i+1], x[j], y[j], x[j+1], y[j+1], &x1, &y1, &x2, &y2);
+/* res2 = segment_intersection_2d_e(x[i], y[i], x[i+1], y[i+1], x[j], y[j], x[j+1], y[j+1], &x1_, &y1_, &x2_, &y2_);
+ if ((res != res2) || ((res != 0) && (x1!=x1_ || y1!=y1_)) ) {
+ G_debug(0, "exact=%d orig=%d", res, res2);
+ segment_intersection_2d_test(x[i], y[i], x[i+1], y[i+1], x[j], y[j], x[j+1], y[j+1], &x1, &y1, &x2, &y2);
+ }
+*/
+ G_debug(4, " intersection type = %d", res);
+ if (res == 1) {
+ add_ipoint(Points, i, j, x1, y1, si);
+ } else if ((res >= 2) && (res <= 5)) {
+ add_ipoint(Points, i, j, x1, y1, si);
+ add_ipoint(Points, i, j, x2, y2, si);
+ }
+ }
+ }
+ if (!looped) {
+ /* these are not really intersection points */
+ add_ipoint(Points, 0, -1, Points->x[0], Points->y[0], si);
+ add_ipoint(Points, np-2, -1, Points->x[np-1], Points->y[np-1], si);
+ }
+ G_debug(3, " finding intersections...done");
+
+ G_debug(3, " postprocessing...");
+ if (si->ipallocated > si->ipcount) {
+ si->ipallocated = si->ipcount;
+ si->ip = G_realloc(si->ip, (si->ipcount)*sizeof(struct intersection_point));
+ }
+ for (i = 0; i < si->ilcount; i++) {
+ il = &(si->il[i]);
+ if (il->allocated > il->count) {
+ il->allocated = il->count;
+ il->a = G_realloc(il->a, (il->count)*sizeof(struct seg_intersection));
+ }
+
+ if (il->count > 0) {
+ sort_intersection_list(il);
+ /* is it ok to use qsort here ? */
+ }
+ }
+
+ /* si->ip will not be reallocated any more so we can use pointers */
+ sorted = G_malloc((si->ipcount)*sizeof(struct intersection_point *));
+ for (i = 0; i < si->ipcount; i++)
+ sorted[i] = &(si->ip[i]);
+
+ qsort(sorted, si->ipcount, sizeof(struct intersection_point *), compare);
+
+ /* assign groups */
+ group = 0; /* next available group number */
+ for (i = 0; i < si->ipcount; i++) {
+
+ t = group;
+ for (j = i-1; j >= 0; j--) {
+ if (!FEQUAL(sorted[j]->x, sorted[i]->x, EPSILON))
+/* if (!almost_equal(sorted[j]->x, sorted[i]->x, 16))*/
+ break;
+ if (FEQUAL(sorted[j]->y, sorted[i]->y, EPSILON)) {
+/* if (almost_equal(sorted[j]->y, sorted[i]->y, 16)) {*/
+ t = sorted[j]->group;
+ break;
+ }
+ }
+ G_debug(4, " group=%d, ip=%d", t, (int)(sorted[i] - &(si->ip[0])));
+ sorted[i]->group = t;
+ if (t == group)
+ group++;
+ }
+ si->group_count = group;
+
+ G_debug(3, " postprocessing...done");
+
+ /* output contents of si */
+ for (i = 0; i < si->ilcount; i++) {
+ G_debug(4, "%d-%d :", i, i+1);
+ for (j = 0; j < si->il[i].count; j++) {
+ G_debug(4, " %d-%d, group=%d", si->il[i].a[j].with, si->il[i].a[j].with+1, si->ip[si->il[i].a[j].ip].group);
+ G_debug(4, " dist=%.18f", si->il[i].a[j].dist);
+ G_debug(4, " x=%.18f, y=%.18f", si->ip[si->il[i].a[j].ip].x, si->ip[si->il[i].a[j].ip].y);
+ }
+ }
+
+ return si;
+}
+
+/* create's graph with n vertices and allocates memory for e edges */
+/* trying to add more than e edges, produces fatal error */
+struct planar_graph* pg_create_struct(int n, int e) {
+ struct planar_graph *pg;
+
+ pg = G_malloc(sizeof(struct planar_graph));
+ pg->vcount = n;
+ pg->v = G_malloc(n*sizeof(struct pg_vertex));
+ memset(pg->v, 0, n*sizeof(struct pg_vertex));
+ pg->ecount = 0;
+ pg->eallocated = MAX(e, 0);
+ pg->e = NULL;
+ pg->e = G_malloc(e*sizeof(struct pg_edge));
+
+ return pg;
+}
+
+void pg_destroy_struct(struct planar_graph *pg) {
+ int i;
+
+ for (i = 0; i < pg->vcount; i++) {
+ G_free(pg->v[i].edges);
+ G_free(pg->v[i].angles);
+ }
+ G_free(pg->v);
+ G_free(pg->e);
+ G_free(pg);
+}
+
+/* v1 and v2 must be valid */
+int pg_existsedge(struct planar_graph *pg, int v1, int v2) {
+ struct pg_vertex *v;
+ struct pg_edge *e;
+ int i, ecount;
+
+ if (pg->v[v1].ecount <= pg->v[v2].ecount)
+ v = &(pg->v[v1]);
+ else
+ v = &(pg->v[v2]);
+
+ ecount = v->ecount;
+ for (i = 0; i < ecount; i++) {
+ e = v->edges[i];
+ if (((e->v1 == v1) && (e->v2 == v2)) || ((e->v1 == v2) && (e->v2 == v1)))
+ return 1;
+ }
+
+ return 0;
+}
+
+/* for internal use */
+void pg_addedge1(struct pg_vertex *v, struct pg_edge *e) {
+ if (v->ecount == v->eallocated) {
+ v->eallocated += 4;
+ v->edges = G_realloc(v->edges, (v->eallocated)*sizeof(struct pg_edge *));
+ }
+ v->edges[v->ecount] = e;
+ v->ecount++;
+}
+
+void pg_addedge(struct planar_graph *pg, int v1, int v2) {
+ struct pg_edge *e;
+
+ G_debug(4, "pg_addedge(), v1=%d, v2=%d", v1, v2);
+
+ if ((v1 == v2) || (v1 < 0) || (v1 >= pg->vcount) || (v2 < 0) || (v2 >= pg->vcount)) {
+ G_fatal_error(" pg_addedge(), v1 and/or v2 is invalid");
+ return;
+ }
+
+ if (pg_existsedge(pg, v1, v2))
+ return;
+
+ if (pg->ecount == pg->eallocated) {
+ G_fatal_error("Trying to add more edges to the planar_graph than the initial allocation size allows");
+ }
+ e = &(pg->e[pg->ecount]);
+ e->v1 = v1;
+ e->v2 = v2;
+ e->winding_left = 0; /* winding is undefined if the corresponding side is not visited */
+ e->winding_right = 0;
+ e->visited_left = 0;
+ e->visited_right = 0;
+ pg->ecount++;
+ pg_addedge1(&(pg->v[v1]), e);
+ pg_addedge1(&(pg->v[v2]), e);
+
+ return;
+}
+
+struct planar_graph* pg_create(struct line_pnts *Points) {
+ struct seg_intersections *si;
+ struct planar_graph *pg;
+ struct intersection_point *ip;
+ struct pg_vertex *vert;
+ struct pg_edge *edge;
+ int i, j, t, v;
+
+ G_debug(3, "pg_create()");
+
+ si = find_all_intersections(Points);
+ pg = pg_create_struct(si->group_count, 2*(si->ipcount));
+
+ /* set vertices info */
+ for (i = 0; i < si->ipcount; i++) {
+ ip = &(si->ip[i]);
+ t = ip->group;
+ pg->v[t].x = ip->x;
+ pg->v[t].y = ip->y;
+ }
+
+ /* add all edges */
+ for (i = 0; i < si->ilcount; i++) {
+ v = si->ip[si->il[i].a[0].ip].group;
+ for (j = 1; j < si->il[i].count; j++) {
+ t = si->ip[si->il[i].a[j].ip].group;
+ if (t != v) {
+ pg_addedge(pg, v, t); /* edge direction is v ---> t */
+ v = t;
+ }
+ }
+ }
+
+ /* precalculate angles with 0x */
+ for (i = 0; i < pg->vcount; i++) {
+ vert = &(pg->v[i]);
+ vert->angles = G_malloc((vert->ecount)*sizeof(double));
+ for (j = 0; j < vert->ecount; j++) {
+ edge = vert->edges[j];
+ t = (edge->v1 != i)?(edge->v1):(edge->v2);
+ vert->angles[j] = atan2(pg->v[t].y - vert->y, pg->v[t].x - vert->x);
+ }
+ }
+
+ destroy_si_struct(si);
+ /*
+ I'm not sure if shrinking of the allocated memory always preserves it's physical place.
