[GRASS5] [bug #3124] (grass) impossible to remove imported vector
file
Radim Blazek
blazek at itc.it
Tue Mar 29 12:13:00 EST 2005
Can you try to run d.vect with debug level 5?
Radim
Request Tracker wrote:
> this bug's URL: http://intevation.de/rt/webrt?serial_num=3124
> -------------------------------------------------------------------------
>
> Subject: impossible to remove imported vector file
>
> Platform: GNU/Linux/i386
> grass obtained from: Trento Italy site
> grass binary for platform: Compiled from Sources
>
> I am using GRASS CVS downloaded and compiled March 22.
> In a transition from GRASS5.3 to GRASS6 I have converted quite a few files from old to new vector format using v.convert. Some work without any problems, but for some files, I cannot display them, but what is even worse, I cannot remove them. It would be great to get at least the possibility to remove the file before the next release. If I am just missing something, please let me know,
>
> Helena
>
> g.remove vect=wetlandcheckd1
> REMOVE [wetlandcheckd1]
> ERROR: Cannot open old vector wetlandcheckd1 at wrricc on level 1
>
> v.convert wetlandcheckd at cenntenial_hm out=wetlandcheckd1
> Reading dig file...
> Input file is version 4.
> Input file is portable.
> 0 points read to memory
> 5 lines read to memory
> 0 area boundaries read and written to output
> 0 dead points skipped
> 0 dead lines skipped
> 0 dead area boundaries skipped
> 0 elements of unknown type skipped
> 5 elements read to memory.
> Reading dig_att file...
> 0 point categories read
> 0 line categories read
> 0 centroids read
> 0 dead point categories skipped
> 0 dead line categories skipped
> 0 dead centroids skipped
> 0 categories of unknown type skipped
> 0 categories read into memory.
> Attaching categories...
> Writing new file...
> 5 points and lines written to output file.
> 0 centroids written to output file.
> No category labels (dig_cats) found, no table created.
> Building topology ...
> 5 primitives registered
> Building areas: 100%
> 0 areas built
> 0 isles built
> Attaching islands:
> Attaching centroids: 100%
> Topology was built.
> Number of nodes : 6
> Number of primitives: 5
> Number of points : 0
> Number of lines : 5
> Number of boundaries: 0
> Number of centroids : 0
> Number of areas : 0
> Number of isles : 0
> GRASS 6.0.cvs (wakestate):~ > d.vect wetlandcheckd1 co=blue
> ERROR: Cannot open old vector wetlandcheckd1 at wrricc on level 0
>
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