[GRASS-SVN] r48938 -
grass/branches/releasebranch_6_4/scripts/v.colors
svn_grass at osgeo.org
svn_grass at osgeo.org
Tue Oct 25 15:15:41 EDT 2011
Author: neteler
Date: 2011-10-25 12:15:40 -0700 (Tue, 25 Oct 2011)
New Revision: 48938
Modified:
grass/branches/releasebranch_6_4/scripts/v.colors/description.html
Log:
some more basic explanation added
Modified: grass/branches/releasebranch_6_4/scripts/v.colors/description.html
===================================================================
--- grass/branches/releasebranch_6_4/scripts/v.colors/description.html 2011-10-25 18:12:55 UTC (rev 48937)
+++ grass/branches/releasebranch_6_4/scripts/v.colors/description.html 2011-10-25 19:15:40 UTC (rev 48938)
@@ -3,24 +3,25 @@
<em>v.colors</em> allows the user to create and/or modify the color
table for a vector map. The vector map (specified on the command line
by <b>map</b>) must exist in the user's current mapset search path.
-
+<p>
As input a vector map with a numeric data column is required which is
used to apply the color rules. The color values are stored in a string
-column (default name "GRASSRGB") by saving the R:G:B values suitable
-for use with '<tt>d.vect -a</tt>'.
+column (default name "GRASSRGB", varchar(11)) by saving the RRR:GGG:BBB
+values suitable for use with '<tt>d.vect -a</tt>'. If this RGB column
+is not found in the attribute table, it is automatically created.
-<P>
+<p>
How it works: it creates a dummy raster map with the same data range as
the vector's column then runs <em>r.colors</em> for that temporary map.
It then uses <em>r.what.colors</em> for each value found by <em>v.db.select</em>
and uploads it a new column in the vector map's attribute database.
-<P>
+<p>
It is planned that this script will be replaced with a C display module which
renders thematic vector maps directly instead requiring the overhead of
saving the colors into the DB.
-<P>
+<p>
<!-- really? this is all a bit confusing: -->
If the target column name given by the <b>rgb_column</b> option does
not exist, it will be created. The default name is "<tt>GRASSRGB</tt>".
@@ -69,7 +70,7 @@
</pre></div>
-<P>
+<p>
Colorizing a TIN (polygons) generated by <em>v.delaunay</em>:
<div class="code"><pre>
@@ -89,17 +90,17 @@
</pre></div>
-<H2>SEE ALSO</H2>
+<h2>SEE ALSO</h2>
-<EM>
-<A HREF="d.vect.html">d.vect</a> -z,
-<A HREF="r.colors.html">r.colors</A>,
-<A HREF="r.colors.stddev.html">r.colors.stddev</A>,
-<A HREF="r.what.color.html">r.what.color</A>,
-<A HREF="v.db.addcol">v.db.addcol</A>,
-<A HREF="v.db.select.html">v.db.select</A>,
-<A HREF="db.execute.html">db.execute</A>
-</EM>
+<em>
+<a href="d.vect.html">d.vect</a> -z,
+<a href="r.colors.html">r.colors</A>,
+<a href="r.colors.stddev.html">r.colors.stddev</A>,
+<a href="r.what.color.html">r.what.color</A>,
+<a href="v.db.addcol">v.db.addcol</A>,
+<a href="v.db.select.html">v.db.select</A>,
+<a href="db.execute.html">db.execute</A>
+</em>
<p>
See also wiki
@@ -110,7 +111,7 @@
<a href="http://colorbrewer.org">ColorBrewer</a> is an online tool designed to
help people select good color schemes for maps and other graphics.
-<H2>AUTHOR</H2>
+<h2>AUTHOR</h2>
Hamish Bowman<BR>
<i>Dunedin, New Zealand</i>
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