+ That's why I don't want to do this:
+ if (pg->ecount < pg->eallocated) {
+ pg->eallocated = pg->ecount;
+ pg->e = G_realloc(pg->e, (pg->ecount)*sizeof(struct pg_edge));
+ }
+ */
+
+ /* very time consuming */
+ /*
+ for (i = 0; i < pg->vcount; i++) {
+ if (pg->v[i].ecount < pg->v[i].eallocated) {
+ pg->v[i].eallocated = pg->v[i].ecount;
+ pg->v[i].edges = G_realloc(pg->v[i].edges, (pg->v[i].ecount)*sizeof(struct pg_edges));
+ }
+ }
+ */
+
+ /* output pg */
+ for (i = 0; i < pg->vcount; i++) {
+ G_debug(4, " vertex %d (%g, %g)", i, pg->v[i].x, pg->v[i].y);
+ for (j = 0; j < pg->v[i].ecount; j++) {
+ G_debug(4, " edge %d-%d", pg->v[i].edges[j]->v1, pg->v[i].edges[j]->v2);
+ }
+ }
+
+ return pg;
+}
Property changes on: grass/trunk/vector/v.parallel2/dgraph.c
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/dgraph.h
===================================================================
--- grass/trunk/vector/v.parallel2/dgraph.h (rev 0)
+++ grass/trunk/vector/v.parallel2/dgraph.h 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,38 @@
+#ifndef DGRAPH_H
+#define DGRAPH_H
+
+/* pg comes from "planar graph" */
+/* every edge is directed. Nevertheless, we can visit it on both sides */
+struct pg_edge {
+ int v1; /* first vertex */
+ int v2; /* second vertex */
+ char visited_left;
+ char visited_right;
+ char winding_left; /* winding numbers */
+ char winding_right;
+};
+
+struct pg_vertex {
+ double x; /* coordinates */
+ double y;
+ int ecount; /* number of neighbours */
+ int eallocated; /* size of the array bellow */
+ struct pg_edge **edges; /* array of pointers */
+ double *angles; /* precalculated angles with Ox */
+};
+
+struct planar_graph {
+ int vcount; /* number of vertices */
+ struct pg_vertex *v;
+ int ecount;
+ int eallocated;
+ struct pg_edge *e;
+};
+
+struct planar_graph* pg_create_struct(int n, int e);
+void pg_destroy_struct(struct planar_graph *pg);
+int pg_existsedge(struct planar_graph *pg, int v1, int v2);
+void pg_addedge(struct planar_graph *pg, int v1, int v2);
+struct planar_graph* pg_create(struct line_pnts *Points);
+
+#endif
Property changes on: grass/trunk/vector/v.parallel2/dgraph.h
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/e_intersect.c
===================================================================
--- grass/trunk/vector/v.parallel2/e_intersect.c (rev 0)
+++ grass/trunk/vector/v.parallel2/e_intersect.c 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,918 @@
+#include <stdlib.h>
+#include <math.h>
+#include <grass/gis.h>
+#include "e_intersect.h"
+
+#define SWAP(a,b) {t = a; a = b; b = t;}
+#ifndef MIN
+ #define MIN(X,Y) ((X<Y)?X:Y)
+#endif
+#ifndef MAX
+ #define MAX(X,Y) ((X>Y)?X:Y)
+#endif
+#define D (ax2-ax1)*(by1-by2) - (ay2-ay1)*(bx1-bx2)
+#define DA (bx1-ax1)*(by1-by2) - (by1-ay1)*(bx1-bx2)
+#define DB (ax2-ax1)*(by1-ay1) - (ay2-ay1)*(bx1-ax1)
+
+
+#ifdef ASDASDASFDSAFFDAS
+mpf_t p11, p12, p21, p22, t1, t2;
+mpf_t dd, dda, ddb, delta;
+mpf_t rra, rrb;
+
+int initialized = 0;
+
+void initialize_mpf_vars() {
+ mpf_set_default_prec(2048);
+
+ mpf_init(p11);
+ mpf_init(p12);
+ mpf_init(p21);
+ mpf_init(p22);
+
+ mpf_init(t1);
+ mpf_init(t2);
+
+ mpf_init(dd);
+ mpf_init(dda);
+ mpf_init(ddb);
+ mpf_init(delta);
+
+ mpf_init(rra);
+ mpf_init(rrb);
+
+ initialized = 1;
+}
+
+/*
+ Caclulates:
+ |a11-b11 a12-b12|
+ |a21-b21 a22-b22|
+*/
+void det22(mpf_t rop, double a11, double b11, double a12, double b12, double a21, double b21, double a22, double b22) {
+ mpf_set_d(t1, a11);
+ mpf_set_d(t2, b11);
+ mpf_sub(p11, t1, t2);
+ mpf_set_d(t1, a12);
+ mpf_set_d(t2, b12);
+ mpf_sub(p12, t1, t2);
+ mpf_set_d(t1, a21);
+ mpf_set_d(t2, b21);
+ mpf_sub(p21, t1, t2);
+ mpf_set_d(t1, a22);
+ mpf_set_d(t2, b22);
+ mpf_sub(p22, t1, t2);
+
+ mpf_mul(t1, p11, p22);
+ mpf_mul(t2, p12, p21);
+ mpf_sub(rop, t1, t2);
+
+ return;
+}
+
+void swap(double *a, double *b) {
+ double t = *a;
+ *a = *b;
+ *b = t;
+ return;
+}
+
+/* multi-precision version */
+int segment_intersection_2d_e(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2)
+{
+ double t;
+ double max_ax, min_ax, max_ay, min_ay;
+ double max_bx, min_bx, max_by, min_by;
+ int sgn_d, sgn_da, sgn_db;
+ int vertical;
+ int f11, f12, f21, f22;
+ mp_exp_t exp;
+ char *s;
+
+ if (!initialized)
+ initialize_mpf_vars();
+
+ /* TODO: Works for points ? */
+ G_debug(3, "segment_intersection_2d_e()");
+ G_debug(4, " ax1 = %.18f, ay1 = %.18f", ax1, ay1);
+ G_debug(4, " ax2 = %.18f, ay2 = %.18f", ax2, ay2);
+ G_debug(4, " bx1 = %.18f, by1 = %.18f", bx1, by1);
+ G_debug(4, " bx2 = %.18f, by2 = %.18f", bx2, by2);
+
+ f11 = ((ax1 == bx1) && (ay1 == by1));
+ f12 = ((ax1 == bx2) && (ay1 == by2));
+ f21 = ((ax2 == bx1) && (ay2 == by1));
+ f22 = ((ax2 == bx2) && (ay2 == by2));
+
+ /* Check for identical segments */
+ if ((f11 && f22) || (f12 && f21)) {
+ G_debug (3, " identical segments" );
+ *x1 = ax1; *y1 = ay1;
+ *x2 = ax2; *y2 = ay2;
+ return 5;
+ }
+ /* Check for identical endpoints */
+ if (f11 || f12) {
+ G_debug (3, " connected by endpoints" );
+ *x1 = ax1; *y1 = ay1;
+ return 1;
+ }
+ if (f21 || f22) {
+ G_debug (3, " connected by endpoints" );
+ *x1 = ax2; *y1 = ay2;
+ return 1;
+ }
+
+ if ((MAX(ax1, ax2) < MIN(bx1, bx2)) || (MAX(bx1, bx2) < MIN(ax1, ax2))) {
+ G_debug(3, " no intersection (disjoint bounding boxes)");
+ return 0;
+ }
+ if ((MAX(ay1, ay2) < MIN(by1, by2)) || (MAX(by1, by2) < MIN(ay1, ay2))) {
+ G_debug(3, " no intersection (disjoint bounding boxes)");
+ return 0;
+ }
+
+ det22(dd, ax2, ax1, bx1, bx2, ay2, ay1, by1, by2);
+ sgn_d = mpf_sgn(dd);
+ if (sgn_d != 0) {
+ G_debug(3, " general position");
+
+ det22(dda, bx1, ax1, bx1, bx2, by1, ay1, by1, by2);
+ sgn_da = mpf_sgn(dda);
+
+ /*mpf_div(rra, dda, dd);
+ mpf_div(rrb, ddb, dd);
+ s = mpf_get_str(NULL, &exp, 10, 40, rra);
+ G_debug(4, " ra = %sE%d", (s[0]==0)?"0":s, exp);
+ s = mpf_get_str(NULL, &exp, 10, 24, rrb);
+ G_debug(4, " rb = %sE%d", (s[0]==0)?"0":s, exp);
+ */
+
+ if (sgn_d > 0) {
+ if ((sgn_da < 0) || (mpf_cmp(dda, dd) > 0)) {
+ G_debug(3, " no intersection");
+ return 0;
+ }
+
+ det22(ddb, ax2, ax1, bx1, ax1, ay2, ay1, by1, ay1);
+ sgn_db = mpf_sgn(ddb);
+ if ((sgn_db < 0) || (mpf_cmp(ddb, dd) > 0)) {
+ G_debug(3, " no intersection");
+ return 0;
+ }
+ }
+ else { /* if sgn_d < 0 */
+ if ((sgn_da > 0) || (mpf_cmp(dda, dd) < 0)) {
+ G_debug(3, " no intersection");
+ return 0;
+ }
+
+ det22(ddb, ax2, ax1, bx1, ax1, ay2, ay1, by1, ay1);
+ sgn_db = mpf_sgn(ddb);
+ if ((sgn_db > 0) || (mpf_cmp(ddb, dd) < 0)) {
+ G_debug(3, " no intersection");
+ return 0;
+ }
+ }
+
+ /*G_debug(3, " ra=%.17g rb=%.17g", mpf_get_d(dda)/mpf_get_d(dd), mpf_get_d(ddb)/mpf_get_d(dd));*/
+ /*G_debug(3, " sgn_d=%d sgn_da=%d sgn_db=%d cmp(dda,dd)=%d cmp(ddb,dd)=%d", sgn_d, sgn_da, sgn_db, mpf_cmp(dda, dd), mpf_cmp(ddb, dd));*/
+
+ mpf_set_d(delta, ax2 - ax1);
+ mpf_mul(t1, dda, delta);
+ mpf_div(t2, t1, dd);
+ *x1 = ax1 + mpf_get_d(t2);
+
+ mpf_set_d(delta, ay2 - ay1);
+ mpf_mul(t1, dda, delta);
+ mpf_div(t2, t1, dd);
+ *y1 = ay1 + mpf_get_d(t2);
+
+ G_debug(3, " intersection %.16g, %.16g", *x1, *y1);
+ return 1;
+ }
+
+ /* segments are parallel or collinear */
+ det22(dda, bx1, ax1, bx1, bx2, by1, ay1, by1, by2);
+ sgn_da = mpf_sgn(dda);
+ if (sgn_da != 0) {
+ /* segments are parallel */
+ G_debug(3, " parallel segments");
+ return 0;
+ }
+
+ /* segments are colinear. check for overlap */
+
+ /* swap endpoints if needed */
+ /* if segments are vertical, we swap x-coords with y-coords */
+ vertical = 0;
+ if (ax1 > ax2) {
+ SWAP(ax1, ax2);
+ SWAP(ay1, ay2);
+ } else if (ax1 == ax2) {
+ vertical = 1;
+ if (ay1 > ay2)
+ SWAP(ay1, ay2);
+ SWAP(ax1, ay1);
+ SWAP(ax2, ay2);
+ }
+ if (bx1 > bx2) {
+ SWAP(bx1, bx2);
+ SWAP(by1, by2);
+ } else if (bx1 == bx2) {
+ if (by1 > by2)
+ SWAP(by1, by2);
+ SWAP(bx1, by1);
+ SWAP(bx2, by2);
+ }
+
+ G_debug(3, " collinear segments");
+
+ if ((bx2 < ax1) || (bx1 > ax2)) {
+ G_debug(3, " no intersection");
+ return 0;
+ }
+
+ /* there is overlap or connected end points */
+ G_debug(3, " overlap");
+
+ /* a contains b */
+ if ((ax1 < bx1) && (ax2 > bx2)) {
+ G_debug(3, " a contains b");
+ if (!vertical) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = bx2; *y2 = by2;
+ }
+ else {
+ *x1 = by1; *y1 = bx1;
+ *x2 = by2; *y2 = bx2;
+ }
+ return 3;
+ }
+
+ /* b contains a */
+ if ((ax1 > bx1) && (ax2 < bx2)) {
+ G_debug(3, " b contains a");
+ if (!vertical) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = bx2; *y2 = by2;
+ }
+ else {
+ *x1 = by1; *y1 = bx1;
+ *x2 = by2; *y2 = bx2;
+ }
+ return 4;
+ }
+
+ /* general overlap, 2 intersection points */
+ G_debug(3, " partial overlap");
+ if ((bx1 > ax1) && (bx1 < ax2)) { /* b1 is in a */
+ if (!vertical) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = ax2; *y2 = ay2;
+ }
+ else {
+ *x1 = by1; *y1 = bx1;
+ *x2 = ay2; *y2 = ax2;
+ }
+ return 2;
+ }
+ if ((bx2 > ax1) && (bx2 < ax2)) { /* b2 is in a */
+ if (!vertical) {
+ *x1 = bx2; *y1 = by2;
+ *x2 = ax1; *y2 = ay1;
+ }
+ else {
+ *x1 = by2; *y1 = bx2;
+ *x2 = ay1; *y2 = ax1;
+ }
+ return 2;
+ }
+
+ /* should not be reached */
+ G_warning(("segment_intersection_2d() ERROR (should not be reached)"));
+ G_warning("%.16g %.16g", ax1, ay1);
