[GRASS-SVN] r59142 - in grass-addons/grass7/vector/v.civil: v.civil.river v.civil.road v.civil.tools v.civil.topo

svn_grass at osgeo.org svn_grass at osgeo.org
Tue Feb 25 23:41:31 PST 2014


Author: neteler
Date: 2014-02-25 23:41:31 -0800 (Tue, 25 Feb 2014)
New Revision: 59142

Modified:
   grass-addons/grass7/vector/v.civil/v.civil.river/v.civil.river.html
   grass-addons/grass7/vector/v.civil/v.civil.road/v.civil.road.html
   grass-addons/grass7/vector/v.civil/v.civil.tools/v.civil.tools.html
   grass-addons/grass7/vector/v.civil/v.civil.topo/v.civil.topo.html
Log:
v.civil: some HTML cosmetics

Modified: grass-addons/grass7/vector/v.civil/v.civil.river/v.civil.river.html
===================================================================
--- grass-addons/grass7/vector/v.civil/v.civil.river/v.civil.river.html	2014-02-26 00:37:16 UTC (rev 59141)
+++ grass-addons/grass7/vector/v.civil/v.civil.river/v.civil.river.html	2014-02-26 07:41:31 UTC (rev 59142)
@@ -1,11 +1,12 @@
 <h2>DESCRIPTION</h2>
 
-<em>v.civil.river</em> Export - Import geometry data to/from an 1-D hydrodynamic model.
+<em>v.civil.river</em> exports and import geometry data to/from an 1-D hydrodynamic model.
 
 <h3>Export</h3>
 
-To export to an 1-D hydrodynamic model a cross section and cross-displ maps from the output of v.civil.road is required.
-And a raster dem too.
+To export to an 1-D hydrodynamic model a cross section and 
+cross-displ maps from the output of <em>v.civil.road</em> is 
+required. And a raster DEM too.
 <p>
 You must give a prefix name for output files.
 <p>
@@ -32,16 +33,18 @@
 
 <h3>Import</h3>
 <p>
-To import from 1-D hydrodynamic model a <em>.sdf</em> file (from export gis data) is required with only one profile and with
-water surface extents.
+To import from 1-D hydrodynamic model a <em>.sdf</em> file (from export gis data
+is required with only one profile and with water surface extents.
 <p>
 The output is a polygon with the water surface extents in each cross-section.
 <p>
-The <em>-d</em> flag create ASCII file describing the water surface profile along the channel axis for use within r.inund.fluv
-addon-module.
+The <em>-d</em> flag create ASCII file describing the water surface profile
+along the channel axis for use within <em>r.inund.fluv</em> addon-module.
 
 <h2> AUTHOR</h2>
-<p>
-Jesus Fernandez-Capel Rosillo<br >
-Civil Engineer, Spain<br >
-jfc at alcd net<br >
\ No newline at end of file
+
+Jesus Fernandez-Capel Rosillo<br>
+Civil Engineer, Spain<br>
+jfc at alcd net<br>
+
+<p><i>Last changed: $Date$</i>

Modified: grass-addons/grass7/vector/v.civil/v.civil.road/v.civil.road.html
===================================================================
--- grass-addons/grass7/vector/v.civil/v.civil.road/v.civil.road.html	2014-02-26 00:37:16 UTC (rev 59141)
+++ grass-addons/grass7/vector/v.civil/v.civil.road/v.civil.road.html	2014-02-26 07:41:31 UTC (rev 59142)
@@ -1,6 +1,6 @@
 <h2>DESCRIPTION</h2>
 
-<em>v.civil.road</em> generate a topography edge for design roads, channels 
+<em>v.civil.road</em> generates a topography edge for design roads, channels 
 and ports.
 <p>
 Applications:
@@ -13,11 +13,10 @@
 
 <h2>USAGE</h2>
 
-For run the program, a map with one polyline (horizontal polygon or edge), is 
-required. If a table in layer 1 exist, this will no be overwrite, this layer is
+To run the program, a map with one polyline (horizontal polygon or edge), is 
+required. If a table in layer 1 exist, this will no be overwritten, this layer is
 free for store information about the edge by the user.
 
