[GRASS5] Re: Grass GUI
M Lennert
fa1079 at qmul.ac.uk
Mon Feb 18 06:20:18 EST 2002
On 17 Feb 02, at 17:30, Radim Blazek wrote:
> OK, I have added checkbutton - if checked map is displayed.
Thanks ! Works perfectly.
> Development of d.dm as it is written now, is discontinued from my side and
> I want rewrite d.dm completely. It should be more similar to Gratia.
> Screeen for those who were not in Trento:
> http://www.raz-dva.cz/krakonos/gratia.jpg
> I.e. gui: tree + panel for options and internaly layers as objects.
>
This looks good (although the screen doesn't give much info about how it works...). However, there are a few things that I think should be addresses in d.dm (especially if it is going to stay for 5.0 and 'gratia' will
only be for 5.1):
- d.area is being replaced by d.vect.area (or whatever we decide for the d.vect.* modules), so the script needs to be adapted to that
- I have a problem with the RGB color palette: when trying to create a customized color, it is displayed as 'grey'.
- Would it be possible to write any messages from d.dm (and the modules it calls) into a tk-window instead of the main Grass terminal ? That way one could already use this terminal while waiting for the
commands to finish.
Moritz
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