+ G_warning("%.16g %.16g", ax2, ay2);
+ G_warning("x");
+ G_warning("%.16g %.16g", bx1, by1);
+ G_warning("%.16g %.16g", bx2, by2);
+
+ return 0;
+}
+#endif
+
+/* OLD */
+/* tollerance aware version */
+/* TODO: fix all ==s left */
+int segment_intersection_2d_tol(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2, double tol)
+{
+ double tola, tolb;
+ double d, d1, d2, ra, rb, t;
+ int switched = 0;
+
+ /* TODO: Works for points ? */
+ G_debug(4, "segment_intersection_2d()");
+ G_debug(4, " ax1 = %.18f, ay1 = %.18f", ax1, ay1);
+ G_debug(4, " ax2 = %.18f, ay2 = %.18f", ax2, ay2);
+ G_debug(4, " bx1 = %.18f, by1 = %.18f", bx1, by1);
+ G_debug(4, " bx2 = %.18f, by2 = %.18f", bx2, by2);
+
+
+ /* Check identical lines */
+ if ((FEQUAL(ax1, bx1, tol) && FEQUAL(ay1, by1, tol) && FEQUAL(ax2, bx2, tol) && FEQUAL(ay2, by2, tol)) ||
+ (FEQUAL(ax1, bx2, tol) && FEQUAL(ay1, by2, tol) && FEQUAL(ax2, bx1, tol) && FEQUAL(ay2, by1, tol))) {
+ G_debug (2, " -> identical segments" );
+ *x1 = ax1; *y1 = ay1;
+ *x2 = ax2; *y2 = ay2;
+ return 5;
+ }
+
+ /* 'Sort' lines by x1, x2, y1, y2 */
+ if ( bx1 < ax1 )
+ switched = 1;
+ else if ( bx1 == ax1 ) {
+ if ( bx2 < ax2 ) switched = 1;
+ else if ( bx2 == ax2 ) {
+ if ( by1 < ay1 ) switched = 1;
+ else if ( by1 == ay1 ) {
+ if ( by2 < ay2 ) switched = 1; /* by2 != ay2 (would be identical */
+ }
+ }
+ }
+
+ if (switched) {
+ t = ax1; ax1 = bx1; bx1 = t; t = ay1; ay1 = by1; by1 = t;
+ t = ax2; ax2 = bx2; bx2 = t; t = ay2; ay2 = by2; by2 = t;
+ }
+
+ d = (ax2-ax1)*(by1-by2) - (ay2-ay1)*(bx1-bx2);
+ d1 = (bx1-ax1)*(by1-by2) - (by1-ay1)*(bx1-bx2);
+ d2 = (ax2-ax1)*(by1-ay1) - (ay2-ay1)*(bx1-ax1);
+
+ G_debug(2, " d = %.18g", d);
+ G_debug(2, " d1 = %.18g", d1);
+ G_debug(2, " d2 = %.18g", d2);
+
+ tola = tol/MAX(fabs(ax2-ax1), fabs(ay2-ay1));
+ tolb = tol/MAX(fabs(bx2-bx1), fabs(by2-by1));
+ G_debug(2, " tol = %.18g", tol);
+ G_debug(2, " tola = %.18g", tola);
+ G_debug(2, " tolb = %.18g", tolb);
+ if (!FZERO(d, tol)) {
+ ra = d1/d;
+ rb = d2/d;
+
+ G_debug(2, " not parallel/collinear: ra = %.18g", ra);
+ G_debug(2, " rb = %.18g", rb);
+
+ if ((ra <= -tola) || (ra >= 1+tola) || (rb <= -tolb) || (rb >= 1+tolb)) {
+ G_debug(2, " no intersection");
+ return 0;
+ }
+
+ ra = MIN(MAX(ra, 0), 1);
+ *x1 = ax1 + ra*(ax2 - ax1);
+ *y1 = ay1 + ra*(ay2 - ay1);
+
+ G_debug(2, " intersection %.18f, %.18f", *x1, *y1);
+ return 1;
+ }
+
+ /* segments are parallel or collinear */
+ G_debug (3, " -> parallel/collinear" );
+
+ if ((!FZERO(d1, tol)) || (!FZERO(d2, tol))) { /* lines are parallel */
+ G_debug (2, " -> parallel" );
+ return 0;
+ }
+
+ /* segments are colinear. check for overlap */
+
+/* aa = adx*adx + ady*ady;
+ bb = bdx*bdx + bdy*bdy;
+
+ t = (ax1-bx1)*bdx + (ay1-by1)*bdy;*/
+
+
+ /* Collinear vertical */
+ /* original code assumed lines were not both vertical
+ * so there is a special case if they are */
+ if (FEQUAL(ax1, ax2, tol) && FEQUAL(bx1, bx2, tol) && FEQUAL(ax1, bx1, tol)) {
+ G_debug(2, " -> collinear vertical");
+ if (ay1 > ay2) { t=ay1; ay1=ay2; ay2=t; } /* to be sure that ay1 < ay2 */
+ if (by1 > by2) { t=by1; by1=by2; by2=t; } /* to be sure that by1 < by2 */
+ if (ay1 > by2 || ay2 < by1) {
+ G_debug (2, " -> no intersection");
+ return 0;
+ }
+
+ /* end points */
+ if (FEQUAL(ay1, by2, tol)) {
+ *x1 = ax1; *y1 = ay1;
+ G_debug(2, " -> connected by end points");
+ return 1; /* endpoints only */
+ }
+ if (FEQUAL(ay2, by1, tol)) {
+ *x1 = ax2; *y1 = ay2;
+ G_debug (2, " -> connected by end points");
+ return 1; /* endpoints only */
+ }
+
+ /* general overlap */
+ G_debug(3, " -> vertical overlap");
+ /* a contains b */
+ if (ay1 <= by1 && ay2 >= by2) {
+ G_debug (2, " -> a contains b" );
+ *x1 = bx1; *y1 = by1;
+ *x2 = bx2; *y2 = by2;
+ if (!switched)
+ return 3;
+ else
+ return 4;
+ }
+ /* b contains a */
+ if ( ay1 >= by1 && ay2 <= by2 ) {
+ G_debug (2, " -> b contains a" );
+ *x1 = ax1; *y1 = ay1;
+ *x2 = ax2; *y2 = ay2;
+ if ( !switched )
+ return 4;
+ else
+ return 3;
+ }
+
+ /* general overlap, 2 intersection points */
+ G_debug (2, " -> partial overlap" );
+ if ( by1 > ay1 && by1 < ay2 ) { /* b1 in a */
+ if ( !switched ) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = ax2; *y2 = ay2;
+ } else {
+ *x1 = ax2; *y1 = ay2;
+ *x2 = bx1; *y2 = by1;
+ }
+ return 2;
+ }
+
+ if ( by2 > ay1 && by2 < ay2 ) { /* b2 in a */
+ if ( !switched ) {
+ *x1 = bx2; *y1 = by2;
+ *x2 = ax1; *y2 = ay1;
+ } else {
+ *x1 = ax1; *y1 = ay1;
+ *x2 = bx2; *y2 = by2;
+ }
+ return 2;
+ }
+
+ /* should not be reached */
+ G_warning(("Vect_segment_intersection() ERROR (collinear vertical segments)"));
+ G_warning("%.15g %.15g", ax1, ay1);
+ G_warning("%.15g %.15g", ax2, ay2);
+ G_warning("x");
+ G_warning("%.15g %.15g", bx1, by1);
+ G_warning("%.15g %.15g", bx2, by2);
+ return 0;
+ }
+
+ G_debug (2, " -> collinear non vertical" );
+
+ /* Collinear non vertical */
+ if ( ( bx1 > ax1 && bx2 > ax1 && bx1 > ax2 && bx2 > ax2 ) ||
+ ( bx1 < ax1 && bx2 < ax1 && bx1 < ax2 && bx2 < ax2 ) ) {
+ G_debug (2, " -> no intersection" );
+ return 0;
+ }
+
+ /* there is overlap or connected end points */
+ G_debug (2, " -> overlap/connected end points" );
+
+ /* end points */
+ if ( (ax1 == bx1 && ay1 == by1) || (ax1 == bx2 && ay1 == by2) ) {
+ *x1 = ax1; *y1 = ay1;
+ G_debug (2, " -> connected by end points");
+ return 1;
+ }
+ if ( (ax2 == bx1 && ay2 == by1) || (ax2 == bx2 && ay2 == by2) ) {
+ *x1 = ax2; *y1 = ay2;
+ G_debug (2, " -> connected by end points");
+ return 1;
+ }
+
+ if (ax1 > ax2) { t=ax1; ax1=ax2; ax2=t; t=ay1; ay1=ay2; ay2=t; } /* to be sure that ax1 < ax2 */
+ if (bx1 > bx2) { t=bx1; bx1=bx2; bx2=t; t=by1; by1=by2; by2=t; } /* to be sure that bx1 < bx2 */
+
+ /* a contains b */
+ if ( ax1 <= bx1 && ax2 >= bx2 ) {
+ G_debug (2, " -> a contains b" );
+ *x1 = bx1; *y1 = by1;
+ *x2 = bx2; *y2 = by2;
+ if ( !switched )
+ return 3;
+ else
+ return 4;
+ }
+ /* b contains a */
+ if ( ax1 >= bx1 && ax2 <= bx2 ) {
+ G_debug (2, " -> b contains a" );
+ *x1 = ax1; *y1 = ay1;
+ *x2 = ax2; *y2 = ay2;
+ if ( !switched )
+ return 4;
+ else
+ return 3;
+ }
+
+ /* general overlap, 2 intersection points (lines are not vertical) */
+ G_debug (2, " -> partial overlap" );
+ if ( bx1 > ax1 && bx1 < ax2 ) { /* b1 is in a */
+ if ( !switched ) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = ax2; *y2 = ay2;
+ } else {
+ *x1 = ax2; *y1 = ay2;
+ *x2 = bx1; *y2 = by1;
+ }
+ return 2;
+ }
+ if ( bx2 > ax1 && bx2 < ax2 ) { /* b2 is in a */
+ if ( !switched ) {
+ *x1 = bx2; *y1 = by2;
+ *x2 = ax1; *y2 = ay1;
+ } else {
+ *x1 = ax1; *y1 = ay1;
+ *x2 = bx2; *y2 = by2;
+ }
+ return 2;
+ }
+
+ /* should not be reached */
+ G_warning(("segment_intersection_2d() ERROR (collinear non vertical segments)"));
+ G_warning("%.15g %.15g", ax1, ay1);
+ G_warning("%.15g %.15g", ax2, ay2);
+ G_warning("x");
+ G_warning("%.15g %.15g", bx1, by1);
+ G_warning("%.15g %.15g", bx2, by2);
+
+ return 0;
+}
+
+int segment_intersection_2d(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2)
+{
+ const int DLEVEL = 4;
+ double t;
+ int vertical;
+ int f11, f12, f21, f22;
+ double d, da, db;
+
+ /* TODO: Works for points ? */
+ G_debug(DLEVEL, "segment_intersection_2d()");
+ G_debug(4, " ax1 = %.18f, ay1 = %.18f", ax1, ay1);
+ G_debug(4, " ax2 = %.18f, ay2 = %.18f", ax2, ay2);
+ G_debug(4, " bx1 = %.18f, by1 = %.18f", bx1, by1);
+ G_debug(4, " bx2 = %.18f, by2 = %.18f", bx2, by2);
+
+ f11 = ((ax1 == bx1) && (ay1 == by1));
+ f12 = ((ax1 == bx2) && (ay1 == by2));
+ f21 = ((ax2 == bx1) && (ay2 == by1));
+ f22 = ((ax2 == bx2) && (ay2 == by2));
+
+ /* Check for identical segments */
+ if ((f11 && f22) || (f12 && f21)) {
+ G_debug(DLEVEL, " identical segments" );
+ *x1 = ax1; *y1 = ay1;
+ *x2 = ax2; *y2 = ay2;
+ return 5;
+ }
+ /* Check for identical endpoints */
+ if (f11 || f12) {
+ G_debug(DLEVEL, " connected by endpoints" );
+ *x1 = ax1; *y1 = ay1;
+ return 1;
+ }
+ if (f21 || f22) {
+ G_debug (DLEVEL, " connected by endpoints" );
+ *x1 = ax2; *y1 = ay2;
+ return 1;
+ }
+
+ if ((MAX(ax1, ax2) < MIN(bx1, bx2)) || (MAX(bx1, bx2) < MIN(ax1, ax2))) {
+ G_debug(DLEVEL, " no intersection (disjoint bounding boxes)");
+ return 0;
+ }
+ if ((MAX(ay1, ay2) < MIN(by1, by2)) || (MAX(by1, by2) < MIN(ay1, ay2))) {
+ G_debug(DLEVEL, " no intersection (disjoint bounding boxes)");
+ return 0;
+ }
+
+ d = D;
+ if (d != 0) {
+ G_debug(DLEVEL, " general position");
+
+ da = DA;
+
+ /*mpf_div(rra, dda, dd);
+ mpf_div(rrb, ddb, dd);
+ s = mpf_get_str(NULL, &exp, 10, 40, rra);
+ G_debug(4, " ra = %sE%d", (s[0]==0)?"0":s, exp);
+ s = mpf_get_str(NULL, &exp, 10, 24, rrb);
+ G_debug(4, " rb = %sE%d", (s[0]==0)?"0":s, exp);
+ */
+
+ if (d > 0) {
+ if ((da < 0) || (da > d)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+
+ db = DB;
+ if ((db < 0) || (db > d)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+ }
+ else { /* if d < 0 */
+ if ((da > 0) || (da < d)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+
+ db = DB;
+ if ((db > 0) || (db < d)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+ }
+
+ /*G_debug(DLEVEL, " ra=%.17g rb=%.17g", mpf_get_d(dda)/mpf_get_d(dd), mpf_get_d(ddb)/mpf_get_d(dd));*/
