[GRASS-dev] Re: v.in.dxf: support for 3DFACE?
Huidae Cho
grass4u at gmail.com
Tue Jun 6 11:16:03 EDT 2006
Hamish,
On Wed, Jun 07, 2006 at 02:23:22AM +1200, Hamish wrote:
> Hi,
>
> all excited to try out v.in.dxf :) but 3DFACE isn't implemented yet :(
>
> I can convert the DXF to a polyline version, and import with the new -f
> flag, but I need to run v.build before I can display it. After that I
I fixed this bug.
> can do g.region v=, display with d.vect, & display in NVIZ (3D vector).
>
> Looking in v.info the x,y,z ranges are all 0,0.
> Note the final x,y ranges are both negative. (?)
>
> after import:
> | N: 0.000 S: 0.000 |
> | E: 0.000 W: 0.000 |
> | B: 0.000 T: 0.000 |
> after v.build:
> | N: -4816.565 S: -5951.313 |
> | E: -1943.884 W: -3092.723 |
> | B: -11.644 T: 54.011 |
>
Well, I think usual coordinates in DXF are not geographic coordinates, but it
depends on DXF files.
> ??
>
>
> Also it exits with "No DXF layers found!" for the 3DFACE import.
> This had me really puzzled as the layer does exist, it is just all
> of unknown feature types. Could the error message be improved?
> "... with data!"
> "Layers found with no features"
> "No features in layer"
> ???
v.in.dxf does not count layers it cannot import.
>
>
> Any plans for 3DFACE support? The wireframe is good stuff, but just a
> skeleton. :)
>
> http://www.autodesk.com/techpubs/autocad/acad2000/dxf/3dface_dxf_06.htm
>
> http://freegis.org/cgi-bin/viewcvs.cgi/grass6/vector/v.in.dwg/entity.c?rev=HEAD&content-type=text/vnd.viewcvs-markup
Could you send me a sample DXF for 3DFACE and its screenshot?
Thank you.
Huidae Cho
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