-
 <p>
 There are three options for run the program, Create/Update edge, Update
 solution and Insert point in edge layer.
@@ -312,4 +311,4 @@
 jfc at alcd net<br >
 
 
-
+<p><i>Last changed: $Date$</i>

Modified: grass-addons/grass7/vector/v.civil/v.civil.tools/v.civil.tools.html
===================================================================
--- grass-addons/grass7/vector/v.civil/v.civil.tools/v.civil.tools.html	2014-02-26 00:37:16 UTC (rev 59141)
+++ grass-addons/grass7/vector/v.civil/v.civil.tools/v.civil.tools.html	2014-02-26 07:41:31 UTC (rev 59142)
@@ -1,6 +1,6 @@
 <h2>DESCRIPTION</h2>
 
-<em>v.civil.tools</em> tools for generate edges, roundabout and street platforms.
+<em>v.civil.tools</em> provides tools for generating edges, roundabouts and street platforms.
 
 <h3>Align</h3> 
 
@@ -22,7 +22,7 @@
 radio, clothoid in and out equal to 0, and with a required longitude.
 
 <p>
-This option call v.civil.road to create the edge and plan alignment. Example:
+This option call <em>v.civil.road</em> to create the edge and plan alignment. Example:
 
 <p>
 <pre>v.civil.tools -c --o outmap=b1 cradio1=1083.5 ccenter=551139.061,4083285.68 casal1=-290 cpoint1=552102.873,4083780.316 \
@@ -45,7 +45,7 @@
 Generates an alignment of a roundabout with mayor and minus radio, azimut, and the center of it.
 
 <p>
-This option call v.civil.road to create the edge and plan alignment with the name given in the required section.
+This option call <em>v.civil.road</em> to create the edge and plan alignment with the name given in the required section.
 
 
 
@@ -85,10 +85,9 @@
 Civil Engineer, Spain<br>
 jfc at alcd net<br>
 
+<p><i>Last changed: $Date$</i>
 
 
 
 
 
-
-

Modified: grass-addons/grass7/vector/v.civil/v.civil.topo/v.civil.topo.html
===================================================================
--- grass-addons/grass7/vector/v.civil/v.civil.topo/v.civil.topo.html	2014-02-26 00:37:16 UTC (rev 59141)
+++ grass-addons/grass7/vector/v.civil/v.civil.topo/v.civil.topo.html	2014-02-26 07:41:31 UTC (rev 59142)
@@ -1,27 +1,26 @@
 <h2>DESCRIPTION</h2>
 
 <em>v.civil.topo</em> Create and modific Points-Breaklines maps, and triangulate, 
-using triangle with v.triangle and nn with r.surf.nnbathy
+using triangle with <em>v.triangle</em> and nn with <em>r.surf.nnbathy</em>.
 
 <h3>Topo</h3>
-<p>
+
 This section is under development and is still no usable.
 
 
 <h3>Sup</h3>
-This section follows the same philosophy as v.civil.road with the names of maps.
+This section follows the same philosophy as <em>v.civil.road</em> with the names of maps.
 <p>
 It has two option to triangulate the points and breaklines maps using triangle or nn. 
-The output is a dem and countour lines delimited by the input hull.
+The output is a DEM and contour lines delimited by the input hull.
 <p>
-The others two options patch the output maps from triangle or nn with the input dem map 
-generating a new dem map and countours lines map.
+The others two options patch the output maps from triangle or nn with the input DEM map 
+generating a new DEM map and contours lines map.
 
 <h2> AUTHOR</h2>
-<p>
+
 Jesus Fernandez-Capel Rosillo<br>
 Civil Engineer, Spain<br>
 jfc at alcd net<br>
 
-
-
+<p><i>Last changed: $Date$</i>



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