+ /*G_debug(DLEVEL, " sgn_d=%d sgn_da=%d sgn_db=%d cmp(dda,dd)=%d cmp(ddb,dd)=%d", sgn_d, sgn_da, sgn_db, mpf_cmp(dda, dd), mpf_cmp(ddb, dd));*/
+
+ *x1 = ax1 + (ax2 - ax1)*da/d;
+ *y1 = ay1 + (ay2 - ay1)*da/d;
+
+ G_debug(DLEVEL, " intersection %.16g, %.16g", *x1, *y1);
+ return 1;
+ }
+
+ /* segments are parallel or collinear */
+ da = DA;
+ db = DB;
+ if ((da != 0) || (db != 0)) {
+ /* segments are parallel */
+ G_debug(DLEVEL, " parallel segments");
+ return 0;
+ }
+
+ /* segments are colinear. check for overlap */
+
+ /* swap endpoints if needed */
+ /* if segments are vertical, we swap x-coords with y-coords */
+ vertical = 0;
+ if (ax1 > ax2) {
+ SWAP(ax1, ax2);
+ SWAP(ay1, ay2);
+ } else if (ax1 == ax2) {
+ vertical = 1;
+ if (ay1 > ay2)
+ SWAP(ay1, ay2);
+ SWAP(ax1, ay1);
+ SWAP(ax2, ay2);
+ }
+ if (bx1 > bx2) {
+ SWAP(bx1, bx2);
+ SWAP(by1, by2);
+ } else if (bx1 == bx2) {
+ if (by1 > by2)
+ SWAP(by1, by2);
+ SWAP(bx1, by1);
+ SWAP(bx2, by2);
+ }
+
+ G_debug(DLEVEL, " collinear segments");
+
+ if ((bx2 < ax1) || (bx1 > ax2)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+
+ /* there is overlap or connected end points */
+ G_debug(DLEVEL, " overlap");
+
+ /* a contains b */
+ if ((ax1 < bx1) && (ax2 > bx2)) {
+ G_debug(DLEVEL, " a contains b");
+ if (!vertical) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = bx2; *y2 = by2;
+ }
+ else {
+ *x1 = by1; *y1 = bx1;
+ *x2 = by2; *y2 = bx2;
+ }
+ return 3;
+ }
+
+ /* b contains a */
+ if ((ax1 > bx1) && (ax2 < bx2)) {
+ G_debug(DLEVEL, " b contains a");
+ if (!vertical) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = bx2; *y2 = by2;
+ }
+ else {
+ *x1 = by1; *y1 = bx1;
+ *x2 = by2; *y2 = bx2;
+ }
+ return 4;
+ }
+
+ /* general overlap, 2 intersection points */
+ G_debug(DLEVEL, " partial overlap");
+ if ((bx1 > ax1) && (bx1 < ax2)) { /* b1 is in a */
+ if (!vertical) {
+ *x1 = bx1; *y1 = by1;
+ *x2 = ax2; *y2 = ay2;
+ }
+ else {
+ *x1 = by1; *y1 = bx1;
+ *x2 = ay2; *y2 = ax2;
+ }
+ return 2;
+ }
+ if ((bx2 > ax1) && (bx2 < ax2)) { /* b2 is in a */
+ if (!vertical) {
+ *x1 = bx2; *y1 = by2;
+ *x2 = ax1; *y2 = ay1;
+ }
+ else {
+ *x1 = by2; *y1 = bx2;
+ *x2 = ay1; *y2 = ax1;
+ }
+ return 2;
+ }
+
+ /* should not be reached */
+ G_warning(("segment_intersection_2d() ERROR (should not be reached)"));
+ G_warning("%.16g %.16g", ax1, ay1);
+ G_warning("%.16g %.16g", ax2, ay2);
+ G_warning("x");
+ G_warning("%.16g %.16g", bx1, by1);
+ G_warning("%.16g %.16g", bx2, by2);
+
+ return 0;
+}
+
+#define N 52 /* double's mantisa size in bits */
+/* a and b are different in at most <bits> significant digits */
+int almost_equal(double a, double b, int bits) {
+ int ea, eb, e;
+
+ if (a == b)
+ return 1;
+
+ if (a == 0 || b == 0) {
+ /* return (0 < -N+bits); */
+ return (bits > N);
+ }
+
+ frexp(a, &ea);
+ frexp(b, &eb);
+ if (ea != eb)
+ return (bits > N + abs(ea-eb));
+ frexp(a-b, &e);
+ return (e < ea-N+bits);
+}
+
+#ifdef ASDASDFASFEAS
+int segment_intersection_2d_test(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2, double *x1, double *y1, double *x2, double *y2) {
+ double t;
+ double max_ax, min_ax, max_ay, min_ay;
+ double max_bx, min_bx, max_by, min_by;
+ int sgn_d, sgn_da, sgn_db;
+ int vertical;
+ int f11, f12, f21, f22;
+ mp_exp_t exp;
+ char *s;
+ double d, da, db, ra, rb;
+
+ if (!initialized)
+ initialize_mpf_vars();
+
+ /* TODO: Works for points ? */
+ G_debug(0, "segment_intersection_2d_test()");
+ G_debug(0, " ax1 = %.18e, ay1 = %.18e", ax1, ay1);
+ G_debug(0, " ax2 = %.18e, ay2 = %.18e", ax2, ay2);
+ G_debug(0, " bx1 = %.18e, by1 = %.18e", bx1, by1);
+ G_debug(0, " bx2 = %.18e, by2 = %.18e", bx2, by2);
+
+ f11 = ((ax1 == bx1) && (ay1 == by1));
+ f12 = ((ax1 == bx2) && (ay1 == by2));
+ f21 = ((ax2 == bx1) && (ay2 == by1));
+ f22 = ((ax2 == bx2) && (ay2 == by2));
+
+ /* Check for identical segments */
+ if ((f11 && f22) || (f12 && f21)) {
+ G_debug (0, " identical segments" );
+ *x1 = ax1; *y1 = ay1;
+ *x2 = ax2; *y2 = ay2;
+ return 5;
+ }
+ /* Check for identical endpoints */
+ if (f11 || f12) {
+ G_debug (0, " connected by endpoints" );
+ *x1 = ax1; *y1 = ay1;
+ return 1;
+ }
+ if (f21 || f22) {
+ G_debug (0, " connected by endpoints" );
+ *x1 = ax2; *y1 = ay2;
+ return 1;
+ }
+
+ if ((MAX(ax1, ax2) < MIN(bx1, bx2)) || (MAX(bx1, bx2) < MIN(ax1, ax2))) {
+ G_debug(0, " no intersection (disjoint bounding boxes)");
+ return 0;
+ }
+ if ((MAX(ay1, ay2) < MIN(by1, by2)) || (MAX(by1, by2) < MIN(ay1, ay2))) {
+ G_debug(0, " no intersection (disjoint bounding boxes)");
+ return 0;
+ }
+
+ d = (ax2-ax1)*(by1-by2) - (ay2-ay1)*(bx1-bx2);
+ da = (bx1-ax1)*(by1-by2) - (by1-ay1)*(bx1-bx2);
+ db = (ax2-ax1)*(by1-ay1) - (ay2-ay1)*(bx1-ax1);
+
+ det22(dd, ax2, ax1, bx1, bx2, ay2, ay1, by1, by2);
+ sgn_d = mpf_sgn(dd);
+ s = mpf_get_str(NULL, &exp, 10, 40, dd);
+ G_debug(0, " dd = %sE%d", (s[0]==0)?"0":s, exp);
+ G_debug(0, " d = %.18E", d);
+
+ if (sgn_d != 0) {
+ G_debug(0, " general position");
+
+ det22(dda, bx1, ax1, bx1, bx2, by1, ay1, by1, by2);
+ det22(ddb, ax2, ax1, bx1, ax1, ay2, ay1, by1, ay1);
+ sgn_da = mpf_sgn(dda);
+ sgn_db = mpf_sgn(ddb);
+
+ ra = da/d;
+ rb = db/d;
+ mpf_div(rra, dda, dd);
+ mpf_div(rrb, ddb, dd);
+
+ s = mpf_get_str(NULL, &exp, 10, 40, rra);
+ G_debug(0, " rra = %sE%d", (s[0]==0)?"0":s, exp);
+ G_debug(0, " ra = %.18E", ra);
+ s = mpf_get_str(NULL, &exp, 10, 40, rrb);
+ G_debug(0, " rrb = %sE%d", (s[0]==0)?"0":s, exp);
+ G_debug(0, " rb = %.18E", rb);
+
+ if (sgn_d > 0) {
+ if ((sgn_da < 0) || (mpf_cmp(dda, dd) > 0)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+
+ if ((sgn_db < 0) || (mpf_cmp(ddb, dd) > 0)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+ }
+ else { /* if sgn_d < 0 */
+ if ((sgn_da > 0) || (mpf_cmp(dda, dd) < 0)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+
+ if ((sgn_db > 0) || (mpf_cmp(ddb, dd) < 0)) {
+ G_debug(DLEVEL, " no intersection");
+ return 0;
+ }
+ }
+
+ mpf_set_d(delta, ax2 - ax1);
+ mpf_mul(t1, dda, delta);
+ mpf_div(t2, t1, dd);
+ *x1 = ax1 + mpf_get_d(t2);
+
+ mpf_set_d(delta, ay2 - ay1);
+ mpf_mul(t1, dda, delta);
+ mpf_div(t2, t1, dd);
+ *y1 = ay1 + mpf_get_d(t2);
+
+ G_debug(0, " intersection at:");
+ G_debug(0, " xx = %.18e", *x1);
+ G_debug(0, " x = %.18e", ax1 + ra*(ax2-ax1));
+ G_debug(0, " yy = %.18e", *y1);
+ G_debug(0, " y = %.18e", ay1 + ra*(ay2-ay1));
+ return 1;
+ }
+
+ G_debug(0, " parallel/collinear...");
+ return -1;
+}
+#endif
Property changes on: grass/trunk/vector/v.parallel2/e_intersect.c
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/e_intersect.h
===================================================================
--- grass/trunk/vector/v.parallel2/e_intersect.h (rev 0)
+++ grass/trunk/vector/v.parallel2/e_intersect.h 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,21 @@
+#ifndef E_INTERSECT_H
+#define E_INTERSECT_H
+
+#define FZERO(X, TOL) (fabs(X)<TOL)
+#define FEQUAL(X, Y, TOL) (fabs(X-Y)<TOL)
+
+/*int segment_intersection_2d_e(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2);
+int segment_intersection_2d_test(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2);*/
+
+int segment_intersection_2d_tol(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2, double tol);
+
+int segment_intersection_2d(double ax1, double ay1, double ax2, double ay2, double bx1, double by1, double bx2, double by2,
+ double *x1, double *y1, double *x2, double *y2);
+
+
+int almost_equal(double a, double b, int bits);
+
+#endif
Property changes on: grass/trunk/vector/v.parallel2/e_intersect.h
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/local_proto.h
===================================================================
--- grass/trunk/vector/v.parallel2/local_proto.h (rev 0)
+++ grass/trunk/vector/v.parallel2/local_proto.h 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,9 @@
+#ifndef LOCAL_PROTO_H
+#define LOCAL_PROTO_H
+
+void Vect_line_buffer2(struct line_pnts *Points, double da, double db, double dalpha, int round, int caps, double tol, struct line_pnts **oPoints, struct line_pnts ***iPoints, int *inner_count);
+void Vect_area_buffer2(struct Map_info *Map, int area, double da, double db, double dalpha, int round, int caps, double tol, struct line_pnts **oPoints, struct line_pnts ***iPoints, int *inner_count);
+void Vect_point_buffer2(double px, double py, double da, double db, double dalpha, int round, double tol, struct line_pnts **oPoints);
+void Vect_line_parallel2(struct line_pnts *InPoints, double da, double db, double dalpha, int side, int round, double tol, struct line_pnts *OutPoints);
+
+#endif
Property changes on: grass/trunk/vector/v.parallel2/local_proto.h
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/main.c
===================================================================
--- grass/trunk/vector/v.parallel2/main.c (rev 0)
+++ grass/trunk/vector/v.parallel2/main.c 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,183 @@
+/***************************************************************
+ *
+ * MODULE: v.parallel
+ *
+ * AUTHOR(S): Radim Blazek, Rosen Matev
+ *
+ * PURPOSE: Create parallel lines
+ *
+ * COPYRIGHT: (C) 2008 by the GRASS Development Team
+ *
+ * This program is free software under the
+ * GNU General Public License (>=v2).
+ * Read the file COPYING that comes with GRASS
+ * for details.
+ *
+ **************************************************************/
+#include <stdlib.h>
+#include <math.h>
+#include <grass/gis.h>
+#include <grass/Vect.h>
+#include <grass/glocale.h>
+#include "local_proto.h"
+
+int main (int argc, char *argv[])
+{
+ struct GModule *module;
+ struct Option *in_opt, *out_opt, *dista_opt;
+ struct Option *distb_opt, *angle_opt, *side_opt;
+ struct Option *tol_opt;
+ struct Flag *round_flag, *buf_flag;
+ struct Map_info In, Out;
+ struct line_pnts *Points, *Points2, *oPoints, **iPoints;
+ struct line_cats *Cats;
+ int line, nlines, inner_count, j;
+ double da, db, dalpha, tolerance;
+ int side;
+
+ G_gisinit(argv[0]);
+
+ module = G_define_module();
+ module->keywords = _("vector, geometry");
+ module->description = _("Create parallel line to input lines");
+
+ in_opt = G_define_standard_option(G_OPT_V_INPUT);
+ out_opt = G_define_standard_option(G_OPT_V_OUTPUT);
+ /* layer_opt = G_define_standard_option(G_OPT_V_FIELD); */
+
+ dista_opt = G_define_option();
+ dista_opt->key = "distance";
+ dista_opt->type = TYPE_DOUBLE;
+ dista_opt->required = YES;
+ dista_opt->options = "0-100000000";
+ dista_opt->multiple = NO;
+ dista_opt->description = _("Offset along major axis in map units");
+
+ distb_opt = G_define_option();
+ distb_opt->key = "minordistance";
+ distb_opt->type = TYPE_DOUBLE;
+ distb_opt->required = NO;
+ distb_opt->options = "0-100000000";
+ distb_opt->multiple = NO;
+ distb_opt->description = _("Offset along minor axis in map units");
+
+ angle_opt = G_define_option();
+ angle_opt->key = "angle";
+ angle_opt->type = TYPE_DOUBLE;
+ angle_opt->required = NO;
+ angle_opt->answer = "0";
+ angle_opt->multiple = NO;
+ angle_opt->description = _("Angle of major axis in degrees");
+
+ side_opt = G_define_option();
+ side_opt->key = "side";
+ side_opt->type = TYPE_STRING;
+ side_opt->required = YES;
+ side_opt->answer = "right";
+ side_opt->multiple = NO;
+ side_opt->options = "left,right,both";
+ side_opt->description = _("left;Parallel line is on the left;right;Parallel line is on the right;both;Parallel lines on both sides");
+
+ tol_opt = G_define_option();
+ tol_opt->key = "tolerance";
+ tol_opt->type = TYPE_DOUBLE;
+ tol_opt->required = NO;
+ tol_opt->options = "0-100000000";
+ tol_opt->multiple = NO;
+ tol_opt->description = _("Tolerance of arc polylines in map units");
+
+ round_flag = G_define_flag();
+ round_flag->key = 'r';
+ round_flag->description = _("Make outside corners round");
+
+ buf_flag = G_define_flag();
+ buf_flag->key = 'b';
+ buf_flag->description = _("Create buffer-like parallel lines");
+
+ if (G_parser (argc, argv))
+ exit(EXIT_FAILURE);
+
+ /* layer = atoi ( layer_opt->answer ); */
+ da = atof(dista_opt->answer);
+
+ if (distb_opt->answer)
+ db = atof(distb_opt->answer);
+ else
+ db = da;
+
+ if (angle_opt->answer)
+ dalpha = atof(angle_opt->answer);
+ else
+ dalpha = 0;
+
+ if (tol_opt->answer)
+ tolerance = atof(tol_opt->answer);
+ else
+ tolerance = ((db<da)?db:da)/100.;
+
+ if (strcmp(side_opt->answer, "right") == 0)
+ side = 1;
+ else if (strcmp(side_opt->answer, "left") == 0)
+ side = -1;
+ else
+ side = 0;
+
+ Vect_set_open_level(2);
+ Vect_open_old (&In, in_opt->answer, "");
+ Vect_open_new (&Out, out_opt->answer, 0);
+ Vect_copy_head_data (&In, &Out);
+ Vect_hist_copy (&In, &Out);
+ Vect_hist_command ( &Out );
+
+ Points = Vect_new_line_struct ();
+ Points2 = Vect_new_line_struct ();
+ Cats = Vect_new_cats_struct ();
+
+ nlines = Vect_get_num_lines ( &In );
+
+ for ( line = 1; line <= nlines; line++ ) {
+ int ltype;
+
+ G_percent(line, nlines, 1);
+
+ ltype = Vect_read_line ( &In, Points, Cats, line);
+
+ if ( ltype & GV_LINES ) {
+ if (!(buf_flag->answer)) {
+ if (side != 0) {
+ Vect_line_parallel2(Points, da, db, dalpha, side, round_flag->answer, tolerance, Points2);
+ Vect_write_line(&Out, ltype, Points2, Cats);
+ }
+ else {
+ Vect_line_parallel2(Points, da, db, dalpha, 1, round_flag->answer, tolerance, Points2);
+ Vect_write_line(&Out, ltype, Points2, Cats);
+ Vect_line_parallel2(Points, da, db, dalpha, -1, round_flag->answer, tolerance, Points2);
+ Vect_write_line(&Out, ltype, Points2, Cats);
+ }
+ }
+ else {
+ Vect_line_buffer2(Points, da, db, dalpha, round_flag->answer, 1, tolerance, &oPoints, &iPoints, &inner_count);
+ Vect_write_line(&Out, ltype, oPoints, Cats);
+ for (j = 0; j < inner_count; j++) {
+ Vect_write_line(&Out, ltype, iPoints[j], Cats);
+ }
+ }
+ } else {
+ Vect_write_line(&Out, ltype, Points, Cats);
+ }
+ }
+
+/* Vect_build_partial(&Out, GV_BUILD_BASE);
+ Vect_snap_lines(&Out, GV_BOUNDARY, 1e-7, NULL);
+ Vect_break_lines(&Out, GV_BOUNDARY, NULL);
+ Vect_remove_duplicates(&Out, GV_BOUNDARY, NULL);
+ Vect_build_partial (&Out, GV_BUILD_NONE);
+ */
+ Vect_build (&Out);
+
+ Vect_close (&In);
+ Vect_close (&Out);
+
+ exit(EXIT_SUCCESS) ;
+}
+
Property changes on: grass/trunk/vector/v.parallel2/main.c
___________________________________________________________________
Name: svn:eol-style
+ native
Added: grass/trunk/vector/v.parallel2/v.parallel.html
===================================================================
--- grass/trunk/vector/v.parallel2/v.parallel.html (rev 0)
+++ grass/trunk/vector/v.parallel2/v.parallel.html 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,17 @@
+<H2>DESCRIPTION</H2>
+
+<EM>v.parallel</EM> create parallel line to input vector lines which
+can be used as half-buffers.
+
+<H2>SEE ALSO</H2>
+
+<EM>
+<A HREF="v.buffer.html">v.buffer</A>
+</EM>
+
+<H2>AUTHORS</H2>
+
+Radim Blazek<br>
+Rewritten by Rosen Matev (with support through the Google Summer of Code program 2008)
+
+<p><i>Last changed: $Date: 2005-11-15 07:46:14 +0100 (Tue, 15 Nov 2005) $</i>
Added: grass/trunk/vector/v.parallel2/vlib_buffer.c
===================================================================
--- grass/trunk/vector/v.parallel2/vlib_buffer.c (rev 0)
+++ grass/trunk/vector/v.parallel2/vlib_buffer.c 2008-11-26 21:42:28 UTC (rev 34520)
@@ -0,0 +1,1012 @@
+/* Functions: ...
+**
+** Author: Radim Blazek, Rosen Matev; July 2008
+**
+**
+*/
+#include <stdlib.h>
+#include <grass/Vect.h>
+#include <grass/gis.h>
+#include "dgraph.h"
+
+#define LENGTH(DX, DY) (sqrt((DX*DX)+(DY*DY)))
+#ifndef MIN
+ #define MIN(X,Y) ((X<Y)?X:Y)
+#endif
+#ifndef MAX
+ #define MAX(X,Y) ((X>Y)?X:Y)
+#endif
+#define PI M_PI
+#define RIGHT_SIDE 1
+#define LEFT_SIDE -1
+#define LOOPED_LINE 1
+#define NON_LOOPED_LINE 0
+
+/* norm_vector() calculates normalized vector form two points */
+static void norm_vector(double x1, double y1, double x2, double y2, double *x, double *y) {
+ double dx, dy, l;
+ dx = x2 - x1;
+ dy = y2 - y1;
+ if ((dx == 0) && (dy == 0)) {
+ /* assume that dx == dy == 0, which should give (NaN,NaN) */
+ /* without this, very small dx or dy could result in Infinity */
+ *x = 0;
+ *y = 0;
+ return;
+ }
+ l = LENGTH(dx, dy);
+ *x = dx/l;
+ *y = dy/l;
+ return;
+}
+
+static void rotate_vector(double x, double y, double cosa, double sina, double *nx, double *ny) {
+ *nx = x*cosa - y*sina;
+ *ny = x*sina + y*cosa;
+ return;
+}
+
+/*
+* (x,y) shoud be normalized vector for common transforms; This func transforms (x,y) to a vector corresponding to da, db, dalpha params
+* dalpha is in radians
+*/
+static void elliptic_transform(double x, double y, double da, double db, double dalpha, double *nx, double *ny) {
+ double cosa = cos(dalpha);
+ double sina = sin(dalpha);
+/* double cc = cosa*cosa;
+ double ss = sina*sina;
+ double t = (da-db)*sina*cosa;
+
+ *nx = (da*cc + db*ss)*x + t*y;
+ *ny = (da*ss + db*cc)*y + t*x;
+ return;*/
+
+ double va, vb;
+ va = (x*cosa + y*sina)*da;
+ vb = (x*(-sina) + y*cosa)*db;
+ *nx = va*cosa + vb*(-sina);
+ *ny = va*sina + vb*cosa;
+ return;
+}
+
+/*
+* vect(x,y) must be normalized
+* gives the tangent point of the tangent to ellpise(da,db,dalpha) parallel to vect(x,y)
+* dalpha is in radians
+* ellipse center is in (0,0)
+*/
+static void elliptic_tangent(double x, double y, double da, double db, double dalpha, double *px, double *py) {
+ double cosa = cos(dalpha);
+ double sina = sin(dalpha);
+ double u, v, len;
+ /* rotate (x,y) -dalpha radians */
+ rotate_vector(x, y, cosa, -sina, &x, &y);
+ /*u = (x + da*y/db)/2;
+ v = (y - db*x/da)/2;*/
+ u = da*da*y;
+ v = -db*db*x;
+ len = da*db/sqrt(da*da*v*v + db*db*u*u);
+ u *= len;
+ v *= len;
+ rotate_vector(u, v, cosa, sina, px, py);
+ return;
+}
+
+
+/*
+* !!! This is not line in GRASS' sense. See http://en.wikipedia.org/wiki/Line_%28mathematics%29
+*/
+static void line_coefficients(double x1, double y1, double x2, double y2, double *a, double *b, double *c) {
+ *a = y2 - y1;
+ *b = x1 - x2;
+ *c = x2*y1 - x1*y2;
+ return;
+}
+
+/*
+* Finds intersection of two straight lines. Returns 0 if the lines are parallel, 1 if they cross,
+* 2 if they are the same line.
+* !!!!!!!!!!!!!!!! FIX THIS TOLLERANCE CONSTANTS BAD (and UGLY) CODE !!!!!!!!!
+*/
+static int line_intersection(double a1, double b1, double c1, double a2, double b2, double c2, double *x, double *y) {
+ double d;
+
+ if (fabs(a2*b1 - a1*b2) == 0) {
+ if (fabs(a2*c1 - a1*c2) == 0)
+ return 2;
+ else
+ return 0;
+ }
+ else {
+ d = a1*b2 - a2*b1;
+ *x = (b1*c2 - b2*c1)/d;
+ *y = (c1*a2 - c2*a1)/d;
+ return 1;
+ }
+}
+
+static double angular_tolerance(double tol, double da, double db) {
+ double a = MAX(da, db);
+ if (tol > a)
+ tol = a;
+ return 2*acos(1-tol/a);
+}
+
+/*
+* This function generates parallel line (with loops, but not like the old ones).
+* It is not to be used directly for creating buffers.
+* + added elliptical buffers/par.lines support
+*
+* dalpha - direction of elliptical buffer major axis in degrees
+* da - distance along major axis
+* db: distance along minor (perp.) axis
+* side: side >= 0 - right side, side < 0 - left side
+* when (da == db) we have plain distances (old case)
+* round - 1 for round corners, 0 for sharp corners. (tol is used only if round == 1)
+*/
+void parallel_line(struct line_pnts *Points, double da, double db, double dalpha, int side, int round, int caps, int looped, double tol, struct line_pnts *nPoints)
+{
+ int i, j, res, np;
+ double *x, *y;
+ double tx, ty, vx, vy, wx, wy, nx, ny, mx, my, rx, ry;
+ double vx1, vy1, wx1, wy1;
+ double a0, b0, c0, a1, b1, c1;
+ double phi1, phi2, delta_phi;
+ double nsegments, angular_tol, angular_step;
+ int inner_corner, turns360;
+
+ G_debug(3, "parallel_line()");
+
+ if (looped && 0) {
+ /* start point != end point */
+ return;
+ }
+
+ Vect_reset_line(nPoints);
+
+ if (looped) {
+ Vect_append_point(Points, Points->x[1], Points->y[1], Points->z[1]);
+ }
+ np = Points->n_points;
+ x = Points->x;
+ y = Points->y;
+
+ if ((np == 0) || (np == 1))
+ return;
+
+ if ((da == 0) || (db == 0)) {
+ Vect_copy_xyz_to_pnts(nPoints, x, y, NULL, np);
+ return;
+ }
+
+ side = (side >= 0)?(1):(-1); /* normalize variable */
+ dalpha *= PI/180; /* convert dalpha from degrees to radians */
+ angular_tol = angular_tolerance(tol, da, db);
+
+ for (i = 0; i < np-1; i++)
+ {
+ /* save the old values */
+ a0 = a1;
+ b0 = b1;
+ c0 = c1;
+ wx = vx;
+ wy = vy;
+
+
+ norm_vector(x[i], y[i], x[i+1], y[i+1], &tx, &ty);
+ if ((tx == 0) && (ty == 0))
+ continue;
+
+ elliptic_tangent(side*tx, side*ty, da, db, dalpha, &vx, &vy);
+
+ nx = x[i] + vx;
+ ny = y[i] + vy;
+
+ mx = x[i+1] + vx;
+ my = y[i+1] + vy;
+
+ line_coefficients(nx, ny, mx, my, &a1, &b1, &c1);
+
+ if (i == 0) {
+ if (!looped)
+ Vect_append_point(nPoints, nx, ny, 0);
+ continue;
+ }
+
+ delta_phi = atan2(ty, tx) - atan2(y[i]-y[i-1], x[i]-x[i-1]);
+ if (delta_phi > PI)
+ delta_phi -= 2*PI;
+ else if (delta_phi <= -PI)
+ delta_phi += 2*PI;
+ /* now delta_phi is in [-pi;pi] */
+ turns360 = (fabs(fabs(delta_phi) - PI) < 1e-15);
+ inner_corner = (side*delta_phi <= 0) && (!turns360);
+
+ if ((turns360) && (!(caps && round))) {
+ if (caps) {
+ norm_vector(0, 0, vx, vy, &tx, &ty);
+ elliptic_tangent(side*tx, side*ty, da, db, dalpha, &tx, &ty);
+ }
+ else {
+ tx = 0;
+ ty = 0;
+ }
+ Vect_append_point(nPoints, x[i] + wx + tx, y[i] + wy + ty, 0);
+ Vect_append_point(nPoints, nx + tx, ny + ty, 0); /* nx == x[i] + vx, ny == y[i] + vy */
+ }
+ else if ((!round) || inner_corner) {
+ res = line_intersection(a0, b0, c0, a1, b1, c1, &rx, &ry);
+/* if (res == 0) {
+ G_debug(4, "a0=%.18f, b0=%.18f, c0=%.18f, a1=%.18f, b1=%.18f, c1=%.18f", a0, b0, c0, a1, b1, c1);
+ G_fatal_error("Two consequtive line segments are parallel, but not on one straight line! This should never happen.");
+ return;
+ } */
+ if (res == 1) {
+ if (!round)
+ Vect_append_point(nPoints, rx, ry, 0);
+ else {
+/* d = dig_distance2_point_to_line(rx, ry, 0, x[i-1], y[i-1], 0, x[i], y[i], 0,
+ 0, NULL, NULL, NULL, NULL, NULL);
+ if (*/
+ Vect_append_point(nPoints, rx, ry, 0);
+ }
+ }
+ }
+ else {
+ /* we should draw elliptical arc for outside corner */
+
+ /* inverse transforms */
+ elliptic_transform(wx, wy, 1/da, 1/db, dalpha, &wx1, &wy1);
+ elliptic_transform(vx, vy, 1/da, 1/db, dalpha, &vx1, &vy1);
+
+ phi1 = atan2(wy1, wx1);
+ phi2 = atan2(vy1, vx1);
+ delta_phi = side*(phi2 - phi1);
+
+ /* make delta_phi in [0, 2pi] */
+ if (delta_phi < 0)
+ delta_phi += 2*PI;
+
+ nsegments = (int)(delta_phi/angular_tol) + 1;
+ angular_step = side*(delta_phi/nsegments);
+
+ for (j = 0; j <= nsegments; j++) {
+ elliptic_transform(cos(phi1), sin(phi1), da, db, dalpha, &tx, &ty);
+ Vect_append_point(nPoints, x[i] + tx, y[i] + ty, 0);
+ phi1 += angular_step;
+ }
+ }
+
+ if ((!looped) && (i == np-2)) {
+ Vect_append_point(nPoints, mx, my, 0);
+ }
+ }
+
+ if (looped) {
+ Vect_append_point(nPoints, nPoints->x[0], nPoints->y[0], nPoints->z[0]);
+ }
+
+ Vect_line_prune ( nPoints );
+
+ if (looped) {
+ Vect_line_delete_point(Points, Points->n_points-1);
+ }
+}
+
+/* input line must be looped */
+void convolution_line(struct line_pnts *Points, double da, double db, double dalpha, int side, int round, int caps, double tol, struct line_pnts *nPoints)
+{
+ int i, j, res, np;
+ double *x, *y;
+ double tx, ty, vx, vy, wx, wy, nx, ny, mx, my, rx, ry;
+ double vx1, vy1, wx1, wy1;
+ double a0, b0, c0, a1, b1, c1;
+ double phi1, phi2, delta_phi;
+ double nsegments, angular_tol, angular_step;
+ double angle0, angle1;
+ int inner_corner, turns360;
+
+ G_debug(3, "convolution_line() side = %d", side);
+
+ np = Points->n_points;
+ x = Points->x;
+ y = Points->y;
+ if ((np == 0) || (np == 1))
+ return;
+ if ((x[0] != x[np-1]) || (y[0] != y[np-1])) {
+ G_fatal_error("line is not looped");
+ return;
+ }
+
+ Vect_reset_line(nPoints);
+
+ if ((da == 0) || (db == 0)) {
+ Vect_copy_xyz_to_pnts(nPoints, x, y, NULL, np);
+ return;
+ }
+
+ side = (side >= 0)?(1):(-1); /* normalize variable */
+ dalpha *= PI/180; /* convert dalpha from degrees to radians */
+ angular_tol = angular_tolerance(tol, da, db);
+
+ i = np-2;
+ norm_vector(x[i], y[i], x[i+1], y[i+1], &tx, &ty);
+ elliptic_tangent(side*tx, side*ty, da, db, dalpha, &vx, &vy);
+ angle1 = atan2(ty, tx);
+ nx = x[i] + vx;
+ ny = y[i] + vy;
+ mx = x[i+1] + vx;
+ my = y[i+1] + vy;
+ if (!round)
+ line_coefficients(nx, ny, mx, my, &a1, &b1, &c1);
+
+ for (i = 0; i <= np-2; i++)
+ {
+ G_debug(4, "point %d, segment %d-%d", i, i, i+1);
+ /* save the old values */
+ if (!round) {
+ a0 = a1;
+ b0 = b1;
+ c0 = c1;
+ }
+ wx = vx;
+ wy = vy;
+ angle0 = angle1;
+
+ norm_vector(x[i], y[i], x[i+1], y[i+1], &tx, &ty);
+ if ((tx == 0) && (ty == 0))
+ continue;
+ elliptic_tangent(side*tx, side*ty, da, db, dalpha, &vx, &vy);
+ angle1 = atan2(ty, tx);
+ nx = x[i] + vx;
+ ny = y[i] + vy;
+ mx = x[i+1] + vx;
+ my = y[i+1] + vy;
+ if (!round)
+ line_coefficients(nx, ny, mx, my, &a1, &b1, &c1);
+
+
+ delta_phi = angle1 - angle0;
+ if (delta_phi > PI)
+ delta_phi -= 2*PI;
+ else if (delta_phi <= -PI)
+ delta_phi += 2*PI;
+ /* now delta_phi is in [-pi;pi] */
+ turns360 = (fabs(fabs(delta_phi) - PI) < 1e-15);
+ inner_corner = (side*delta_phi <= 0) && (!turns360);
+
+
+ /* if <line turns 360> and (<caps> and <not round>) */
+ if (turns360 && caps && (!round)) {
+ norm_vector(0, 0, vx, vy, &tx, &ty);
+ elliptic_tangent(side*tx, side*ty, da, db, dalpha, &tx, &ty);
+ Vect_append_point(nPoints, x[i] + wx + tx, y[i] + wy + ty, 0);
+ G_debug(4, " append point (c) x=%.16f y=%.16f", x[i] + wx + tx, y[i] + wy + ty);
+ Vect_append_point(nPoints, nx + tx, ny + ty, 0); /* nx == x[i] + vx, ny == y[i] + vy */
+ G_debug(4, " append point (c) x=%.16f y=%.16f", nx + tx, ny + ty);
+ }
+
+ if ((!turns360) && (!round) && (!inner_corner)) {
+ res = line_intersection(a0, b0, c0, a1, b1, c1, &rx, &ry);
+ if (res == 1) {
+ Vect_append_point(nPoints, rx, ry, 0);
+ G_debug(4, " append point (o) x=%.16f y=%.16f", rx, ry);
+ }
+ else if (res == 2) {
+ /* no need to append point in this case */
+ }
+ else
+ G_fatal_error("unexpected result of line_intersection() res = %d", res);
+ }
+
+ if (round && (!inner_corner) && (!turns360 || caps)) {
+ /* we should draw elliptical arc for outside corner */
+
+ /* inverse transforms */
+ elliptic_transform(wx, wy, 1/da, 1/db, dalpha, &wx1, &wy1);
+ elliptic_transform(vx, vy, 1/da, 1/db, dalpha, &vx1, &vy1);
+
+ phi1 = atan2(wy1, wx1);
+ phi2 = atan2(vy1, vx1);
+ delta_phi = side*(phi2 - phi1);
+
+ /* make delta_phi in [0, 2pi] */
+ if (delta_phi < 0)
+ delta_phi += 2*PI;
+
+ nsegments = (int)(delta_phi/angular_tol) + 1;
+ angular_step = side*(delta_phi/nsegments);
+
+ phi1 += angular_step;
+ for (j = 1; j <= nsegments-1; j++) {
+ elliptic_transform(cos(phi1), sin(phi1), da, db, dalpha, &tx, &ty);
+ Vect_append_point(nPoints, x[i] + tx, y[i] + ty, 0);
+ G_debug(4, " append point (r) x=%.16f y=%.16f", x[i] + tx, y[i] + ty);
+ phi1 += angular_step;
+ }
+ }
+
+ Vect_append_point(nPoints, nx, ny, 0);
+ G_debug(4, " append point (s) x=%.16f y=%.16f", nx, ny);
+ Vect_append_point(nPoints, mx, my, 0);
+ G_debug(4, " append point (s) x=%.16f y=%.16f", mx, my);
+ }
+
+ /* close the output line */
+ Vect_append_point(nPoints, nPoints->x[0], nPoints->y[0], nPoints->z[0]);
+/* Vect_line_prune ( nPoints ); */
+}
+
+/*
+* side: side >= 0 - extracts contour on right side of edge, side < 0 - extracts contour on left side of edge
+* if the extracted contour is the outer contour, it is returned in ccw order
+* else if it is inner contour, it is returned in cw order
+*/
+static void extract_contour(struct planar_graph *pg, struct pg_edge *first, int side, int winding, int stop_at_line_end, struct line_pnts *nPoints) {
+ int j;
+ int v; /* current vertex number */
+ int v0;
+ int eside; /* side of the current edge */
+ double eangle; /* current edge angle with Ox (according to the current direction) */
+ struct pg_vertex *vert; /* current vertex */
+ struct pg_vertex *vert0; /* last vertex */
+ struct pg_edge *edge; /* current edge; must be edge of vert */
+/* int cs;*/ /* on which side are we turning along the contour */
+ /* we will always turn right and dont need that one */
+ double opt_angle, tangle;
+ int opt_j, opt_side, opt_flag;
+
+ G_debug(3, "extract_contour(): v1=%d, v2=%d, side=%d, stop_at_line_end=%d", first->v1, first->v2, side, stop_at_line_end);
+
+ Vect_reset_line(nPoints);
+
+ edge = first;
+ if (side >= 0) {
+ eside = 1;
+ v0 = edge->v1;
+ v = edge->v2;
+ }
+ else {
+ eside = -1;
+ v0 = edge->v2;
+ v = edge->v1;
+ }
+ vert0 = &(pg->v[v0]);
+ vert = &(pg->v[v]);
+ eangle = atan2(vert->y - vert0->y, vert->x - vert0->x);
+
+ while (1) {
+ Vect_append_point(nPoints, vert0->x, vert0->y, 0);
+ G_debug(4, "ec: v0=%d, v=%d, eside=%d, edge->v1=%d, edge->v2=%d", v0, v, eside, edge->v1, edge->v2);
+ G_debug(4, "ec: append point x=%.18f y=%.18f", vert0->x, vert0->y);
+
+ /* mark current edge as visited on the appropriate side */
+ if (eside == 1) {
+ edge->visited_right = 1;
+ edge->winding_right = winding;
+ }
+ else {
+ edge->visited_left = 1;
+ edge->winding_left = winding;
+ }
+
+ opt_flag = 1;
+ for (j = 0; j < vert->ecount; j++) {
+ /* exclude current edge */
+ if (vert->edges[j] != edge) {
+ tangle = vert->angles[j] - eangle;
+ if (tangle < -PI)
+ tangle += 2*PI;
+ else if (tangle > PI)
+ tangle -= 2*PI;
+ /* now tangle is in (-PI, PI) */
+
+ if (opt_flag || (tangle < opt_angle)) {
+ opt_j = j;
+ opt_side = (vert->edges[j]->v1 == v)?(1):(-1);
+ opt_angle = tangle;
+ opt_flag = 0;
+ }
+ }
+ }
+
+// G_debug(4, "ec: opt: side=%d opt_flag=%d opt_angle=%.18f opt_j=%d opt_step=%d", side, opt_flag, opt_angle, opt_j, opt_step);
+
+ /* if line end is reached (no other edges at curr vertex) */
+ if (opt_flag) {
+ if (stop_at_line_end) {
+ G_debug(3, " end has been reached, will stop here");
+ break;
+ }
+ else {
+ opt_j = 0; /* the only edge of vert is vert->edges[0] */
+ opt_side = -eside; /* go to the other side of the current edge */
+ G_debug(3, " end has been reached, turning around");
+ }
+ }
+
+ /* break condition */
+ if ((vert->edges[opt_j] == first) && (opt_side == side))
+ break;
+ if (opt_side == 1) {
+ if (vert->edges[opt_j]->visited_right) {
+ G_warning("next edge was visited but it is not the first one !!! breaking loop");
+ G_debug(4, "ec: v0=%d, v=%d, eside=%d, edge->v1=%d, edge->v2=%d", v, (edge->v1 == v)?(edge->v2):(edge->v1), opt_side, vert->edges[opt_j]->v1, vert->edges[opt_j]->v2);
+ break;
+ }
+ }
+ else {
+ if (vert->edges[opt_j]->visited_left) {
+ G_warning("next edge was visited but it is not the first one !!! breaking loop");
+ G_debug(4, "ec: v0=%d, v=%d, eside=%d, edge->v1=%d, edge->v2=%d", v, (edge->v1 == v)?(edge->v2):(edge->v1), opt_side, vert->edges[opt_j]->v1, vert->edges[opt_j]->v2);
+ break;
+ }
+ }
+
+ edge = vert->edges[opt_j];
+ eside = opt_side;
+ v0 = v;
+ v = (edge->v1 == v)?(edge->v2):(edge->v1);
+ vert0 = vert;
+ vert = &(pg->v[v]);
+ eangle = vert0->angles[opt_j];
+ }
+ Vect_append_point(nPoints, vert->x, vert->y, 0);
+ G_debug(4, "ec: append point x=%.18f y=%.18f", vert->x, vert->y);
+
+ return;
+}
+
+/*
+* This function extracts the outer contour of a (self crossing) line.
+* It can generate left/right contour if none of the line ends are in a loop.
+* If one or both of them is in a loop, then there's only one contour
+*
+* side: side > 0 - right contour, side < 0 - left contour, side = 0 - outer contour
+* if side != 0 and there's only one contour, the function returns it
+*
+* TODO: Implement side != 0 feature;
+*/
+void extract_outer_contour(struct planar_graph *pg, int side, struct line_pnts *nPoints) {
+ int i;
+ int flag;
+ int v;
+ struct pg_vertex *vert;
+ struct pg_edge *edge;
+ double min_x, min_angle;
+
+ G_debug(3, "extract_outer_contour()");
+
+ if (side != 0) {
+ G_fatal_error(" side != 0 feature not implemented");
+ return;
+ }
+
+ /* find a line segment which is on the outer contour */
+ flag = 1;
+ for (i = 0; i < pg->vcount; i++) {
+ if (flag || (pg->v[i].x < min_x)) {
+ v = i;
+ min_x = pg->v[i].x;
+ flag = 0;
+ }
+ }
+ vert = &(pg->v[v]);
+
+ flag = 1;
+ for (i = 0; i < vert->ecount; i++) {
+ if (flag || (vert->angles[i] < min_angle)) {
+ edge = vert->edges[i];
+ min_angle = vert->angles[i];
+ flag = 0;
+ }
+ }
+
+ /* the winding on the outer contour is 0 */
+ extract_contour(pg, edge, (edge->v1 == v)?RIGHT_SIDE:LEFT_SIDE, 0, 0, nPoints);
+
+ return;
+}
+
+/*
+* Extracts contours which are not visited.
+* IMPORTANT: the outer contour must be visited (you should call extract_outer_contour() to do that),
+* so that extract_inner_contour() doesn't return it
+*
+* returns: 0 when there are no more inner contours; otherwise, 1
+*/
+int extract_inner_contour(struct planar_graph *pg, int *winding, struct line_pnts *nPoints) {
+ int i, w;
+ struct pg_edge *edge;
+
+ G_debug(3, "extract_inner_contour()");
+
+ for (i = 0; i < pg->ecount; i++) {
+ edge = &(pg->e[i]);
+ if (edge->visited_left) {
+ if (!(pg->e[i].visited_right)) {
+ w = edge->winding_left - 1;
+ extract_contour(pg, &(pg->e[i]), RIGHT_SIDE, w, 0, nPoints);
+ *winding = w;
+ return 1;
+ }
+ }
+ else {
+ if (pg->e[i].visited_right) {
+ w = edge->winding_right + 1;
+ extract_contour(pg, &(pg->e[i]), LEFT_SIDE, w, 0, nPoints);
+ *winding = w;
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+/* point_in_buf - test if point px,py is in d buffer of Points
+** dalpha is in degrees
+** returns: 1 in buffer
+** 0 not in buffer
+*/
+int point_in_buf(struct line_pnts *Points, double px, double py, double da, double db, double dalpha) {
+ int i, np;
+ double cx, cy;
+ double delta, delta_k, k;
+ double vx, vy, wx, wy, mx, my, nx, ny;
+ double len, tx, ty, d, da2;
+
+ G_debug(3, "point_in_buf()");
+
+ dalpha *= PI/180; /* convert dalpha from degrees to radians */
+
+ np = Points->n_points;
+ da2 = da*da;
+ for (i = 0; i < np-1; i++) {
+ vx = Points->x[i];
+ vy = Points->y[i];
+ wx = Points->x[i+1];
+ wy = Points->y[i+1];
+
+ if (da != db) {
+ mx = wx - vx;
+ my = wy - vy;
+ len = LENGTH(mx, my);
+ elliptic_tangent(mx/len, my/len, da, db, dalpha, &cx, &cy);
+
+ delta = mx*cy - my*cx;
+ delta_k = (px-vx)*cy - (py-vy)*cx;
+ k = delta_k/delta;
+/* G_debug(4, "k = %g, k1 = %g", k, (mx * (px - vx) + my * (py - vy)) / (mx * mx + my * my)); */
+ if (k <= 0) {
+ nx = vx;
+ ny = vy;
+ }
+ else if (k >= 1) {
+ nx = wx;
+ ny = wy;
+ }
+ else {
+ nx = vx + k*mx;
+ ny = vy + k*my;
+ }
+
+ /* inverse transform */
+ elliptic_transform(px - nx, py - ny, 1/da, 1/db, dalpha, &tx, &ty);
+
+ d = dig_distance2_point_to_line(nx + tx, ny + ty, 0, vx, vy, 0, wx, wy, 0,
+ 0, NULL, NULL, NULL, NULL, NULL);
+
+/* G_debug(4, "sqrt(d)*da = %g, len' = %g, olen = %g", sqrt(d)*da, da*LENGTH(tx,ty), LENGTH((px-nx),(py-ny)));*/
+ if (d <= 1) {
+ //G_debug(1, "d=%g", d);
+ return 1;
+ }
+ }
+ else {
+ d = dig_distance2_point_to_line(px, py, 0, vx, vy, 0, wx, wy, 0,
+ 0, NULL, NULL, NULL, NULL, NULL);
+/* G_debug(4, "sqrt(d) = %g", sqrt(d));*/
+ if (d <= da2) {
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+/* returns 0 for ccw, non-zero for cw
+*/
+int get_polygon_orientation(const double *x, const double *y, int n) {
+ double x1,y1,x2,y2;
+ double area;
+
+ x2 = x[n-1];
+ y2 = y[n-1];
+
+ area = 0;
+ while (--n >= 0)
+ {
+ x1 = x2;
+ y1 = y2;
+
+ x2 = *x++;
+ y2 = *y++;
+
+ area += (y2+y1)*(x2-x1);
+ }
+ return (area > 0);
+}
+
+/* internal */
+void add_line_to_array(struct line_pnts *Points, struct line_pnts ***arrPoints, int *count, int *allocated, int more) {
+ if (*allocated == *count) {
+ *allocated += more;
+ *arrPoints = G_realloc(*arrPoints, (*allocated)*sizeof(struct line_pnts *));
+ }
+ (*arrPoints)[*count] = Points;
+ (*count)++;
+ return;
+}
+
+void destroy_lines_array(struct line_pnts **arr, int count) {
+ int i;
+ for (i = 0; i < count; i++)
+ Vect_destroy_line_struct(arr[i]);
+ G_free(arr);
+}
+
+/* area_outer and area_isles[i] must be closed non self-intersecting lines
+ side: 0 - auto, 1 - right, -1 left
+ */
+void buffer_lines(struct line_pnts *area_outer, struct line_pnts **area_isles, int isles_count, int side, double da, double db, double dalpha, int round, int caps, double tol, struct line_pnts **oPoints, struct line_pnts ***iPoints, int *inner_count) {
+ struct planar_graph *pg2;
+ struct line_pnts *sPoints, *cPoints;
+ struct line_pnts **arrPoints;
+ int i, count = 0;
+ int res, winding;
+ int auto_side;
+ int more = 8;
+ int allocated = 0;
+ double px, py;
+
+ G_debug(3, "buffer_lines()");
+
+ auto_side = (side == 0);
+
+ /* initializations */
+ sPoints = Vect_new_line_struct();
+ cPoints = Vect_new_line_struct();
+ arrPoints = NULL;
+
+ /* outer contour */
+ G_debug(3, " processing outer contour");
+ *oPoints = Vect_new_line_struct();
+ if (auto_side)
+ side = get_polygon_orientation(area_outer->x, area_outer->y, area_outer->n_points-1)?LEFT_SIDE:RIGHT_SIDE;
+ convolution_line(area_outer, da, db, dalpha, side, round, caps, tol, sPoints);
+ pg2 = pg_create(sPoints);
+ extract_outer_contour(pg2, 0, *oPoints);
+ res = extract_inner_contour(pg2, &winding, cPoints);
+ while (res != 0) {
+ if (winding == 0) {
+ if (!Vect_point_in_poly(cPoints->x[0], cPoints->y[0], area_outer)) {
+ if (Vect_get_point_in_poly(cPoints, &px, &py) != 0)
+ G_fatal_error("Vect_get_point_in_poly() failed.");
+ if (!point_in_buf(area_outer, px, py, da, db, dalpha)) {
+ add_line_to_array(cPoints, &arrPoints, &count, &allocated, more);
+ cPoints = Vect_new_line_struct();
+ }
+ }
+ }
+ res = extract_inner_contour(pg2, &winding, cPoints);
+ }
+ pg_destroy_struct(pg2);
+
+ /* inner contours */
+ G_debug(3, " processing inner contours");
+ for (i = 0; i < isles_count; i++) {
+ if (auto_side)
+ side = get_polygon_orientation(area_isles[i]->x, area_isles[i]->y, area_isles[i]->n_points-1)?RIGHT_SIDE:LEFT_SIDE;
+ convolution_line(area_isles[i], da, db, dalpha, side, round, caps, tol, sPoints);
+ pg2 = pg_create(sPoints);
+ extract_outer_contour(pg2, 0, cPoints);
+ res = extract_inner_contour(pg2, &winding, cPoints);
+ while (res != 0) {
+ if (winding == -1) {
+ /* we need to check if the area is in the buffer.
+ I've simplfied convolution_line(), so that it runs faster,
+ however that leads to ocasional problems */
+ if (Vect_point_in_poly(cPoints->x[0], cPoints->y[0], area_isles[i])) {
+ if (Vect_get_point_in_poly(cPoints, &px, &py) != 0)
+ G_fatal_error("Vect_get_point_in_poly() failed.");
+ if (!point_in_buf(area_isles[i], px, py, da, db, dalpha)) {
+ add_line_to_array(cPoints, &arrPoints, &count, &allocated, more);
+ cPoints = Vect_new_line_struct();
+ }
+ }
+ }
+ res = extract_inner_contour(pg2, &winding, cPoints);
+ }
+ pg_destroy_struct(pg2);
+ }
+
+ arrPoints = G_realloc(arrPoints, count*sizeof(struct line_pnts *));
+ *inner_count = count;
+ *iPoints = arrPoints;
+
+ Vect_destroy_line_struct(sPoints);
+ Vect_destroy_line_struct(cPoints);
+
+ G_debug(3, "buffer_lines() ... done");
+
+ return;
+}
+
+
+/*!
+ \fn void Vect_line_buffer(struct line_pnts *Points, double da, double db, double dalpha, int round, int caps, double tol, struct line_pnts **oPoints, struct line_pnts ***iPoints, int *inner_count) {
+ \brief Creates buffer around the line Points.
+ \param InPoints input line
+ \param da distance along major axis
+ \param da distance along minor axis
+ \param dalpha angle between 0x and major axis
+ \param round make corners round
+ \param caps add caps at line ends
+ \param tol maximum distance between theoretical arc and output segments
+ \param oPoints output polygon outer border (ccw order)
+ \param inner_count number of holes
+ \param iPoints array of output polygon's holes (cw order)
+*/
+void Vect_line_buffer2(struct line_pnts *Points, double da, double db, double dalpha, int round, int caps, double tol, struct line_pnts **oPoints, struct line_pnts ***iPoints, int *inner_count) {
+ struct planar_graph *pg;
+ struct line_pnts *tPoints, *outer;
+ struct line_pnts **isles;
+ int isles_count = 0;
+ int res, winding;
+ int more = 8;
+ int isles_allocated = 0;
+
+ G_debug(2, "Vect_line_buffer()");
+
+ /* initializations */
+ tPoints = Vect_new_line_struct();
+ isles = NULL;
+ pg = pg_create(Points);
+
+ /* outer contour */
+ outer = Vect_new_line_struct();
+ extract_outer_contour(pg, 0, outer);
+
+ /* inner contours */
+ res = extract_inner_contour(pg, &winding, tPoints);
+ while (res != 0) {
+ add_line_to_array(tPoints, &isles, &isles_count, &isles_allocated, more);
+ tPoints = Vect_new_line_struct();
+ res = extract_inner_contour(pg, &winding, tPoints);
+ }
+
+ buffer_lines(outer, isles, isles_count, RIGHT_SIDE, da, db, dalpha, round, caps, tol, oPoints, iPoints, inner_count);
+
+ Vect_destroy_line_struct(tPoints);
+ Vect_destroy_line_struct(outer);
+ destroy_lines_array(isles, isles_count);
+ pg_destroy_struct(pg);
+
+ return;
+}
+
+void Vect_area_buffer2(struct Map_info *Map, int area, double da, double db, double dalpha, int round, int caps, double tol, struct line_pnts **oPoints, struct line_pnts ***iPoints, int *inner_count) {
+ struct line_pnts *tPoints, *outer;
+ struct line_pnts **isles;
+ int isles_count = 0;
+ int i, isle;
+ int more = 8;
+ int isles_allocated = 0;
+
+ G_debug(2, "Vect_area_buffer()");
+
+ /* initializations */
+ tPoints = Vect_new_line_struct();
+ isles_count = Vect_get_area_num_isles(Map, area);
+ isles_allocated = isles_count;
+ isles = G_malloc(isles_allocated*sizeof(struct line_pnts *));
+
+ /* outer contour */
+ outer = Vect_new_line_struct();
+ Vect_get_area_points(Map, area, outer);
+ Vect_append_point(outer, outer->x[0], outer->y[0], outer->z[0]);
+
+ /* inner contours */
+ for (i = 0; i < isles_count; i++) {
+ isle = Vect_get_area_isle(Map, area, i);
+ Vect_get_isle_points(Map, isle, tPoints);
+
+ /* Check if the isle is big enough */
+ /*
+ if (Vect_line_length(tPoints) < 2*PI*max)
+ continue;
+ */
+ Vect_append_point(tPoints, tPoints->x[0], tPoints->y[0], tPoints->z[0]);
+ add_line_to_array(tPoints, &isles, &isles_count, &isles_allocated, more);
+ tPoints = Vect_new_line_struct();
+ }
+
+ buffer_lines(outer, isles, isles_count, 0, da, db, dalpha, round, caps, tol, oPoints, iPoints, inner_count);
+
+ Vect_destroy_line_struct(tPoints);
+ Vect_destroy_line_struct(outer);
+ destroy_lines_array(isles, isles_count);
+
+ return;
+}
+
+/*!
+ \fn void Vect_point_buffer(double px, double py, double da, double db, double dalpha, int round, double tol, struct line_pnts **oPoints) {
+ \brief Creates buffer around the point (px,py).
+ \param px input point x-coordinate
+ \param py input point y-coordinate
+ \param da distance along major axis
+ \param da distance along minor axis
+ \param dalpha angle between 0x and major axis
+ \param round make corners round
+ \param tol maximum distance between theoretical arc and output segments
+ \param nPoints output polygon outer border (ccw order)
+*/
+void Vect_point_buffer2(double px, double py, double da, double db, double dalpha, int round, double tol, struct line_pnts **oPoints) {
+ double tx, ty;
+ double angular_tol, angular_step, phi1;
+ int j, nsegments;
+
+ G_debug(2, "Vect_point_buffer()");
+
+ *oPoints = Vect_new_line_struct();
+
+ dalpha *= PI/180; /* convert dalpha from degrees to radians */
+
+ if (round || (!round)) {
+ angular_tol = angular_tolerance(tol, da, db);
+
+ nsegments = (int)(2*PI/angular_tol) + 1;
+ angular_step = 2*PI/nsegments;
+
+ phi1 = 0;
+ for (j = 0; j < nsegments; j++) {
+ elliptic_transform(cos(phi1), sin(phi1), da, db, dalpha, &tx, &ty);
+ Vect_append_point(*oPoints, px + tx, py + ty, 0);
+ phi1 += angular_step;
+ }
+ }
+ else {
+
+ }
+
+ /* close the output line */
+ Vect_append_point(*oPoints, (*oPoints)->x[0], (*oPoints)->y[0], (*oPoints)->z[0]);
+
+ return;
+}
+
+
+/*
+ \fn void Vect_line_parallel2 ( struct line_pnts *InPoints, double distance, double tolerance, int rm_end,
+ struct line_pnts *OutPoints )
+ \brief Create parrallel line
+ \param InPoints input line
+ \param distance
+ \param tolerance maximum distance between theoretical arc and polygon segments
+ \param rm_end remove end points falling into distance
+ \param OutPoints output line
+*/
+void Vect_line_parallel2(struct line_pnts *InPoints, double da, double db, double dalpha, int side, int round, double tol, struct line_pnts *OutPoints )
+{
+ G_debug(2, "Vect_line_parallel(): npoints = %d, da = %f, db = %f, dalpha = %f, side = %d, round_corners = %d, tol = %f",
+ InPoints->n_points, da, db, dalpha, side, round, tol);
+
+ parallel_line(InPoints, da, db, dalpha, side, round, 1, NON_LOOPED_LINE, tol, OutPoints);
+
+/* if (!loops)
+ clean_parallel(OutPoints, InPoints, distance, rm_end);
+*/
+ return;
+}
Property changes on: grass/trunk/vector/v.parallel2/vlib_buffer.c
___________________________________________________________________
Name: svn:eol-style
+ native
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